Thanks, launching via argv works wonderfully now!This is done, along with a 'rompath' parameter.
Thanks, launching via argv works wonderfully now!This is done, along with a 'rompath' parameter.
... And @windwakr, consider making a github account to make this process easier in the future
...
My brother has a Japanese copy of WarioWare Twisted, I may have to ask him to try it out.Ok, I rewrote the rumble functionality and added theoretical support for "WarioWare: Twisted" carts and official rumble packs, in addition to the 3in1.
http://filesmelt.com/dl/gameyob.nds
If someone has "WarioWare: Twisted" or an official rumble pack, please test that build out.
Ok, I rewrote the rumble functionality and added theoretical support for "WarioWare: Twisted" carts and official rumble packs, in addition to the 3in1.
http://filesmelt.com/dl/gameyob.nds
If someone has "WarioWare: Twisted" or an official rumble pack, please test that build out.
On my Rumble Ram Pack vibretion vorks fine. Thx.Ok, I rewrote the rumble functionality and added theoretical support for "WarioWare: Twisted" carts and official rumble packs, in addition to the 3in1.
http://filesmelt.com/dl/gameyob.nds
If someone has "WarioWare: Twisted" or an official rumble pack, please test that build out.
I didn't know you could do that! It's working great with my Warioware cartridge.Ok, I rewrote the rumble functionality and added theoretical support for "WarioWare: Twisted" carts and official rumble packs, in addition to the 3in1.
http://filesmelt.com/dl/gameyob.nds
If someone has "WarioWare: Twisted" or an official rumble pack, please test that build out.
I'll make a note in the first post... this graphics engine is a WIP, and at this point it's basically a scaling demo. Still glitchy. So don't report bugs yet.On my Rumble Ram Pack vibretion vorks fine. Thx.
Als oi found some bugs in GFX version of gameyob:
1. Resident Evil Gaiden - dialogs not seen
2. Flintstones King Rock Treasure Island - some backgrounds are buggy
3. Tetris DX - buggy name input menu
Oh my. It looks like it's crashing when trying to access slot-2 for rumble.hola Drenn, just wanted to report that in DSi mode (sudokuhax) the last few builds of GameYob crash to guru med err upon loading.
using v0.3-36-g7a79
pc: 020428D4 addr: 08000000
I disabled the offending code in dsi mode, so it should be working now.hola Drenn, just wanted to report that in DSi mode (sudokuhax) the last few builds of GameYob crash to guru med err upon loading.
using v0.3-36-g7a79
pc: 020428D4 addr: 08000000
did you merge it with your lastest dropbox build?I didn't know you could do that! It's working great with my Warioware cartridge.
okayI'll make a note in the first post... this graphics engine is a WIP, and at this point it's basically a scaling demo. Still glitchy. So don't report bugs yet.

Huh? I've had the gbc bios on my computer for many years. I could've sworn I've had it for at least 8 years. That's not recent by any means.That GBC bios is quite recent
Ok, not quite recent it's from 2009, but it took 10 years to be accomplished. I'm quite sure this is the only source for the GBC Bootrom.Huh? I've had the gbc bios on my computer for many years. I could've sworn I've had it for at least 8 years. That's not recent by any means.
Ok, not quite recent it's from 2009, but it took 10 years to be accomplished. I'm quite sure this is the only source for the GBC Bootrom.
This is the guy's page:
www.fpgb.org/?page_id=17
hola Drenn, just wanted to report that in DSi mode (sudokuhax) the last few builds of GameYob crash to guru med err upon loading.
using v0.3-36-g7a79
pc: 020428D4 addr: 08000000
Yes, this GBC Bios Bootrom is what enables you to choose amongst 12 pre-defined colour palettes when you open a GB game, just like on a real GBC. I assume this is the feature used on this DS Gameyob emulator. That is fantastic.How is that different ( to the end users in this case ) from the GBC bios that's been floating around for years ?
Does it have any additional features that can be handy in an emulator ?
I disabled the offending code in dsi mode, so it should be working now.
Oh my bad, my dropbox wasn't synced properly and it didn't update. Try again, it should be "v0.3-41".Muchas gracias for looking into it, Drenn!
I grabbed the newest build from the 'master branch' from the link at the OP and am still getting a guru error with same pc and addr.
edit: maybe the 'GBA enhanced' is geeking it up, i think the first version that crashed in dsi mode was the one where Windwakr initially added the feature (post 567).
Yup.did you merge it with your lastest dropbox build?
Compatibility is comparable to lameboy. They both have their share of games which don't work. Yob can emulate some games like Alone in the Dark and Faceball 2000, which don't run at all in lameboy. But then other games, like Lufia, run in Lameboy but not Gameyob. A lot of games do run flawlessly, or very close to itHail Drenn!
How is compatibility going as of now, mate? Do all the (most popular) non-GBC games work flawlessly?
The bios splash screen thing to choose palettes is awesome. That GBC bios is quite recent, the guy who disassembled the code for it had a lot of work and it's good to see it being put to good use. BGB, Windows best GB/GBC emulator also uses it.
Please keep up the fine work.![]()