1) It was dumped years ago.
2) How is that relevant at all?
good point I forgot what I meant to ask was when the 2DS & DSi get support for emunand
1) It was dumped years ago.
2) How is that relevant at all?
The Project is stalled because of other Project and a missing working DS emulator with slot-1 and PU support in the same release (the PU must also support make the correct exceptions and the correct offsets).
That means most likely the launcher was unable to read the data on the SD card.
I have a DSi nand dump there is nothing interesting in it (it is encrypted)...
Hi. So I tried DSOrganize and I don't understand how it works. There are several files but I don't know wich one use. Anyway when I launch it I don't see HBMenu.nds, just some widgetsHow are you loading HBMenu.nds? If you're using the R4 firmware's launcher, try DSOrganize, and vice-versa.
You have to launch the file browser.Hi. So I tried DSOrganize and I don't understand how it works. There are several files but I don't know wich one use. Anyway when I launch it I don't see HBMenu.nds, just some widgets
Ok, after the black screen and the red screen make place for the white screen ! ><You have to launch the file browser.
what flash cart do you use? does it use wood if so look in /_rpg/ for a .dldi fileOk, after the black screen and the red screen make place for the white screen ! ><
I did : DSOrganize.nds -> Browser -> HBMENU.nds and then there is the white screen...
I'm not familiar with the source code, but to my knowledge this is completely false.I did look at the source code a bit and notice that this emu is dependent on VBA.exe
you obviously haven't visted github then go to https://github.com/ichfly/gbaemu4DS and you try telling me again that this emulator doesn't rely on visualboyadvance.exe when it's in the root of the source codeI'm not familiar with the source code, but to my knowledge this is completely false.
well it is based on visualboyadvance and tgba and some other stuff.
to sum up what is left
20% of the CPU (in the in process Version only 10%)
90% of the save sys (I added some code to make the save less likely to get corrupted that is not taken into account)
99% of the cheat sys
2% of the IO handling
sound and anything else is new and completely rewritten
There are no changes in the save sys the only thing I could update is the cheat sys to support encrypted cheats
with the newest version we have to press "y" to save the battery file correct?
and seeing as you use visualboyadvance in the source wouldn't updating vba to vba-m give better emulation results?
also I saw that you have dswifi drivers included does ds-ds comms work for link cable communication yet?
You need to look better. VisualBoyAdvance is only there to aid users in creating patches; the emulator itself does not use it at all, as expected.you obviously haven't visted github then go to https://github.com/ichfly/gbaemu4DS and you try telling me again that this emulator doesn't rely on visualboyadvance.exe when it's in the root of the source code
Hmmm... could you point out exactly what or where the bug is? That's quite a bit of assembly to dig through otherwise.If you want to help there is a bug in https://github.com/ichfly/gbaemu4DS/blob/master/hyperspeedup/code_container/arm9/source/cr.s that is really annoying as soon as this bug is fixed I think I continue making fixes for this emulator
that is the problem it works if I use the old CPU and if I use this CPU it corrupts somethingYou need to look better. VisualBoyAdvance is only there to aid users in creating patches; the emulator itself does not use it at all, as expected.
Hmmm... could you point out exactly what or where the bug is? That's quite a bit of assembly to dig through otherwise.
And you're saying you can't test on DeSmuME because it can't load a ROM?that is the problem it works if I use the old CPU and if I use this CPU it corrupts something
ADD mind Alignments
I have a phat DS and a DS light but i'm waiting for my girlfriend's R4i Gold 3DS from r4ids.cn +16GB MicroSD card to arrive should by here within the next week or so I could help out with testing ds-ds comms for youWell there is second to nothing left but the cheat system that is still the same so I can only update that every thing else is rewritten. I can not update the other parts as they are not present in the vba and for the ds-ds comunication the hyper-visor can't use the standard VBA-M stuff as a hyper-visor needs other functions that are more efficient on the
I can not test the ds-ds communication any more (I don't have 2 DS systems with working wifi)
If you want to help there is a bug in https://github.com/ichfly/gbaemu4DS/blob/master/hyperspeedup/code_container/arm9/source/cr.s that is really annoying as soon as this bug is fixed I think I continue making fixes for this emulator