XFlak said:So I've had damysteryman install and test ALL the cIOSs built by the latest ModMii beta. All the cIOSs worked fine except for 2.The only change to constructing these cIOSs since the last public release of ModMii (v4.5.7) is that all the cIOSs are patched to support the Korean common key. For some reason the base 58 cIOSs can load games off a usb-loader when installed to slot 249, but when installed to slot 250 it fails. My question is, was this always the case even when building these cIOSs using ModMii v4.5.7? My main concern for now is making sure I didn't break anything relative to v4.5.7 with the changes from my latest ModMii beta.damysteryman via PM to XFlak said:cIOS250[58]-d2x-v6 and cIOS250[58]-v21 - Tested as working in MMM v13.4, but fails to load any games in CFG USB Loader v69.
The slot 249 versions of the above two work fine though... weird. Maybe it is a app issue or base IOS compatibility issue?
So if someone could test cIOS250[58]-d2x-v6 and cIOS250[58]-v21 built using ModMii v4.5.7 and confirm they behave the same as damysteryman's tests using the latest beta I would very much appreciate it. Thx!
davebaol said:I would prefer to keep here all stuff strictly related to d2x in order to provide better support to all users.
Do you think it's a d2x cIOS Installer problem ? What about a cIOS250[58]d2x6 with ModMii ?airline38 said:I just tested v69c (w/ ios=250 in the meta.xml) +cIOS250[58]d2x6 (installed by using d2x cIOS installer v2.0) for COD3 -> it didn't work. (blocked )
Then I tried v69c (ios=250) and changed IOS from 250 to 249 in the game option ->
the COD3 worked.
So it means the IOS 58 base cIOS has problem to "Block IOS Reload". IS it correct ?
I will ask Dragbe about itWiiPower said:ES_Identify/ES_DiVerify can't be used with base IOS56. That makes it impossible to load decrypted discs with that base IOS, not that this is a big proble. But if you want true backwards compatibility of the cIOS...Base 57 also, isn't it ?
If it could, why cIOS with base 57 is not patched with ES_Identify ?
QUOTE(Slimmmmmm @ Jun 13 2011, 11:31 PM) Great stuff with the new installerLooking forward to the googlecode setup
I'd love to see something added to the todo list (yeah dreaming)
- Get IOS if available from NAND (no need to download if you already have the files)
try using v69c (w/ ios=250 in the meta.xml) +cIOS250[58]d2x6 to play any non-ios-reloading game. If it is successful, then I'd think oggzee's theory is correctairline38 said:I just tested v69c (w/ ios=250 in the meta.xml) +cIOS250[58]d2x6 (installed by using d2x cIOS installer v2.0) for COD3 -> it didn't work. (blocked )
currently ios reload doesn't work with base 58, so base 58 won't be able to play any ios reloading games (without using alt-dol) for now regardless of what's in the meta.xml
Then I tried v69c (ios=250) and changed IOS from 250 to 249 in the game option ->
the COD3 worked.
yea but u reloaded FROM base 58 TO a non-base58, so again, this result is expected (according to oggzee's theory)
So it means the IOS 58 base cIOS has problem to "Block IOS Reload". IS it correct ?