Halo Revamped 17 3DS Port Release Basically Halo Deathmatch
This release is a release for a game i am hyped for, tcpixels halo. @TCPixel good job man, i made this as a seperate thread as not to flood your thread, this is my port of halo that you can play while waiting for tcpixels.
Description
This is a release of Halo Revamped rev 17 for 3DS, it is a quake mod for PSP that i ported to the 3DS. It is working smoothly, it has a good deathmatch gamemode, you fight bots and maybe LAN vs humans would work.
Video Demonstration:
How to use:
Load ctrQuake as normal. Press select to access menu, use start to go to options and add your own configuration, go back and select multiplayer with start, host a server, select tcp/ip, then set what map you want at bottom, select from elm1-elm7 and there is a map pack you can use from console. Make sure it is deathmatch. Then click on start game, and then you will be in the map. The map is empty, you can add bots by pressing DPAD Down.
Button bindings:
X Button: Melee Attack
Y Button: Fire/Attack
B Button: Jump
A Button: Pick up weapons/reload
Circlepad: Movement
DpadUP: Move forward
DpadDown:Spawn Bot
DpadLeft:Scoreboard
DpadRight:Switch weapon/cycle through weapons
LTRIGGER: Fire/Attack
RTRIGGER: Throw a grenade
Update Revision:
Added proper button bindings to the game.
Fixed not being able to pick up weapons
Installation:
Extract the ctrQuake folder in the zip to the /3ds folder on the sdcard, and run ctrQuake normally, either through the homebrew menu or cia. You can change configs and button binds in the .cfg files in the id1 folder.
Things to fix/add:
Game crashes after death, just start game again as normal
New maps - maybe i will make a blood gulch map!
Screenshots are attached.
Download Halo Revamped 3DS Update 1 Here:
Download
Get CtrQuake if you do not already have it (only for cia version, the game has ctrquake.3dsx in the folder). You still have to install the game folder if you use the cia.
If you want a cia to launch this install ctrquake.cia if you do not have it installed: https://github.com/masterfeizz/ctrQuake
Take note this game requires internet access to be able to start multiplayer, may be fixed in a future update. As far as i know it does not use any data, maybe it only needs a LAN network.
If you want to load the game without internet type in console deathmatch 2 maxplayers [as many as you want] map [your fav map] and press enter. Or add these to /id1/default.cfg at the end to autostart a map and play.
Credits: Halo Solitude PSP Team, Halo Revamped PSP Team, @MasterFeizz for ctrQuake, @TCPixel for making a better port (not released yet), and working on Halo Revamped, thank you very much!
This release is a release for a game i am hyped for, tcpixels halo. @TCPixel good job man, i made this as a seperate thread as not to flood your thread, this is my port of halo that you can play while waiting for tcpixels.
Description
This is a release of Halo Revamped rev 17 for 3DS, it is a quake mod for PSP that i ported to the 3DS. It is working smoothly, it has a good deathmatch gamemode, you fight bots and maybe LAN vs humans would work.
Video Demonstration:
How to use:
Load ctrQuake as normal. Press select to access menu, use start to go to options and add your own configuration, go back and select multiplayer with start, host a server, select tcp/ip, then set what map you want at bottom, select from elm1-elm7 and there is a map pack you can use from console. Make sure it is deathmatch. Then click on start game, and then you will be in the map. The map is empty, you can add bots by pressing DPAD Down.
Button bindings:
X Button: Melee Attack
Y Button: Fire/Attack
B Button: Jump
A Button: Pick up weapons/reload
Circlepad: Movement
DpadUP: Move forward
DpadDown:Spawn Bot
DpadLeft:Scoreboard
DpadRight:Switch weapon/cycle through weapons
LTRIGGER: Fire/Attack
RTRIGGER: Throw a grenade
Update Revision:
Added proper button bindings to the game.
Fixed not being able to pick up weapons
Installation:
Extract the ctrQuake folder in the zip to the /3ds folder on the sdcard, and run ctrQuake normally, either through the homebrew menu or cia. You can change configs and button binds in the .cfg files in the id1 folder.
Things to fix/add:
Game crashes after death, just start game again as normal
New maps - maybe i will make a blood gulch map!
Screenshots are attached.
Download Halo Revamped 3DS Update 1 Here:
Download
Get CtrQuake if you do not already have it (only for cia version, the game has ctrquake.3dsx in the folder). You still have to install the game folder if you use the cia.
If you want a cia to launch this install ctrquake.cia if you do not have it installed: https://github.com/masterfeizz/ctrQuake
Take note this game requires internet access to be able to start multiplayer, may be fixed in a future update. As far as i know it does not use any data, maybe it only needs a LAN network.
If you want to load the game without internet type in console deathmatch 2 maxplayers [as many as you want] map [your fav map] and press enter. Or add these to /id1/default.cfg at the end to autostart a map and play.
Credits: Halo Solitude PSP Team, Halo Revamped PSP Team, @MasterFeizz for ctrQuake, @TCPixel for making a better port (not released yet), and working on Halo Revamped, thank you very much!
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