Hacking Gateway 3DS "Firmware spoofing" and "multi-region"

the_randomizer

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Will the current gateway hardware support a firmware update that will allow it to work on 6.x?
I want to know If I should buy a Gateway 3DS now, or wait until they release a Gateway dual core platinum revo 360


Current one, no, not quite, but that's one of their goals is to support newer firmware :P
 
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Aqua1234

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Will the current gateway hardware support a firmware update that will allow it to work on 6.x?
I want to know If I should buy a Gateway 3DS now, or wait until they release a Gateway dual core platinum revo 360

I would say that if you are really eager to play the 3DS Roms. Then yeah sure go for it. After a while you'll start wanting more. I would recommend waiting awhile until they release the "final product" or something similar to the R4 type that was made for the DS
 
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Quicksilver88

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Just a thought, wouldn't you agree that actually having some sort of barrier is better in order to ensure a healthy status of a platform despite piracy as opposed to having it wide opened? What I mean by that is while it's true Sony went overboard on keeping PS3 secure after the whole hacking fiasco, it was also probably the right thing for them to do as they were afraid of another system with prevalent piracy similar to PSP...

If you look at the devices which had an evident hit in their software sales due to piracy, you can easily see that PSP/PC/Wii are probably amongst the top of the list, and all those three devices were wide opened with just a softmod. So I believe the whole "piracy should be free because it's wrong (?)" notion works against the advocates as based on history, the systems with difficulty and a price tag to to pirate were the least affected.

Oh and by the way, I don't believe in this whole "homebrew is the reason I buy a flashcart or hack" nonsense. While an extreme minority of people might genuinely only want it for that purpose, I find it hard to believe that the excuse "I want to play the same SNES games on my 100th hacked platform" to be valid at all.

It's probably just a way to feel less guilt...

Well let me start backwards with your post......guilt is for moralists and more specifically Christians are big on the whole guilt thing....I think it is more likely blatant pirates just don't want to be obvious about it due to it's illeagality so they hide behind the homebrew arguement. I myself don't live with any guilt on any level and certainly not over running some unsigned code...really I have supported the media and entertainment industry en mass and have nothing to feel bad about if I want to run a game I don't own occassionally.

Now lets tackle earlier part of your statement. I have said this before and it is true....piracy on game consoles is not rampant, it is not. The data just doesn't support it. You have users bases of over 70mil on ps3 and x360, you had 100mil on Wii and 150mil on DS. Even PSP got to over 70mil. Gamers have in general become less technical, less hardcore, more family, more girls, more casual and more lazy. It is easily in the single digit % and if you dig a little beyond the indsutry propaganda you will find data to support this. The X360 had the DVD firmware hacked like in the 1st year of its release and every drive since released has been hacked. Has it killed the x360 or even hurt the sales of its major titles which are all FPS and Sports games...uh no. COD keeps selling 10mil+ each year, Madden and FIFA sell in the millions. The Wii was hacked early on and softmodded wide open and yet Mario Kart sold 30+ million. Frinking Just Dance and some of the other casuals sold well over 10mil. As a matter of fact Nintendo has had more 10mil+ sellers on DS and Wii than anyone on any system and these were both hacked and easily hacked systems.

Now to the PSP. The PSP as it was designed was sort of trash. The UMD was a bad idea, slow, battery draining, noisy. They fricking clock limited the thing because the battery life was so poor when running from UMD. Add to that......for years it didn't have a damned game rated over 80 and not a whole lot that had mass appeal worth playing. Hacked it was a whole nother machine. Suddenly you can run a libray off a memory stick, much faster loading, much quiter operation, much better battery life. You can run it at its full intended clock speed of 333 which also helps performance. It becomes a little emulator friendly handheld with really good classic emulators and the cracked ps1 emulator allowed you with PC tools to take your old PS1 games and convert them to run on it. I give Sony credit for standing behind the PSP for so long and eventually reaching some level of sucess with it, but they are having similiar problem with the Vita (sold like less than 3mil units) even though it is a super piece of kit and deserves better development. BTW the Vita is not hacked so no piracy excuse for devs not to build good shit for it, yet it has too few AAA or mass appeal games. There is getting to be a nice variety of PSN and running PSP and PS1 is nice but still no killer titles means limited sucess.

The Wii was its own thing and honestly it has more good games than most people even know about, but the problem was they were not well distributed in many cases and it was viewed so poorly by 'core' gamers that many of it's finest non-cassual titles that weren't Nintendo did poorly due to that fact. I can easily name you 10 great Wii games most people have never touched. The Wii became the first real EMU legit console with the VC and trust me Nintendo, Sega , Capcom, Hudson and others all made a lot of money reselling games that are ancient and that many people either already bought once upon a time or sunk lots of quearters into back in the day. Good for them.

The PS3 went what 3 years before it was hacked and had only a few month between 3.41 and 3.55 when it was wide open. Soon after the 2000 model slims which you need a damned progskeet flasher to downgrade (like everyone just goes down that road...not) and then when the 3K and super slims came out they are pretty much unhackable. Yet Sony goes ape shit and really caused themselves more harm by pissing off the scene and getting PSN hacked which litterally cost them billions and hurt Indy developers greatly that summer.

So let me leave you with this....we live in a world that is increasingly propagandized. The governments, the corporations, and the media, as well as the major religous instituions fill peoples heads with fear and lies. Technology has allowed convergence that was never before possible. It is all about population control and always has been. They set the memes....this is good, this is bad, this should be legal, this is immoral...but they all have their own agendas. Technologists and corpratists and devs all have their pride and most of the piracy/anti-piracy stuff is really just a pissing match. Sony didn't like getting shown up, M$ doesn't like getting shown up. Devs don't like the though of their work being 'stolen' so you get in most cases over reaction and exagerated hostility. The sheep and lemmings and trolls and haters feed off this and feal righteous by parroting the message. I say be your own person and follow your own ethical compass. If you like something, or love it by all means support it and advocate for it. Devs tend to be great and wonderfully talented people but more times than not they get screwed by publishers and reatilers and forces with a lot more power than a few petty theives (which is what pirates really are). The scene is a beutiful thing because it challenges authority and pushes the envelope. Many of the improvements in functionality in newer devices was born out of the fact that modded devices gave it to us first and manufactures want to sell it to you so incporperated those functions....I appreciate and respect both sides of the battle and hope it never ends.

Ok that ends tonights history lesson...time to go game on my WiiU which despite all the trash talk is really a pretyt cool system and is worth owning. If Nintendo can just find the right balance between casual and core it will do just fine and have lots of good content.
 

Rydian

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Well yes, you are right, I'm not hacking the 3DS, but neither is anyone here, am I right?
People are trying and succeeding in some things, like faking events and downgrading...
http://gbatemp.net/threads/3ds-streetpass-relay-spoofing.352664/
http://gbatemp.net/threads/nand-flash-dump-3ds-xl.350668/

I can't wait for the translation patches and undubs to start happening. c:
We'd need more progress that hasn't even been announced first, since that stuff edits the ROM and thus invalidates the sigs that are still checked.
 

Pedeadstrian

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I just checked Slickdeals, and my heart skipped a beat, because on the front page it said "Gateway." I was then sorely disappointed when I read the rest: "Desktop PC."Damn you, Slickdeals! And damn you, Gateway Computers!
 

Vengenceonu

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I just checked Slickdeals, and my heart skipped a beat, because on the front page it said "Gateway." I was then sorely disappointed when I read the rest: "Desktop PC."Damn you, Slickdeals! And damn you, Gateway Computers!

You should smoke some weed to calm you down... its a gateway drug :P.
 

Rytoast

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Wow! The Gateway team has impressed me again. I'm very surprised that they're already close to having it work on 5.1. Kudos to them!
 

GorTesK

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Wow! The Gateway team has impressed me again. I'm very surprised that they're already close to having it work on 5.1. Kudos to them!
noone said, they were close to getting it to work on 5.X+ maybe they never will, right now it's impossible to say
but they found a way to play a 5.1 game on a 4.5 3ds, kinda like in the ps3 and psp scene, where people patched games to run on their lower cfw
 

Vengenceonu

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Gateway's site is now updated again with the information that was there before the rollback... except for one key difference. They changed the header to this:

2s7x8o6.jpg



Homebrew here we come :yaysp:
 

Tattorack

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Hard to find? Then you're not looking in the right places...

I could only wish piracy could kill stuff... How nice would the world be without titles like My Riding Stables and Imagine Fashion Designer. And there are probably worse ones than those.

Amen!
The amount of shovelware avaible for the NDS is.... phenominal!
 

Wiki'd

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Well let me start backwards with your post......guilt is for moralists and more specifically Christians are big on the whole guilt thing....I think it is more likely blatant pirates just don't want to be obvious about it due to it's illeagality so they hide behind the homebrew arguement. I myself don't live with any guilt on any level and certainly not over running some unsigned code...really I have supported the media and entertainment industry en mass and have nothing to feel bad about if I want to run a game I don't own occassionally.

Now lets tackle earlier part of your statement. I have said this before and it is true....piracy on game consoles is not rampant, it is not. The data just doesn't support it. You have users bases of over 70mil on ps3 and x360, you had 100mil on Wii and 150mil on DS. Even PSP got to over 70mil. Gamers have in general become less technical, less hardcore, more family, more girls, more casual and more lazy. It is easily in the single digit % and if you dig a little beyond the indsutry propaganda you will find data to support this. The X360 had the DVD firmware hacked like in the 1st year of its release and every drive since released has been hacked. Has it killed the x360 or even hurt the sales of its major titles which are all FPS and Sports games...uh no. COD keeps selling 10mil+ each year, Madden and FIFA sell in the millions. The Wii was hacked early on and softmodded wide open and yet Mario Kart sold 30+ million. Frinking Just Dance and some of the other casuals sold well over 10mil. As a matter of fact Nintendo has had more 10mil+ sellers on DS and Wii than anyone on any system and these were both hacked and easily hacked systems.

Now to the PSP. The PSP as it was designed was sort of trash. The UMD was a bad idea, slow, battery draining, noisy. They fricking clock limited the thing because the battery life was so poor when running from UMD. Add to that......for years it didn't have a damned game rated over 80 and not a whole lot that had mass appeal worth playing. Hacked it was a whole nother machine. Suddenly you can run a libray off a memory stick, much faster loading, much quiter operation, much better battery life. You can run it at its full intended clock speed of 333 which also helps performance. It becomes a little emulator friendly handheld with really good classic emulators and the cracked ps1 emulator allowed you with PC tools to take your old PS1 games and convert them to run on it. I give Sony credit for standing behind the PSP for so long and eventually reaching some level of sucess with it, but they are having similiar problem with the Vita (sold like less than 3mil units) even though it is a super piece of kit and deserves better development. BTW the Vita is not hacked so no piracy excuse for devs not to build good shit for it, yet it has too few AAA or mass appeal games. There is getting to be a nice variety of PSN and running PSP and PS1 is nice but still no killer titles means limited sucess.

The Wii was its own thing and honestly it has more good games than most people even know about, but the problem was they were not well distributed in many cases and it was viewed so poorly by 'core' gamers that many of it's finest non-cassual titles that weren't Nintendo did poorly due to that fact. I can easily name you 10 great Wii games most people have never touched. The Wii became the first real EMU legit console with the VC and trust me Nintendo, Sega , Capcom, Hudson and others all made a lot of money reselling games that are ancient and that many people either already bought once upon a time or sunk lots of quearters into back in the day. Good for them.

The PS3 went what 3 years before it was hacked and had only a few month between 3.41 and 3.55 when it was wide open. Soon after the 2000 model slims which you need a damned progskeet flasher to downgrade (like everyone just goes down that road...not) and then when the 3K and super slims came out they are pretty much unhackable. Yet Sony goes ape shit and really caused themselves more harm by pissing off the scene and getting PSN hacked which litterally cost them billions and hurt Indy developers greatly that summer.

So let me leave you with this....we live in a world that is increasingly propagandized. The governments, the corporations, and the media, as well as the major religous instituions fill peoples heads with fear and lies. Technology has allowed convergence that was never before possible. It is all about population control and always has been. They set the memes....this is good, this is bad, this should be legal, this is immoral...but they all have their own agendas. Technologists and corpratists and devs all have their pride and most of the piracy/anti-piracy stuff is really just a pissing match. Sony didn't like getting shown up, M$ doesn't like getting shown up. Devs don't like the though of their work being 'stolen' so you get in most cases over reaction and exagerated hostility. The sheep and lemmings and trolls and haters feed off this and feal righteous by parroting the message. I say be your own person and follow your own ethical compass. If you like something, or love it by all means support it and advocate for it. Devs tend to be great and wonderfully talented people but more times than not they get screwed by publishers and reatilers and forces with a lot more power than a few petty theives (which is what pirates really are). The scene is a beutiful thing because it challenges authority and pushes the envelope. Many of the improvements in functionality in newer devices was born out of the fact that modded devices gave it to us first and manufactures want to sell it to you so incporperated those functions....I appreciate and respect both sides of the battle and hope it never ends.

Ok that ends tonights history lesson...time to go game on my WiiU which despite all the trash talk is really a pretyt cool system and is worth owning. If Nintendo can just find the right balance between casual and core it will do just fine and have lots of good content.

Quite a thorough post there man, and while I generally do agree with you, I feel like that you are cherry-picking when it comes to piracy's effect on sales. What I mean by that is of course a game like CoD, GTA, AC, etc and most Nintendo games will be less affected by piracy simply because those are a big established franchises with extreme level of mass appeal in most cases, so to me, pointing out how much these games sell despite piracy does not quite show an accurate image.

However, I do agree that piracy's effect indeed is exaggerated, and it seems to only become a problem when people start purchasing a system only to pirate, like PSP and PC, which both have shown a struggle to sell a considerable amount of software despite having a rather large install base. For PSP, it was a very unique case, because most people didn't want PSP without the prospect of hacking, so it was mostly either sale with no software sales afterwards, or just no sale from the beginning... And I personally do believe Vita is the case of PSP without hacking, and the ~6 million sales in almost two years is a testament to this... that and the surge of phones and tablets gaming of course. As for PC, the initial cost of the hardware is usually so high, most people builds their expensive rigs with the thought of pirating to compensate, though the popularity of Steam and its great sales have sort of created a large PC loyalist who actually invest substantially on PC software sales.

As a Wii owner myself, I do agree that Wii has a bunch of overlooked games though Nintendo games usually tend to overshadow third-party games and that's typically the case with Nintendo platforms, and Nintendo themselves doesn't seem to care and promote third-party games anywhere near Sony and Microsoft do. However, I truly believe that motion-control as the only input is not a good idea and in most titles it feels like tacked on. So after the initial hype and excitement of the Wii motion controller and its subsequent peripherals such as Wii Fit, the industry / people realized that normal controllers are still the best input which led to an abrupt Wii demise, Nintendo's answer, Wii U GamePad, was not nearly appealing enough to capitalize on its uniqueness like they did with the wii-mote. So Wii U is currently in this awkward situation of neither being able to compete with the next-gen and current-gen platforms, nor having any truly unique features that set the system apart from the competition. You also have to consider that The Last of Us just recently came out on PS3, with games like Beyond: Two Souls and Gran Turismo 6 also being set for this year, then add to it all the big third-party games like GTA, COD, AC, Batman all set to release this year, all that in a less expensive package, then I guess you get to see why the Wii U trash talk is not so highly unjustified. The low sales and Nintendo's attitude to address the present Wii U issue most certainly don't help the situation.

Ahhhm, I guess that last part was a bit off-topic, but anyway, I would like to finish it with saying that I actually believe a large majority of people's action are tied to their morality and guilt. Organized religion in general is mostly used as a way to justify immoral acts and thoughts; a lot of sexual related topics such as homosexuality are mostly tied to people's conscience and their morality; people's immediate disdain on piracy and the piracy versus used game argument can easily be categorized as largely a moral and guilt based act and opinion. This certainly needs more elaboration and it does lead to a lot of subjects in which I am highly interested in discussing, but I don't think this is exactly the right place for further elaboration on this topic of morality, except that I truly believe many people who actually pirate are actively bringing excuses in order to convince themselves as non-thieves and dissociate themselves with guilt.
 

Quicksilver88

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Quite a thorough post there man, and while I generally do agree with you, I feel like that you are cherry-picking when it comes to piracy's effect on sales. What I mean by that is of course a game like CoD, GTA, AC, etc and most Nintendo games will be less affected by piracy simply because those are a big established franchises with extreme level of mass appeal in most cases, so to me, pointing out how much these games sell despite piracy does not quite show an accurate image.

However, I do agree that piracy's effect indeed is exaggerated, and it seems to only become a problem when people start purchasing a system only to pirate, like PSP and PC, which both have shown a struggle to sell a considerable amount of software despite having a rather large install base. For PSP, it was a very unique case, because most people didn't want PSP without the prospect of hacking, so it was mostly either sale with no software sales afterwards, or just no sale from the beginning... And I personally do believe Vita is the case of PSP without hacking, and the ~6 million sales in almost two years is a testament to this... that and the surge of phones and tablets gaming of course. As for PC, the initial cost of the hardware is usually so high, most people builds their expensive rigs with the thought of pirating to compensate, though the popularity of Steam and its great sales have sort of created a large PC loyalist who actually invest substantially on PC software sales.

As a Wii owner myself, I do agree that Wii has a bunch of overlooked games though Nintendo games usually tend to overshadow third-party games and that's typically the case with Nintendo platforms, and Nintendo themselves doesn't seem to care and promote third-party games anywhere near Sony and Microsoft do. However, I truly believe that motion-control as the only input is not a good idea and in most titles it feels like tacked on. So after the initial hype and excitement of the Wii motion controller and its subsequent peripherals such as Wii Fit, the industry / people realized that normal controllers are still the best input which led to an abrupt Wii demise, Nintendo's answer, Wii U GamePad, was not nearly appealing enough to capitalize on its uniqueness like they did with the wii-mote. So Wii U is currently in this awkward situation of neither being able to compete with the next-gen and current-gen platforms, nor having any truly unique features that set the system apart from the competition. You also have to consider that The Last of Us just recently came out on PS3, with games like Beyond: Two Souls and Gran Turismo 6 also being set for this year, then add to it all the big third-party games like GTA, COD, AC, Batman all set to release this year, all that in a less expensive package, then I guess you get to see why the Wii U trash talk is not so highly unjustified. The low sales and Nintendo's attitude to address the present Wii U issue most certainly don't help the situation.

Ahhhm, I guess that last part was a bit off-topic, but anyway, I would like to finish it with saying that I actually believe a large majority of people's action are tied to their morality and guilt. Organized religion in general is mostly used as a way to justify immoral acts and thoughts; a lot of sexual related topics such as homosexuality are mostly tied to people's conscience and their morality; people's immediate disdain on piracy and the piracy versus used game argument can easily be categorized as largely a moral and guilt based act and opinion. This certainly needs more elaboration and it does lead to a lot of subjects in which I am highly interested in discussing, but I don't think this is exactly the right place for further elaboration on this topic of morality, except that I truly believe many people who actually pirate are actively bringing excuses in order to convince themselves as non-thieves and dissociate themselves with guilt.

Great response to my great reponse....lol. I agree with you fully on the PC....but it is sort of a sperate beast as a gaming platform because it is really viewed by most as not a gaming platform or used for that in a secondary fashion. Steam has been a mixed blessing but alteast they have found a way to 'compete' against nearly unchecked piracy (meaning no one really fights piracy on the PC like they do on the consoles). The success with steam though is tied to great pricing, ease of access and being all digital. The model will never really work for consoles/portables because the manufactures need their retail partners to sell and distribute hardware and so they can never fully cut them out of the software loop as that is where all the profit is made by all parties. This prevents digital content from really being priced as it should on the consoles.

I also fully agree with you on the Wii....motion controllers were interesting but other than a few casual entertaining games, I wasn't that compelled. What I liked was that by the end it had more control options like turning the thing sideways for platformers was brilliant and it was well implemented for racing games in Mario Kart and Excite Truck. Mostly I ended up liking games that used the pro controller like Last Story, Xenoblade, and 007. I actually think the gamepad is boss and what Nintendo is attempting to do with WiiU should work out....that is support lots of controller input with the gamepad, the pro controller and the wiimotes all seing support in various games. This gives consumers/gamers options that are not widely available or supported on other systems. I actually like/get the idea of using the gamepad as a second screen while using other controllers and for those that want it offTV is incredible. I don't think Nintendo will ever really solve their problems with 3rd parties.....it is too deep and too complex. As you said they haven't shown them enough love since the SNES (and even then they more bullied them then worked with them). But what you can't blame them for is making awesome games that consumers are going to purchase over/before 3rd party. I think the best hope is what they have been doing since gamecube which is coloborations (like f-zero on GC, SSMB and SMTxFW on Wiiu), exclusives (Like Tales of Symphonia or now the Sonic games agreement). They seem to work best with Japanese devs and can occassionaly pull off something special with Capcom, Sega, Namco, or Altus. I do think they should be kissing Ubi's ass as much as possible because that is about the only Western dev that wants to really suport them and I would love to see a Red Steele 3 HD and Zombie U2. In the end I don't think Nintendo really needs to compete agaisnt the Twins and I think they get that. They need WiiU to be known as the system were you can get unique experiences you can't find on any other platform. I think the HD curve really gave them trouble but this is Nintendo and I expect by this time next year WiiU will have a lot of cool exclusives that make it worth owning.

I think your other points on nextgen are about right...after the big flurry at XMAS I think one or both may suffer a little bit. Probably M$ because they have a higher price point, less exlusives, and can't even compete in Japan. Still just about every major multiplatform title for 2014 is coming to both systems, and current gen, and PC so many budget concious gamers will see no reason to upgrade.....plus they are basically going head to head with nearly the same damned hardware so they are going to be canabalizing each other.....meanwhile WiiU will be getting more and more exclusive content and should always maintain a price advantage.

Yes....we should probably go start a thread called Philosophical discussions on the physcological effects of piracy....lol.
 

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