WAIT a minutes does that mean usblaoder gx can use the alt.dols on the iso on the hdd without having to use wiiscrubber and get them? If thats tru thats pretty cool too bad I'll never use it since I could just block ios reload. Does alt-dol work the same way for Wiii Sports Resort too? like if I load it it'll give me an option to watch the tutorial. BTW has anyone etst Wii Sports resort with ios blocking?davebaol said:@kirbymaster101
disable the alt. dol option
brausm08 said:for GX r1088: I have alt.dol disabled; no IOS reload enabled.... MPT still gives me the 1, 2, 3, or main menu option as well.... if i choose main menu, i can launch any of the games (including multiplayer) from within the game (so, it's working) ....i just assumed GX will have to updated to remove that loading option for d2x6 users...or i haven't played around with it enough yet....
It's a known issue already. See the 1st post of this topic.pokemonster said:hi i want just says thank you all cios with ios reload works perfectly but ios reload with bases 58 dont works.i dont said why but only cios d2x final with base 58 reload ios dont work
I doubt it is due to a bad dump, i tried three different dumps from the internet to check if i had a bad rip..xfcrowman said:@davebaol
I decided to try The Amazing Race after hearing that it didn't load, and I got it to work using 3 different loaders (latest revs of Neogamma, Wiiflow, and Cfg). It works with d2x6 (base 56) with IOS reload on or off.
To me, this looks like there is a bad dump that is floating around the internet and not a real issue. Therefore, I think it should be removed from the known issues list on the 1st page.
QUOTE(davebaol @ Jun 13 2011, 12:15 PM) @xfcrowman
I know some people can play it without any issue.
Maybe it's a bad dump or maybe the game check somehow your system to detect the softmod.
Anyway I agree, It's not a cios issue.
The only change to constructing these cIOSs since the last public release of ModMii (v4.5.7) is that all the cIOSs are patched to support the Korean common key. For some reason the base 58 cIOSs can load games off a usb-loader when installed to slot 249, but when installed to slot 250 it fails. My question is, was this always the case even when building these cIOSs using ModMii v4.5.7? My main concern for now is making sure I didn't break anything relative to v4.5.7 with the changes from my latest ModMii beta.damysteryman via PM to XFlak said:cIOS250[58]-d2x-v6 and cIOS250[58]-v21 - Tested as working in MMM v13.4, but fails to load any games in CFG USB Loader v69.
The slot 249 versions of the above two work fine though... weird. Maybe it is a app issue or base IOS compatibility issue?
"1st post" -> "Method 2: Homebrew Installer" -> open the spoiler -> "d2x cIOS Installer v1.3: binary and source"goku1980 said:for the homebrew method wheres the boot dol???
XFlak said:So I've had damysteryman install and test ALL the cIOSs built by the latest ModMii beta. All the cIOSs worked fine except for 2.The only change to constructing these cIOSs since the last public release of ModMii (v4.5.7) is that all the cIOSs are patched to support the Korean common key. For some reason the base 58 cIOSs can load games off a usb-loader when installed to slot 249, but when installed to slot 250 it fails. My question is, was this always the case even when building these cIOSs using ModMii v4.5.7? My main concern for now is making sure I didn't break anything relative to v4.5.7 with the changes from my latest ModMii beta.damysteryman via PM to XFlak said:cIOS250[58]-d2x-v6 and cIOS250[58]-v21 - Tested as working in MMM v13.4, but fails to load any games in CFG USB Loader v69.
The slot 249 versions of the above two work fine though... weird. Maybe it is a app issue or base IOS compatibility issue?
So if someone could test cIOS250[58]-d2x-v6 and cIOS250[58]-v21 built using ModMii v4.5.7 and confirm they behave the same as damysteryman's tests using the latest beta I would very much appreciate it. Thx!