It's a problem of the standard libwbfs, that it ignores the second (and third+fourth) partition table when calculating the sectors to copy. If not copying 1:1 most data of the additionally partitions of table 2 are not copied.
btw: "wit verify" can test a image by calculating all checksums and comparing them with the stored sums.
Now that good info! So that's the reason why...
Thank you Wiimm!
Any change this can be fixed?
Would it also be nessicary for games like mariokart to make them 100% funtional? ( installing channel )
It's working with my 1:1 dump, but has to be split in two, resulting in bigger filesize (+/- 2 GB more space).
Is scrubbing for those particular games not recommended in order to make them funtion 100%?
Or am I mixing things up now....
ssbb is the only game i know that uses a second partition table. Compare the 2 info dumps:
SSBB dump:
Code:
ÂÂ2 partition tables with 15 partitions:
ÂÂÂÂindexÂÂÂÂÂÂtypeÂÂÂÂoffset ..ÂÂ end offÂÂ size/hex =ÂÂ size/dec =ÂÂMiBÂÂstatus
ÂÂÂÂ----------------------------------------------------------------------------------------
ÂÂÂÂ 0ÂÂÂÂ part.tabÂÂÂÂ 40020 ..ÂÂÂÂ 40030ÂÂÂÂÂÂÂÂ 10 =ÂÂÂÂÂÂÂÂ 16ÂÂÂÂÂÂÂÂ 2 partitions
ÂÂÂÂ 1ÂÂÂÂ part.tabÂÂÂÂ 40040 ..ÂÂÂÂ 400a8ÂÂÂÂÂÂÂÂ 68 =ÂÂÂÂÂÂÂÂ104ÂÂÂÂÂÂÂÂ 13 partitions
ÂÂÂÂ----------------------------------------------------------------------------------------
ÂÂÂÂ 0.0ÂÂ UPDATE 1ÂÂÂÂ 50000 ..ÂÂ aea8000ÂÂÂÂae58000 =ÂÂ182812672 =ÂÂ174ÂÂenc,signed
ÂÂÂÂ 0.1ÂÂÂÂ DATA 0ÂÂ f800000 .. 1da550000ÂÂ1cad50000 = 7697924096 = 7341ÂÂenc,signed,scrub
ÂÂÂÂ 1.0ÂÂÂÂ "HA8P" 1da550000 .. 1daff0000ÂÂÂÂ aa0000 =ÂÂ 11141120 =ÂÂ 11ÂÂenc,signed
ÂÂÂÂ 1.1ÂÂÂÂ "HA9P" 1daff0000 .. 1dbaa0000ÂÂÂÂ ab0000 =ÂÂ 11206656 =ÂÂ 11ÂÂenc,signed
ÂÂÂÂ 1.2ÂÂÂÂ "HBAP" 1dbaa0000 .. 1dc568000ÂÂÂÂ ac8000 =ÂÂ 11304960 =ÂÂ 11ÂÂenc,signed
ÂÂÂÂ 1.3ÂÂÂÂ "HBBF" 1dc570000 .. 1dd0e0000ÂÂÂÂ b70000 =ÂÂ 11993088 =ÂÂ 11ÂÂenc,signed
ÂÂÂÂ 1.4ÂÂÂÂ "HBBP" 1dd0e0000 .. 1ddc50000ÂÂÂÂ b70000 =ÂÂ 11993088 =ÂÂ 11ÂÂenc,signed
ÂÂÂÂ 1.5ÂÂÂÂ "HBCP" 1ddc50000 .. 1de718000ÂÂÂÂ ac8000 =ÂÂ 11304960 =ÂÂ 11ÂÂenc,signed
ÂÂÂÂ 1.6ÂÂÂÂ "HBDP" 1de720000 .. 1df1c8000ÂÂÂÂ aa8000 =ÂÂ 11173888 =ÂÂ 11ÂÂenc,signed
ÂÂÂÂ 1.7ÂÂÂÂ "HBEP" 1df1d0000 .. 1dfcc0000ÂÂÂÂ af0000 =ÂÂ 11468800 =ÂÂ 11ÂÂenc,signed
ÂÂÂÂ 1.8ÂÂÂÂ "HBFP" 1dfcc0000 .. 1e08a8000ÂÂÂÂ be8000 =ÂÂ 12484608 =ÂÂ 12ÂÂenc,signed
ÂÂÂÂ 1.9ÂÂÂÂ "HBGP" 1e08b0000 .. 1e1490000ÂÂÂÂ be0000 =ÂÂ 12451840 =ÂÂ 12ÂÂenc,signed
ÂÂÂÂ 1.10ÂÂÂÂ"HBIP" 1e1490000 .. 1e2490000ÂÂÂÂ1000000 =ÂÂ 16777216 =ÂÂ 16ÂÂenc,signed
ÂÂÂÂ 1.11ÂÂÂÂ"HBKP" 1e2490000 .. 1e5d38000ÂÂÂÂ38a8000 =ÂÂ 59408384 =ÂÂ 57ÂÂenc,signed
ÂÂÂÂ 1.12ÂÂÂÂ"HBLP" 1e5d40000 .. 1e8160000ÂÂÂÂ2420000 =ÂÂ 37879808 =ÂÂ 36ÂÂenc,signed
ÂÂÂÂ----------------------------------------------------------------------------------------
Mario Kart dump:
CODE