Homebrew Emulation GameYob, a gameboy emulator for DS

Deleted member 319809

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GBA mode should be easy to do. My only concern is that people will see it and wonder why their GBA roms don't work! [...]
The GBA has a modified GBC bootstrap in it that sets the lowest bit of one of the registers(B) to 1. Games check that bit to see if they're running on a GBA. They can't access the GBA BIOS or CPU, or anything like that.

[...] Modified source included.

Should definitely think of something else to call it though. "GBA mode" will confuse people.
How about calling the option "Run as if"?

Run as if in a GB
Run as if in a GBC
Run as if in a GBA
 
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plasturion

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I think there's some good features known from fluBBa emus to implement.
1. some sets of colors for GB games (different for sprites and backgrounds especially green + orange (pc-linker)).
2. switching off border selectable (for example Super Mario Land extends more view)
3. something like bright / contrast
 

windwakr

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http://filesmelt.com/dl/gameyob_rumble.zip

Works with my EZ-Flash 3in1.


EDIT: Oops, line 377 of mmu.cpp is supposed to be:
lastRumble = rumble;




Really ugly and 3in1 specific(were you going for support for others with that "RUMBLE_PAK" stuff? I can't find any info on it), but you should be able to see what I'm doing.
 

MarkDarkness

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I've integrated this, while also making other selectable gameboy modes, so you can play dual-mode games in DMG mode. Also console.cpp should be more readable now.
Really nice to see this cool little feature implemented! I'm having a great time with Oracle of Seasons, and so far things have been as smooth as possible. My .sav game from Lameboy transfered over without a hitch to GameYob, and the button mapping feature has been a BLESSING. I finally can let go of my Lite's really hard to press Start/Select buttons.

A question though: My 3-in-1 rumbles once on every startup. I suppose this is some sort of debug feature. Is there any command I can use to turn it off? Kind of startles me a little when I'm distracted. :P
 

gothicall

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I've integrated this, while also making other selectable gameboy modes, so you can play dual-mode games in DMG mode. Also console.cpp should be more readable now.
Man, maybe you can add a supergameboy option with gameboy color support, something like VBA used for games with black cartridge: Game screen (gameboy color version) and border (Super Gameboy)...

2lnu2jp.jpg
 

Walker D

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Man, maybe you can add a supergameboy option with gameboy color support, something like VBA used for games with black cartridge: Game screen (gameboy color version) and border (Super Gameboy)...

Yeah ...it's gonna happen

(about custom borders/skins)
I hope to make custom borders possible eventually, though I have no idea whether image limitations will exist. SGB support will come first.

(about custom palettes)
Sure, those on my to-do list.
 

Kouen Hasuki

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http://filesmelt.com/dl/gameyob_rumble.zip

Works with my EZ-Flash 3in1.


EDIT: Oops, line 377 of mmu.cpp is supposed to be:





Really ugly and 3in1 specific(were you going for support for others with that "RUMBLE_PAK" stuff? I can't find any info on it), but you should be able to see what I'm doing.

Confirmed working great with my EZ-Flash 3in1 v2
 

lemonmeister

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http://filesmelt.com/dl/gameyob_rumble.zip

Works with my EZ-Flash 3in1.


EDIT: Oops, line 377 of mmu.cpp is supposed to be:





Really ugly and 3in1 specific(were you going for support for others with that "RUMBLE_PAK" stuff? I can't find any info on it), but you should be able to see what I'm doing.

Awesome! The official rumble pack should work without further modifications.
 

Drenn

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Really nice to see this cool little feature implemented! I'm having a great time with Oracle of Seasons, and so far things have been as smooth as possible. My .sav game from Lameboy transfered over without a hitch to GameYob, and the button mapping feature has been a BLESSING. I finally can let go of my Lite's really hard to press Start/Select buttons.

A question though: My 3-in-1 rumbles once on every startup. I suppose this is some sort of debug feature. Is there any command I can use to turn it off? Kind of startles me a little when I'm distracted. :P
Oh, my bad. I'll get rid of that while merging windwakr's rumble code. And @windwakr, consider making a github account to make this process easier in the future :)

Somebody tell me please how to use and how it works this function...
A BIOS location parameter in the .ini would be great since if launched via argv the BIOS doesn't launch.
This is done, along with a 'rompath' parameter. Next time you press "save settings" you'll see that the options are there and they just need to be filled in. For instance:

Code:
[general]
biosfile=/lameboy/gbc_bios.bin
rompath=/lameboy
 
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