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Several games 3DS games have changed during the course of development. It's interesting to see before and after shots. Lets have a look at a couple.
Pro Baseball Spirits early 3DS shots-
Later development shots-
The difference is like night and day. Early shots look like some of the worst PSP games. Heck, the game doesn't look far off with what DS, N64, or PS1 could do. Later shots, it's like going from totally different systems in completely different generations. Textures are no longer such a mess, models look like they are built with more polygons, and the shading and lighting are much better. Check out the baseball bats and helmets, they now have a shine to them! Even the shadows are no longer just block black blobs, but they're now very smooth and realistic.
Now for Battle of Giants: Dinosaur Strike. Early 3DS shots of this brawler-
Recent development screens-
This one is pretty incredible. It not only received a facelift in terms of graphical quality, but an entirely new art style. Gone is the bright cartoony look, it's replaced by a darker more realistic and detailed tone. Besides that though, dinos seem to sport higher polygons. And there's a lot of better lighting and shading going on, taking better use of the 3DS' superior graphical processing. Might be some bump mapping as well.
Development sure helped these games look better. Always interesting to see the incremental progression in screens!
Pro Baseball Spirits early 3DS shots-
Later development shots-
The difference is like night and day. Early shots look like some of the worst PSP games. Heck, the game doesn't look far off with what DS, N64, or PS1 could do. Later shots, it's like going from totally different systems in completely different generations. Textures are no longer such a mess, models look like they are built with more polygons, and the shading and lighting are much better. Check out the baseball bats and helmets, they now have a shine to them! Even the shadows are no longer just block black blobs, but they're now very smooth and realistic.
Now for Battle of Giants: Dinosaur Strike. Early 3DS shots of this brawler-
Recent development screens-
This one is pretty incredible. It not only received a facelift in terms of graphical quality, but an entirely new art style. Gone is the bright cartoony look, it's replaced by a darker more realistic and detailed tone. Besides that though, dinos seem to sport higher polygons. And there's a lot of better lighting and shading going on, taking better use of the 3DS' superior graphical processing. Might be some bump mapping as well.
Development sure helped these games look better. Always interesting to see the incremental progression in screens!













