Homebrew Discussion Flycast Dreamcast Emulator Is Coming Soon

Silent_Gunner

Crazy Cool Cyclops
Banned
Joined
Feb 16, 2017
Messages
2,696
Trophies
0
Age
29
XP
4,727
Country
United States
So, I tried out the new update for a few games... (of which I'm still using .gdi files because I don't have a Patreon with money coming in like crazy that'd allow yours truly to stay home and do stuff and report my findings whenever. Not that I'm asking for money, of course, because I'm not outputting anything online, let alone starting a career on something like YT that's going down the shitter more and more as each month passes by!)

MVC2 (DC): Still runs slow. Possibly runs slower than it did before. IDK if using similar in-house engines was a thing in the late 90's/early 2000's at this point for something like fighting games, but considering the next game's performance, this one running slow, hell, 2D running slow in general is just so weird to me considering it's usually the 3D that's more demanding when it comes to emulators!
CVS2 (DC): Runs practically perfect, with no fucked up sprites and just some frame drops here and there. Here's what confuses me: I know MVC2 could be considered more demanding because more sprites have to be loaded into RAM, more stuff has to be called upon with how the tag team mechanics work and everything. But outside of the backgrounds being more advanced than what's in CVS2 here, I don't really see how I could be getting less than 30fps on the game!
Soul Calibur: Runs about how it did before, but the graphics are glitchier (?) than the previous build? Either that, or I didn't change some settings back.

I'm gonna transfer some more games over to my microSD card so I can have more to reference going forward. If I feel like going out of my way to change the games exclusive to NAOMI/Atomiswave and that don't have an equivalent native port on Switch to .chds, I'll include those as well when I get around to it. Will .chds be associated with Flycast, though? It seems like .chds are becoming the new hot trend for compressing games larger than SNES/N64 games down to more manageable sizes.
 

sj33

Well-Known Member
Member
Joined
Oct 22, 2013
Messages
4,072
Trophies
2
XP
4,728
Country
Japan
CHDs are already associated with Flycast, you don't need to do anything special.

CHD is for compressing disc images without needing to decompress them first like you do with .zip etc., and also compresses the audio as FLAC. It is also supported by PCSX, Genesis Plus GX and the PC Engine CD cores.
 

sj33

Well-Known Member
Member
Joined
Oct 22, 2013
Messages
4,072
Trophies
2
XP
4,728
Country
Japan
Just so people know, I have only had luck getting the Japanese version of Bangai-O working. The US version does not seem to work, so use the Japanese version.
 
  • Like
Reactions: Silent_Gunner

sj33

Well-Known Member
Member
Joined
Oct 22, 2013
Messages
4,072
Trophies
2
XP
4,728
Country
Japan
Here are a couple more tests I did:

Evolution (GDI - US) - Game runs smooth as butter. Some audio chopping whenever you enter a battle but I think it also happened on DC sometimes (due to disc reading).

San Francisco Rush 2049 (GDI - US) - This one I couldn't get to work. It boots up until you got to the main menu, but then you can't select anything. Haven't tried messing with any settings yet, but I checked the controller inputs and everything seems to be OK, so I have no idea why doesn't it work.
Regarding San Francisco Rush 2049, I have only ever been able to get the PAL version working. This applies to the upstream core too.
 
  • Like
Reactions: komabear

tabnk

Well-Known Member
Member
Joined
Jan 20, 2016
Messages
290
Trophies
0
Age
42
XP
1,841
Country
United States
Beta build 2:
Atomiswave KOF Neo Wave slowdown with about 16fps to 20 FPS at stock clock. With minor graphics glitches.
 

delta nite

Well-Known Member
Newcomer
Joined
Sep 18, 2010
Messages
86
Trophies
1
XP
1,186
Country
United States
Make sure you set up the VMUs properly. The best thing to do is go to core options and have it create a VMU for each game.
Thanks. I did that after reading your suggestion but apparently had no success. I'll be sticking with save states for now.
 

m4xw

Ancient Deity
Developer
Joined
May 25, 2018
Messages
2,442
Trophies
1
Age
119
XP
6,958
Country
Germany
Not a good idea.

Make sure you're actually closing the content first. If it crashes, it's less likely to stick.
Are there actual crashes?
Only ones I encountered were wrong video settings.
The report is useless because we handle them so would need a nxlink if anyone encounteres them :/
 

sj33

Well-Known Member
Member
Joined
Oct 22, 2013
Messages
4,072
Trophies
2
XP
4,728
Country
Japan
Are there actual crashes?
Only ones I encountered were wrong video settings.
The report is useless because we handle them so would need a nxlink if anyone encounteres them :/
The crashes are consistently repeatable between almost every game for me so I can send logs later when I get nxlink working.
 
  • Like
Reactions: mikifantastik98

Silent_Gunner

Crazy Cool Cyclops
Banned
Joined
Feb 16, 2017
Messages
2,696
Trophies
0
Age
29
XP
4,727
Country
United States
The crashes are consistently repeatable between almost every game for me so I can send logs later when I get nxlink working.

I know @m4xw said something about "desktop save states" not working in a linked tweet a few pages ago. Is that in reference to actual save states or the VMU files from a desktop build of RA not working with this core?
 

Jakeeenator

Member
Newcomer
Joined
Oct 25, 2018
Messages
6
Trophies
0
Age
23
XP
223
Country
United States
I am having an issue running Crazy Taxi. I tried a few different copies (mostly cdi but I also tried gdi), I have the bios in the right folder, but I keep getting a black screen. Anyone else having this issue?
 

Smoker1

Well-Known Member
Member
Joined
Feb 17, 2015
Messages
5,047
Trophies
1
Location
California
XP
6,069
Country
United States
I am having an issue running Crazy Taxi. I tried a few different copies (mostly cdi but I also tried gdi), I have the bios in the right folder, but I keep getting a black screen. Anyone else having this issue?
Works perfectly for me.
But I am having a Issue with Hydro Thunder. L keeps sticking at times for some reason.
 

SeongGino

The Average One
Member
Joined
May 20, 2015
Messages
939
Trophies
0
Age
25
Location
Jersey, Jersey
Website
www.twitter.com
XP
1,932
Country
United States
Is that in reference to actual save states or the VMU files from a desktop build of RA not working with this core?
Save files and save states are completely different things, sooooo. . .
VMUs are fine.

The crashes are consistently repeatable between almost every game for me so I can send logs later when I get nxlink working.
It crashes any time after closing content, I can say that much. Whether loading content immediately after, or after closing the overridden game and opening up RA in a fresh instance.
 
  • Like
Reactions: bad361

bad361

Well-Known Member
Member
Joined
Jun 18, 2018
Messages
1,168
Trophies
0
Location
Moscow
XP
2,447
Country
Russia
Crashes for me after closing content too sometimes on the latest nightlies in Flycast.. Other times after closing content i cant load up the next DC game right away, RA just hangs on black screen so i have to close the app (title) itself through home button.
 

Jakeeenator

Member
Newcomer
Joined
Oct 25, 2018
Messages
6
Trophies
0
Age
23
XP
223
Country
United States
I ended up figuring it out. I had a messed up setting somewhere in my config file. I didn't do much with the config from what I remember so I scrapped the file and now I can load games no problem.
 

sj33

Well-Known Member
Member
Joined
Oct 22, 2013
Messages
4,072
Trophies
2
XP
4,728
Country
Japan
You can work around the crashing issue by using Disc Control to eject the tray and insert a new disc, but this isn't helpful if you use a separate VMU for each game because this would not change the VMU.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
  • Karma177 @ Karma177:
    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
  • DinohScene @ DinohScene:
    run h2testw on it
    +1
  • DinohScene @ DinohScene:
    when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Samsung SD format can sometimes fix them too
  • Purple_Heart @ Purple_Heart:
    yes looks like an faulty sd
  • Purple_Heart @ Purple_Heart:
    @Psionic Roshambo i may try that with my dead sd cards
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    It's always worth a shot
  • TwoSpikedHands @ TwoSpikedHands:
    @The Real Jdbye, I considered that, but i'll have to wait until i can get the eu version in the mail lol
  • I @ I-need-help-with-wup-wiiu:
    i need help with nusspli failed downloads, can someone respond to my thread? pretty please:wub: