1. Billy Acuña

    Billy Acuña GBAtemp Psycho!
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  2. Smoker1

    Smoker1 GBAtemp Psycho!
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    Hell yeah. Would that also improve Capcom vs. SNK and MvsC2 ???
     
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  3. Silent_Gunner

    Silent_Gunner Lost Wanderer Who Sees No Evil
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    Will I finally get the girl that wins the ticket for Iraq and will take me for rides of as many meanings as what "taking a ride" would mean!?

    @Smoker1 The fuck? I thought CVS2 ran fine on the DC...or are you talking about the NAOMI version, of which, btw, I never figured out how to get the Atomiswave or the NAOMI games to even boot. Apparently, one needs the MAME versions now or something, which is nice since MAME needs a new romset for every new version they release in the name of "accuracy" and "preservation" which is cool, but I'd rather have the peace of mind knowing that, when I run a game on an emulator, I'm not going to have to scour the Internet for how to get it working after all of the setup is said and done.
     
  4. bad361

    bad361 GBAtemp Advanced Fan
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    CVS2 runs perfectly but CVS1 stutters all over the place. Anyway, great news about 2d games! Waiting for the update.
     
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  5. Silent_Gunner

    Silent_Gunner Lost Wanderer Who Sees No Evil
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    I just find this whole "3D games work great, 2D games can be shaky" thing to be such a weird phonemenon. Usually, it's the 2D games that work better first, with the 3D stuff hopefully getting better down the line. Dead or Alive 2 doesn't even run as well as it currently does on Switch on my ODroidXU4!

    Still, if they can fix everything up, I think I will have a reason to pull out my hacked Switch once again, especially with 3DS emulation being a practical possibility on the device...somehow, considering that I've heard Citra's requirements aren't exactly something a $500 laptop from Walmart/Best Buy could probably handle.

    Now, if only we could get good PS2 emulation on this miracle of a portable system...
     
  6. bad361

    bad361 GBAtemp Advanced Fan
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    ... Just stop about ps2 and gcwii already. Its not gonna happen (on this switch gen at least). As for 2d games, the problem was stated a couple of times, it was related to switch memory bandwidth due to high amount of sprites on screen.
     
    Last edited by bad361, Jul 9, 2020
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  7. Silent_Gunner

    Silent_Gunner Lost Wanderer Who Sees No Evil
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    Oh, I'm aware of that in regards to the Switch. I'm just saying that it'd make for the dream handheld for those to be practical, with the PS3 being a big bonus *GPD WIN Max intensifies in that regard* (I'm actually not BS-ing on this: & ).

    I couldn't remember about the 2D games situation due to this topic not really being anything close to a thread with the release tag, and it also being kind of hard to follow the discussion back when this topic got a lot of traffic on a consistent basis.
     
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  8. FanNintendo

    FanNintendo GBAtemp Advanced Fan
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  9. Billy Acuña

    Billy Acuña GBAtemp Psycho!
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    The fix will work on every platform
     
  10. Silent_Gunner

    Silent_Gunner Lost Wanderer Who Sees No Evil
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    I take it we'll be getting an update here when said update rolls out? Because I'm psyched to try this out, and preferably before I have to go back to work this Wednesday...
     
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