Homebrew Discussion Flycast Dreamcast Emulator Is Coming Soon

Silent_Gunner

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So looks like a fix for those 2D games will come soon, courtesy of flyinghead :)
https://github.com/flyinghead/flycast/commit/7449230af8f88e84f861bf17dd8b6690e0f93383

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Hell yeah. Would that also improve Capcom vs. SNK and MvsC2 ???

Will I finally get the girl that wins the ticket for Iraq and will take me for rides of as many meanings as what "taking a ride" would mean!?

@Smoker1 The fuck? I thought CVS2 ran fine on the DC...or are you talking about the NAOMI version, of which, btw, I never figured out how to get the Atomiswave or the NAOMI games to even boot. Apparently, one needs the MAME versions now or something, which is nice since MAME needs a new romset for every new version they release in the name of "accuracy" and "preservation" which is cool, but I'd rather have the peace of mind knowing that, when I run a game on an emulator, I'm not going to have to scour the Internet for how to get it working after all of the setup is said and done.
 

bad361

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Will I finally get the girl that wins the ticket for Iraq and will take me for rides of as many meanings as what "taking a ride" would mean!?

@Smoker1 The fuck? I thought CVS2 ran fine on the DC...or are you talking about the NAOMI version, of which, btw, I never figured out how to get the Atomiswave or the NAOMI games to even boot. Apparently, one needs the MAME versions now or something, which is nice since MAME needs a new romset for every new version they release in the name of "accuracy" and "preservation" which is cool, but I'd rather have the peace of mind knowing that, when I run a game on an emulator, I'm not going to have to scour the Internet for how to get it working after all of the setup is said and done.
CVS2 runs perfectly but CVS1 stutters all over the place. Anyway, great news about 2d games! Waiting for the update.
 
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Silent_Gunner

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CVS2 runs perfectly but CVS1 stutters all over the place. Anyway, great news about 2d games! Waiting for the update.

I just find this whole "3D games work great, 2D games can be shaky" thing to be such a weird phonemenon. Usually, it's the 2D games that work better first, with the 3D stuff hopefully getting better down the line. Dead or Alive 2 doesn't even run as well as it currently does on Switch on my ODroidXU4!

Still, if they can fix everything up, I think I will have a reason to pull out my hacked Switch once again, especially with 3DS emulation being a practical possibility on the device...somehow, considering that I've heard Citra's requirements aren't exactly something a $500 laptop from Walmart/Best Buy could probably handle.

Now, if only we could get good PS2 emulation on this miracle of a portable system...
 

bad361

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... Just stop about ps2 and gcwii already. Its not gonna happen (on this switch gen at least). As for 2d games, the problem was stated a couple of times, it was related to switch memory bandwidth due to high amount of sprites on screen.
 
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Silent_Gunner

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... Just stop about ps2 and gcwii already. Its not gonna happen (on this switch gen at least). As for 2d games, the problems was stated a couple of times, it was related to switch memory bandwidth due to high amount of sprites on screen.

Oh, I'm aware of that in regards to the Switch. I'm just saying that it'd make for the dream handheld for those to be practical, with the PS3 being a big bonus *GPD WIN Max intensifies in that regard* (I'm actually not BS-ing on this: & ).

I couldn't remember about the 2D games situation due to this topic not really being anything close to a thread with the release tag, and it also being kind of hard to follow the discussion back when this topic got a lot of traffic on a consistent basis.
 

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Can't get past the Soul Calibur initial save/load screen when you boot up the game for the first time. It tries to endlessly load game data that doesn't exist. I'm on the latest flycast on RA 1.9.0. EDIT: Noticed this seems to be a general issue across certain games. Games like DOA will save/load fine whereas Street Fighter 3 will not.
 
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Panja

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I’m running the Flycast stand-alone nro, latest ci build. Everything is running ok except for some games, for instance Sonic Adventure and Re-Volt, they are capped at 30fps. Any one know why?
 

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I've checked a bunch of other games and they suffer the same problem.
18th Wheeler, Looney Toones, Donald Duck, Re-volt.
 

Panja

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Just checked with Redream (on Android 10 - switchroot) and I've got 60fps on Sonic and the other games.
For some reason Flycast is capping the games at 30fps.
 

bad361

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Just checked with Redream (on Android 10 - switchroot) and I've got 60fps on Sonic and the other games.
For some reason Flycast is capping the games at 30fps.
dude, these games run at 30fps on DC, Re-volt apparently needs a certain profile name in-game to run at 60...if they run at 60 with redreamn, then there's a patch applied (or some fps unlock in settings). To unlock 60 in flycast you have to use 60fps patches manually.
 
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