Don't get hyped. Maybe it won't boot because the game was transition from Chibi 3D to Real 3D even though Sun and Moon probably used either X and Y build or ORAS build(still X and Y build but with improvements).COUNT DOWN 100 DAYS , SUN & MOON will be released. Hopefully within these 100 days the citra builds will be improved into a stable form
Well. It's just Master Build with that. No new games booted like NSMB2 or Pokemon.imagine combining the Qt5.7 with this chinese build!, wow what a bigger speedup .
How is that other build going 4 you Miguel, one I posted the other day, Although no need for admin to delete the whole post, rather then just snip the link lol...
Well. It's just Master Build with that. No new games booted like NSMB2 or Pokemon.
But yeah. I was shocked when Cave Story 3D got so fast in both Classic and 3D versions.
I hoped for some improvements on games that has issues bypass the freezes like Pokemon X and Y(maybe Sun and Moon) or A Link Between Worlds.
Citra is inching closer and closer to perfection!
Had almost no lag!
yeah, the sound is more or less near complete, but i think the video isnt that far behind the real one. the problem is the cpu. we need a recompiler.No where near mate, video rendering is well behind the real hardware, Although I can get the sound/music rendering to run at Full speed!, but runs way a head of the video rendering.
yeah, the sound is more or less near complete, but i think the video isnt that far behind the real one. the problem is the cpu. we need a recompiler.
i understand. if time stretch and all speed checks were removed, the sound would run at 100%. but the gpu is restricted by the cpu. so if the cpu is slow, the video will be slow.there was a hack for sound on one of dolphin's legacy build that desyncs the audio, called audio throttle or so.did the same thing here.I mean I modded the sound to run at 100%, download this and listen to the back ground music, between citra-qt.exe <- 100% speed sound/music , and citra-qt-Normal.exe <- ie: normal build
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(Note) But wayyy a head of the video ^
(Note) this build don't work with pokemon, PS: what github link build did pokemon x/y work with ?, pass on the link! thanks.
i understand. if time stretch and all speed checks were removed, the sound would run at 100%. but the gpu is restricted by the cpu. so if the cpu is slow, the video will be slow.there was a hack for sound on one of dolphin's legacy build that desyncs the audio, called audio throttle or so.did the same thing here.
@drwhojan
Links removed since you didn't provide sources.