Homebrew RELEASE Development Thread - RetroArch libnx

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SeongGino

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Alright, I just ported and added CICD for MAME2003. <- this repo is not public yet.

Can someone test this build? please remove the cfg before testing – I will work on fixing the cfg later today.

Works swimmingly (and iunno if this was fixed earlier, but we now get more than three colors).
(FTP doesn't seem to like transferring anything from the Switch, so RIP)
 

DrNeroCF

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Alright, I just ported and added CICD for MAME2003. <- this repo is not public yet.

Can someone test this build? please remove the cfg before testing – I will work on fixing the cfg later today.

Works after deleting the cfg file like the other ones. Not being able to rotate the screen messes with playing certain games docked, but eh.

Works great otherwise.
 
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Mikep90

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Will it be any chance if we can get a small description on them what they emulate. I didn' k ow that there was that many emulators.
 

Starcarr

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Last edited by Starcarr,

l_steve_l

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Will it be any chance if we can get a small description on them what they emulate. I didn' k ow that there was that many emulators.

Here might be a dirty list of what the names are (I could be wrong - at work)


Snes9x2010 - SNES

fceumm - NES

VBA-Next - GBA

beetle-wswan-libretro - Wonderswan

beetle-vb-libretro - Virtual Boy

beetle-pce-fast-libretro - NEC - PC Engine / CD

libretro-handy - Atari Lynx (?)

beetle-supergrafx-libretro - NEC - PC Engine SuperGrafx (?)

beetle-ngp-libretro - NeoGeo Pocket

prosystem-libretro - Atari 7800

libretro-vecx - GCE Vectrex

stella-libretro - Atari 2600

blueMSX-libretro - MSX

nxengine-libretro - Cave Story (?)

libretro-o2em - Odyssey^2

virtualjaguar-libretro - Jaguar
 
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ShadowOne333

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Actually it seems that HAVE_COMPAT can be removed altogether. The build works fine without it at least.
https://git.m4xw.net/Switch/RetroArch/mame2003-libretro/-/jobs/264

Edit: @m4xw should I send a MR to remove it?
Edit2: MR sent https://git.m4xw.net/Switch/RetroArch/mame2003-libretro/merge_requests/3
Don't want to nag or anything, but if Mame2003 ends up working okay, could you consider also porting Mame 2003 Plus?
It's basically Mame 2003 source but with a lot of fixes and backports from other versions to improve compatibility with some more problematic games, as well as achieving a more accurate chiptune playback for certain games like Donkey Kong and such
 

Starcarr

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Don't want to nag or anything, but if Mame2003 ends up working okay, could you consider also porting Mame 2003 Plus?
It's basically Mame 2003 source but with a lot of fixes and backports from other versions to improve compatibility with some more problematic games, as well as achieving a more accurate chiptune playback for certain games like Donkey Kong and such
I will give that a try now.
 
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