what are you, king? o.OCanonbeat234 said:Here come the rumors and intense hype...For some reason I will allow this.
What do you mean, doesn't turn out like KH?iPikachu said:what are you, king? o.OCanonbeat234 said:Here come the rumors and intense hype...For some reason I will allow this.
ontopic:
YAY!pray it doesnt turn out like KH.
Well, it's an early teaser, so it's subject to change (maybe) but I liked it. When the 3d landscape camera started I thought OH NO but upon seeing those 1 tile gaps my faith was restoredGlacius0 said:Firstly, let me say I was disappointed with the first Golden Sun. The graphics were nice, the gameplay was OK, but the story didn't grab me much. I am also baffled that there are so many Golden Sun fans because I don't think the game delivered. I never played the sequel.
Personally I compare it to old SNES classics like Chrono Trigger and I just can't say it comes close to that kind of quality. I'm curious if there's people that finished both CT and GS and prefer GS. Let me know why!
As for GSDS, well, it looks like they put their effort into translating the existing GS game into 3d. This feels to me like a lack of creativity (summons doing the exact same thing, jumping over "one tile" sized gaps etc), but maybe the devs also thought that the game needed no improving (which I personally disagree with). Thoughts please^^
Your GS "experience" depends on when you played it, and how far you got. The start of the game is an incredibly long, and (if done for the second/third time), incredibly annoying wordathon. This is usually one point of the games that critics dislike; the abundance of talking in story segments.
Once you get past that and play up untill the Sol Sanctum (baby's first dungeon, so to speak) you're introduced to the core gameplay mechanics; fighting, jumping over 1 tile gaps, and block-pushing puzzles. This is more or less the heart of GS1, and it's incredibly cookie-cutter rpg fare, almost painful in it's genericness.
Then, when you leave Vale, and get your first Djinn, things start getting awesome.
The djinns up the stats of the party member they're equipped to, and they up the elemental resistance+power of their color. They can also be used in battle for an effect (as an attack/heal/defense etc) and subsequently either re-equipped or used to summon a... Summon.
The number of djinns (and what color they are) you have equipped to a character changes his class, and what available "magic" he has.
Finding all the djinns (gotta catch em all XD) and figuring out how to distribute them amongst your party, along with using them in battle, was the great fun and joy of the golden sun games (at least, it was for me).
Having djinns also allowed you to use Psynergies like frost and growth on the map to cause obstacles like puddles and plants to change, allowing you to progress. For it's time, this was pretty damn original (don't know if anything like it has been done since).
The sequel blasted 1 out of the water since gameplay and story were SO much better. Being able to transfer your party + djinns from GS1 into the second game was also a great asset. If you've never played 2, you missed the best game of the (soon to be) trilogy.
As for GSDS, well, it looks like they put their effort into translating the existing GS game into 3d. This feels to me like a lack of creativity (summons doing the exact same thing, jumping over "one tile" sized gaps etc), but maybe the devs also thought that the game needed no improving (which I personally disagree with).QUOTE said:Personally I compare it to old SNES classics like Chrono Trigger and I just can't say it comes close to that kind of quality. I'm curious if there's people that finished both CT and GS and prefer GS. Let me know why!
This is a kind of provocative statement, since I'd like to head off into a rant to enumerate why I dislike CT, but you're civil in your inquiry, so I'll be the same in my response. I'm not a fan of comparing games with eachother, or claiming that one is better; simply enjoy all games for their merits. BUT! The thing GS and CT have in common is that they are both laden with nostalgia.
Both were very memorable games on their system. Just as CT was one of the best SNES rpg's, so too was GS one of the greatest GBA games. (personally, I'd say THE greatest) Thus, if you grew up playing one of these games, naturally it would stick in your memory as something monumental.
The rest is merely personal preference. Some people like this, others like that. No point in dwelling on it, unless one wants to start a flamewar. (PRO-SKUB!)
Also, as for GS not "coming close to SNES classic quality"... What part exactly fails to live up?
QUOTE
I have my own thoughts about this.QUOTE said:Firstly, let me say I was disappointed with the first Golden Sun. The graphics were nice, the gameplay was OK, but the story didn't grab me much. I am also baffled that there are so many Golden Sun fans because I don't think the game delivered. I never played the sequel.
Personally I compare it to old SNES classics like Chrono Trigger and I just can't say it comes close to that kind of quality. I'm curious if there's people that finished both CT and GS and prefer GS. Let me know why!
As for GSDS, well, it looks like they put their effort into translating the existing GS game into 3d. This feels to me like a lack of creativity (summons doing the exact same thing, jumping over "one tile" sized gaps etc), but maybe the devs also thought that the game needed no improving (which I personally disagree with). Thoughts please^^
Well they are the descendants of the old heroes, according to the Nintendo press releasegeminisama said:EDIT: If that poster/picture is correct, did anyone notice that the characters look similar to Isaac, Garet, and Mia, with of course some differences or is it just me...just wanted to point that out...I no its not a sequel...Glacius0 said:Firstly, let me say I was disappointed with the first Golden Sun. The graphics were nice, the gameplay was OK, but the story didn't grab me much. I am also baffled that there are so many Golden Sun fans because I don't think the game delivered. I never played the sequel.
Personally I compare it to old SNES classics like Chrono Trigger and I just can't say it comes close to that kind of quality. I'm curious if there's people that finished both CT and GS and prefer GS. Let me know why!
As for GSDS, well, it looks like they put their effort into translating the existing GS game into 3d. This feels to me like a lack of creativity (summons doing the exact same thing, jumping over "one tile" sized gaps etc), but maybe the devs also thought that the game needed no improving (which I personally disagree with). Thoughts please^^
I've played both numerous times, and I actually prefer GS over CT. CT is a great game, don't get me wrong, but I don't even consider it the best of it's console. I even prefer some Genesis rpgs over it. About CT, the cast and story were memorable, but it was hilariously easy, and the world was quite small. After the first play through, it was soo easy, I couldn't push myself to get more than a few endings. Now GS and GS:TLA both had a great cast, and story (imo), the world was vast, something I love in rpgs. The difficulty and puzzles weren't a cakewalk like CT, and there was so much shit to do. And after beating it 100%, I was still able to replay it over and over. So there you go, I've played over 100 rpgs, including the 2(3) in question multiple times, and that's why I enjoy GS over CT.
I see it exactly the same. Plus the fight system in GS is jsut freaking awesome.
You get different psyenergy according to what Djins you are coupled with and coupled Djins also boost your stats, however you have to uncouple them to unleash big summons, thereby weakening you and not letting you use some psyenergy for a period of time.
That makes for really interesting battle because you always have to weigh if you uncouple Djins or not and if you do which ones.
In addition you also have items that give you psyenergy, cursed weapons that can be nutralized with a priest ring and so on. Chrono triggers battle system is a joke in comparison.
(though I really like Chrono Trigger, too. Just to be clear, it's just not as good as GS)
Posts merged
QUOTE(IchigoK2031 @ Jun 3 2009, 05:56 AM)
I actually hyperventilated when I saw it the first time. That's something that never happened to me in my whole life. o.Owabsta said:So, I wasn't the only one who screamed out loud when this was anounced at the e3
And even had to cry a little.
Good point. And now that the Golden Sun shines again it shouldn't be a problem to brew new Elixir that let's you live for hundrets of years.Hop2089 said:I don't think Mia married at all since she was a priestess of sorts. The game had a few wtf moments with Lumeria and it's time slowdown equal to long life and both Babi and Lupin living far beyond normal human age you still have to love Lupin kicking the door despite being over 150 years old.
Hop2089 said:I don't think Mia married at all since she was a priestess of sorts. The game had a few wtf moments with Lumeria and it's time slowdown equal to long life and both Babi and Lupin living far beyond normal human age you still have to love Lupin kicking the door despite being over 150 years old.
Glacius0 said:@ everyone that responded to me being disappointed with GS.
Great responses guys. I've read it with pleasure, and it clears thing up a bit for me. And to clear things up on my side; I've finished GS1 and got almost all weapons and djini. It was my 3rd game for GBA and I bought it right when it came out. I had very high expectations. I do not think it's a bad game; in my opinion it's a good game but definitely not great. I realize now that I value story in RPGs very highly and most of you value gameplay more. Chrono Trigger was indeed in a way too easy, however it didn't bother me. Thinking back, GS1 did have some nice puzzles, I just didn't care for them much. Throughout I was just hoping the story would pick up but it didn't. Constantly waiting for that and ending up being disappointed probably worsened the experience for me.
Lastly, I'm curious if there's some people here that like Lufia 2. It had some good puzzles too. I wouldn't be surprised if there's a lot of people that love both games.