Can Game Carts memory used to save data wear off/break?

Discussion in '3DS - Console, Accessories and Hardware' started by Inochi.no.Zenmai, Sep 12, 2016.

  1. Inochi.no.Zenmai
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    Inochi.no.Zenmai GBAtemp Regular

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    I ask this since I have a Pokémon X cart I bought on release day. I has always served me well, until a coulple days ago. I saved the game, and when I restarted the console and get onto it again, it said the data was corrupted. No issue, as I have plenty of backups.

    What's bugging me is that now when I restore the save, or create a new file and save, etc, the game corrupts all the time. The pins are clear, I tried different consoles, one without any update patches, nothing works. It always corrupt. So I guess the NAND partition used to save in the cart is done? I thought these type of memory could last many years even with strong usage.
     
  2. proflayton123

    proflayton123 Undeclared Shitposter 2.1

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    Have you used PowerSaves with it?
     
  3. ground

    ground GBAtemp Advanced Fan

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  4. Inochi.no.Zenmai
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    Inochi.no.Zenmai GBAtemp Regular

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    Nope. I have used NTR CFW and JKSM with it though.

    I've also realized something. The save data gets corrupted whenever I turn off the console or take the cart out. If I save, exit the game but keep the console on or put it in sleep mode, I can open the game later and it loads fine. It's like the chip in the cart can't hold the data without constant electricity.
     
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  5. dimmidice

    dimmidice GBAtemp Advanced Maniac

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    JKSM should work just fine with pokemon X.
     
  6. Tomy Sakazaki

    Tomy Sakazaki GBAtemp Advanced Fan

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    it seems that games that use Card2 save system are actually fragile, a friend of mine had a pokémon x/y cartridge die with save corrupt prompt, not even resetting the save made it operational.
    And she hadn't used any save manager ever on it (she didn't had access to hacked 3DS, didn't know about powersaves or save dongles until I've asked if she used any of those), only normal playthroughs.
    Probably Card1 games are more reliable, I have cards from the time that the standard DS was launched and they save/load fine.
     
  7. Inochi.no.Zenmai
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    Inochi.no.Zenmai GBAtemp Regular

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    That's what I'm thinking. I think the partition used to save the game just broke.

    This issue shouldn't be so common using a digital version, as it obviously does not depend from an internal chip in any cart, it writes to the SD. I'll try getting my own dump with Decrypt9 and restoring my save data.