Homebrew Custom Theme Thread

MaNiAlJoWo

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Princess Peach Theme with the main theme from the game Super Princess Peach.

hni_00755sjlr.jpg

Princess Peach Theme: https://www.dropbox.com/s/cq8zmny5ibgxy78/Peach.rar?dl=0
 

codezer0

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Any chance someone could make some themes based on Suda 51's games? I would love a theme based on stuff like Killer7 and No More Heroes.

Or heck, even Madworld (yes I know this one isn't a Suda game, but still, 'dat style).
 

MaNiAlJoWo

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Any chance someone could make some themes based on Suda 51's games? I would love a theme based on stuff like Killer7 and No More Heroes.

Or heck, even Madworld (yes I know this one isn't a Suda game, but still, 'dat style).

I work on a Madworld Theme. Later it will be online.
 

ubergeek77

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I found a pretty annoying problem with EveryFileExplorer's theme editor. I had already gone through and spent a lot of time in a hex editor changing the main theme colors (all of them), and I realized that EveryFileExplorer completely overwrites those parts of the theme with the default system colors. It slightly corrupts the themes too, and I had to go in and replace the header of my theme with the original header just to get it to load up. This is problematic, because throwing the theme into EFE and exporting it is the only way I can change the scroll type of either screen - if I change the scroll type to anything out-of-bounds from the image in the theme (going from no scroll to normal/slow scroll), the normal Theme Editor completely freaks out and just crashes, while EFE opens the modified scroll types just fine. That being said, I can change the colors of the theme all day long, but only if I don't change the scroll type either.

You may be thinking, "well, why not change the theme colors of the theme EFE exports?" Well, I'd love to, but each of the offsets to the RGB color blocks get replaced with either 0xFFFFFF or 0x000000, and those aren't valid offsets at all.

If anyone knows how I can change the scroll type without completely messing up the colors, your help is very much appreciated.
 

Myria

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I want to edit the A Link Between Worlds theme, but I don't know where to find the latest tools and hex editor offsets. Also, I don't know such basic things as the exact resolution of the two background images I need to use, so that I can GIMP something together.

Since I want to use an ALBW song directly, I have an interesting task ahead of me. The .bcstm files from the game's ROMFS don't work with the theme system. Converting them to .wav then back loses quality and the exact position of the loop. Also, I think that the file would actually be too big. So I actually want to jerry-rig the raw compressed samples together. They're clearly the same format, since I can see the same pattern to the hex bytes in the main data stream after the headers.

Are there open-source tools for working with these .bcstm files?
 

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