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Discussion in 'User Submitted News' started by Syncr, Jun 6, 2009.
fanadical cowhead and Fisk are currently making some important changes to dsdoom:
i wonder what fixed controls means... i wasn't aware of an issue with the controls. about the only two things dsdoom needed was fixed saving/loading and an iwad selector. actually the ability to load pwads instead of having to use old tools to merge them would be ideal. i could live with multiple copies or hexed copies and 1 wad per dsdoom if saving/loading was fixed!
my favorite doom wad of all time is Earth. everyone should give it a try! it made doomworld.com's top 100 wad list.
Wow kewl to see they still working on this, i hope they get networking to work again.
same here. cant wait!
hopefully there will be fixed saving for the collector's editions doom's
Good. I'll test it later on my DS.
Anyway, are DSDoom supporting stylus gameplay same way as a mouse on a pc? Playing Doom this way is much better than playing only with default controls.
Excellent. It's been a while since I played this. Good thing the saves are fixed.
d-pad is the way to enjoy doom. strafing around turns with L/R and shooting, laughing, and yelling. this is the way.
it looks very much like doom... a little too dark if u ask me though
not that dark in actually game play.
I'd love to see the same treatment applied for Hexen / Heretic DS
from what i remember hexen only had saves broken. heretic runs on the slot2 side, but runs perfectly. the normal 3 level version comes in just under 32mb and runs great on the ez3in1. with that said, i would love to see both projects revisted. i still have not given hexen a play due to the save/load issues.
Thanks for the tipsies, i saw this one had emulated music too.
Has there been any progress on DSdoom 1.1.3
so much for a june/july release haha