Just like all the R4 teams are working on an update, right?
Bet you it comes out before Half Life 3 though...
Just like all the R4 teams are working on an update, right?
Bet you it comes out before Half Life 3 though...
I'd like to make a Valve Time joke here, but they at least release their stuff eventually.We should leave it at Bioware "Soon" or Blizzard soon.
I'd like to make a Valve Time joke here, but they at least release their stuff eventually.
Rydian why do you keep posting at all in regards to this? Your posts are always just your own incorrect assumptions based on nothing. It's probably giving a misleading impression to readers (and most people come here first for this info) when high postcount members are just making shit up. Of course they are running code on the 3DS itself. It's irrelevant anyway because there's no reason to let anyone else do it when they have a propitiatory flashcard..
Some of you are being a bit naive about homebrew/piracy link.. however even if they were involved, you do realize there is more coders out there than yellows8/neimod that are capable of this? Not sure why anyone is for some reason assuming this team is incompetent just because they (obviously!) don't post progress or technical details. There's always a lot more devs talking/working on things together behind the scenes, just keep that in mind.
To some guy a few pages ago, I had a similar thought about the possibility that the blue card is breaking out of the DS mode as it's exploit. But it seems a bit coincidental that it's 4.5 it works on? And to be honest you'd think that route would have been explored entirely long ago if it was possible or not. Maybe it does something weird in switching DS/3DS mode but it seems like savegame is involved somewhere. .
And as someone else said, i also think you run the blue card once and it stays in memory, so it doesn't need to modify filesystem.. and maybe it's intentional or not; but it makes it harder to for potential clones of solely the red card, with people using blue card just once. Infact 2 card system is probably just a clever way to protect their methods really. Since i don't see why it theoretically couldn't be 1.
Anyway that's enough speculation but this is as good as of a method you can expect really. A magic DS-like solution won't happen..
If I owned a major electronic dealer, like a Best Buy, I would cut the price of the XL units by 15 dollars. You've gotta think that Gateway will lead to the sale of thousands of units within a short period of time. And if a retail chain gives a solid ten or fifteen dollar discount for the XL's I could see them getting the majority of these purchases (you could do the same for standard size 3DS units too).
Anyways does anyone think an XL discount will come before Thanksgiving season hits?
It's actually not expensive at all. For a first generation cartridge, they used to cost somewhere between $100-$200 easily. As they may be the first actual team to have a manufacturable cart, they have the right to set their own prices. And for the cost of two games, you actually get a lot more out of it. If one game is all that it takes to stop you, you might as well just purchase Ace Attorney.
Actually, it's not that simple. Dual Destinies is an eShop-only game yet to be released (that is, it will require a firmware greater than 6.1 when it is released, for the sole fact you need to be online to buy it), most likely making it incompatible with using a Gateway.
I posted a clarification, I never said they were not doing anything custom in regards to the cart running. Obviously it's not 1:1 since it's using a MicroSD and shit, I was talking about granting users the ability to run unsigned code. That has never been mentioned, only ROMs.Rydian why do you keep posting at all in regards to this? Your posts are always just your own incorrect assumptions based on nothing. It's probably giving a misleading impression to readers (and most people come here first for this info) when high postcount members are just making shit up. Of course they are running code on the 3DS itself. It's irrelevant anyway because there's no reason to let anyone else do it when they have a propitiatory flashcard..
Your average flash cart team's updates barely manages to pass almost-monthly whitelist checks. There is no reason to assume that something to this degree will be recreated and that the existing design will be updatable.Some of you are being a bit naive about homebrew/piracy link.. however even if they were involved, you do realize there is more coders out there than yellows8/neimod that are capable of this? Not sure why anyone is for some reason assuming this team is incompetent just because they (obviously!) don't post progress or technical details. There's always a lot more devs talking/working on things together behind the scenes, just keep that in mind.
http://gbatemp.net/threads/temp-should-i-update-to-5-x.346508/To some guy a few pages ago, I had a similar thought about the possibility that the blue card is breaking out of the DS mode as it's exploit. But it seems a bit coincidental that it's 4.5 it works on? And to be honest you'd think that route would have been explored entirely long ago if it was possible or not. Maybe it does something weird in switching DS/3DS mode but it seems like savegame is involved somewhere. .
And as someone else said, i also think you run the blue card once and it stays in memory
[...]
Anyway that's enough speculation
Rydian why do you keep posting at all in regards to this? Your posts are always just your own incorrect assumptions based on nothing.
I don't get why it was considered news that the gateway was blocked on 6x, when it's been blocked for months on 5x.