Denuvo claims that there is no uncrackable game, and that their goal is to preserve initial sales

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As always, DRM continues to be a controversial subject in the realm of PC gaming. We recently saw GOG take a rather vocal stance against competitors that use DRM. Denuvo, the largest source of ire in regards to the situation, had an interview with media site gamesindustry.biz at this year's Gamescom. Elmar Fischer, the sales director at Denuvo made some statements, reflecting on the past issues that the company had in 2017, and admitting that there's really no "uncrackable" PC game in the industry, as there will always be people there to crack the DRM of games.

According to the interview, the main goal of implementing Denuvo is to secure launch sales for a given title. Even if only a small percentage of those who pirate the game would have purchased it if it wasn't cracked, Fischer says it's still worth it, in terms of sale revenue. Lucas Catranis, director of piracy management at Iredeto, Denuvo's parent company, says it's difficult to gauge how many people actually buy the games when there's no other option, as he monitors r/crackwatch to keep updated on the pirate situation.

Our goal, and it's still the goal, is to protect initial sales. Of course we would like to have it uncracked forever, but that just doesn't happen in the games industry.

It's a really tough one for us to answer straight," says Fischer. "For the games we protect, I think we have a huge impact, especially if we secure the initial sales window then we see a dramatic on the game and also the revenue when you compare it to other games that have been cracked immediately, but for the industry as a whole, it's very tough to answer.

Denuvo's effect on the industry has seen AAA games take far longer to crack as opposed to games with little to no anti-piracy protection. This isn't always the case, however, with some games like Resident Evil 7, and Final Fantasy XV being cracked near instantly after release. A positive effect could be argued for more niche games that lasted longer against cracks and managing to sell well, like Nier: Automata and Injustice 2.

:arrow: Source: Gamesindustry.biz
 

MushGuy

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DRM is the justice that the piracy community deserves. DRM like Denuvo has so many downsides and we can all sympathize for customers who pay the price in full but at the same time we shouldn't be blind to the cause of it all, people who pirate games.

If there was no need for DRM then it wouldn't exist in the first place.
Except pirates get the game WITHOUT DRM. Everyone else is being punished.
So much for "justice", eh Stingart? Besides, if it weren't for DRM, Piracy wouldn't be encouraged even MORE.
 
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Youkai

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as much as I dislike denuvo and co., you guys forget that it is kind of proven that IF implemented correctly you shouldn't notice denuvo running at all... big problems are usually (at least thats what they say) if someone made a mistake while implementing it

and yeah even though MH:W had Denuvo, I doubt that the sales would have been much worse, it is the best selling games even with people not buying BECAUSE of Denuvo ... guess withouth it there wouldn't be much of a difference as those hardcore denuvo haters might be buying the game plus all the people who want to play online (which would be the majority) would have still bought it legally as well

Like someone else already wrote, if they do a good job and make a good game they still earn a shitload of money, DRM is only important for shitty games that only get bought because they paid teaters for a good review and require lots of sales before everyone finda out the truth
 
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Hells Malice

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I thought this was common sense. A lot of people are impatient, so anything with Denuvo definitely increases sales because most people want it immediately.

Given Denuvo still to this day doesn't actually affect games negatively or cause any performance issues (yes kids the reddit post from jimmy#37 wasn't actually factual), it's really a no-brainer why publishers and i'm sure developers would want to protect their hard work and get as many sales as possible.

There have been a very tiny amount of games that tweak Denuvo, and those DO affect performance. But that's 100% the fault of either the publisher (likely) or developer. Denuvo, as it should be, affects performance to such a minute level, I doubt even a windows 95 computer would take a noticeable performance hit. Not to mention the checks are very infrequent unless tweaked otherwise.

There's plenty of non-biased tests and studies out there from people who have proven Denuvo doesn't affect anything, but the ignorant masses will continue to eat shit up without doing a shred of research. Ain't nobody expecting anything else these days. The people who blindly hate Denuvo (I imagine most because it prevents them from day1 pirating games tbh) do much more harm to the industry than Denuvo ever could possibly have done.

As a great man once said, "Why be informed when you can use your feelings as your facts?"
 

J-Machine

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i've never felt denuvo affect either my gaming rig or my laptop so i'm glad its helping teams get those initial sales in a platform that is far easier to see piracy on
 

Jayro

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DRM is shitty, and you can't change my mind. Go pirates!

--------------------- MERGED ---------------------------

Nope. The rest of us don't need to be told that piracy is illegal and doing illegal things can lead to the police catching you.
Police won't bust your door down and arrest you for pirating a few games.
 

Kigiru

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Cool and all, but it does not change the fact that Denuvo is 99,9% of time is like a tumor crippling player's experience even for the best of the games. Repair your shit, then claim that it helps with initials sales or whatever.
 

GamerzHell9137

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I thought this was common sense. A lot of people are impatient, so anything with Denuvo definitely increases sales because most people want it immediately.

Given Denuvo still to this day doesn't actually affect games negatively or cause any performance issues (yes kids the reddit post from jimmy#37 wasn't actually factual), it's really a no-brainer why publishers and i'm sure developers would want to protect their hard work and get as many sales as possible.

There have been a very tiny amount of games that tweak Denuvo, and those DO affect performance. But that's 100% the fault of either the publisher (likely) or developer. Denuvo, as it should be, affects performance to such a minute level, I doubt even a windows 95 computer would take a noticeable performance hit. Not to mention the checks are very infrequent unless tweaked otherwise.

There's plenty of non-biased tests and studies out there from people who have proven Denuvo doesn't affect anything, but the ignorant masses will continue to eat shit up without doing a shred of research. Ain't nobody expecting anything else these days. The people who blindly hate Denuvo (I imagine most because it prevents them from day1 pirating games tbh) do much more harm to the industry than Denuvo ever could possibly have done.

As a great man once said, "Why be informed when you can use your feelings as your facts?"

Idk about you but i can wait for a game to get cracked to play it. And it doesn't increase the sales, pirates who pirate will pirate the game, they don't care about the company nor the game. Your usual consumer won't care if the game has Denuvo or not but there are people who do care about DRM Free games so they will stay away from buying Denuvo games.
Next to performance Denuvo is ruining game preservation and once the servers are gone your purchase will vanish and its basically a glorified renting service, nobody should support that for giving a premium price for a product.

Ohh and while we're talking about Denuvo, bought MHW and regret getting it. One bad egg is enough of a reason for me to not buy any Denuvo games.
If you care what you're buying then you should probably just wait for a 50% off and then get the game or get the game in a Humble Bundle Monthly. (Tales of Berseria, Rise of the Tomb Raider and God Eater 2 happened couple of months ago)
 
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RedBlueGreen

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as much as I dislike denuvo and co., you guys forget that it is kind of proven that IF implemented correctly you shouldn't notice denuvo running at all... big problems are usually (at least thats what they say) if someone made a mistake while implementing it

and yeah even though MH:W had Denuvo, I doubt that the sales would have been much worse, it is the best selling games even with people not buying BECAUSE of Denuvo ... guess withouth it there wouldn't be much of a difference as those hardcore denuvo haters might be buying the game plus all the people who want to play online (which would be the majority) would have still bought it legally as well

Like someone else already wrote, if they do a good job and make a good game they still earn a shitload of money, DRM is only important for shitty games that only get bought because they paid teaters for a good review and require lots of sales before everyone finda out the truth
Idk about you but i can wait for a game to get cracked to play it. And it doesn't increase the sales, pirates who pirate will pirate the game, they don't care about the company nor the game. Your usual consumer won't care if the game has Denuvo or not but there are people who do care about DRM Free games so they will stay away from buying Denuvo games.
Next to performance Denuvo is ruining game preservation and once the servers are gone your purchase will vanish and its basically a glorified renting service, nobody should support that for giving a premium price for a product.

Ohh and while we're talking about Denuvo, bought MHW and regret getting it. One bad egg is enough of a reason for me to not buy any Denuvo games.
If you care what you're buying then you should probably just wait for a 50% off and then get the game or get the game in a Humble Bundle Monthly. (Tales of Berseria, Rise of the Tomb Raider and God Eater 2 happened couple of months ago)
Does Denuvo have any performance impact on MH World? I have the game, but my a PC is a few years old now, so I just play woth really low settings.
 

eriol33

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If only the developers start giving demo again, maybe there is no need to pirate yames anymore. Let's be realistic, people buy games on Steam all the time, and it increases their backlog infinitely. Most people who pirate gsmes probably haven't finished or even played most the games they downloaded either since they virtually can get all games on Steam catalogue. It's almost equal to steam sale compulsive buying.
 

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