Hacking Backup Launcher by Wiigator

Wabsta

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Lafie said:
wabsta said:
Lafie, isn't the reading of SDHC something for the hardware? I don't think you can use software so that a normal SD reader, uncapable of reading SDHC, can read SDHC...
Actually, as far as I know the firmware used to read from the SD(HC) cards has to be made capable of reading SDHC, but the hardware itself doesn't have to change. It's because the difference between SD and SDHC is a different memory addressing method (READ HERE), not different hardware.
And since I believe Starlet provides the 'firmware' for reading from the SD slot, it can be modified through a Softmod. This is ofcourse the opposite from the disk drive which houses it's own firmware, and as such has to be hardmodded to alter the way the DVD drive works.
Okay, didn't know that yet.
It's pretty cool that the wii can read SDHC, enough space for backups (in the future)... For the HBC alone, it doesn't have much use, I keep all my Wad's there, and still, I have 1,24gig free (all the homebrew I have downloaden is on it too)... So 2gig is probably more then enough...
Now let's just hope that the DSi will be able to read from SDHC, otherwise, I don't see the use of the wii reading SDHC's...
 

zidane_genome

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SD and SDHC are based on the same tech...

If the Wii were to receive and update (from N or a user via cIOS install) it would be able to read SDHC cards, and break the 2gig limit. Does that mean, without major rework to the Wii's internals will it actually show up in the Wii Memory Management or games that you can save directly to the SD card? No idea!

But yes, SDHC is just a different "firmware" as it were... it's easy to modify a standard SD reader that was made before SDHC to read the HC cards... it's just the point of Nintendo thinks 2gig is enough, considering what you are actually allowed to save to the SD card...

If nintendo opened up HC, the Homebrew scene would take off with 16-32gig SD cards in everyone's slot (haha, in everyone's slot... giggity giggity!)

Remember, N is anti homebrew, so I doubt we'll see a HC update official any time soon, if at all!
 

kanoeyes

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bootsector said:
Did WiiGator already stand up and explain what happened yesterday?
sim mas eu acho que é treta dele pra o deixarem em paz.-translate-yes of corse,what do you think this is a victim

Posts merged

QUOTE(bootsector @ Oct 21 2008, 03:27 PM) Did WiiGator already stand up and explain what happened yesterday?
sim mas eu acho que é treta dele pra o deixarem em paz.-translate-yes of corse,what do you think of this,he is a victim
 

zidane_genome

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bootsector said:
Did WiiGator already stand up and explain what happened yesterday?

We are not to talk about yesterday... it's been wiped from everyone's mind... wait... yesterday? I'm confused... I... can't... remember.... yesterday.... all... a blur..... oh well... hey! Pizza!!! yummy
 

Gaisuto

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bootsector said:
Did WiiGator already stand up and explain what happened yesterday?
Yes he did. Now let's not bring this up anymore, what's past is past.
smile.gif
 

LAA

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Sorry if this is too much off topic, but...
Is it just me or is freethewads hardly able to patch any of the new wiiware games being released in the US now?
Tetris Party and Incredible Maze both came out yesterday, so I wanted to try them out, so I used free the wads on incredible maze (I tried both PAL and Reigion Free), but both times it came up with a blue screen, when I press start and it said in the top left Invalid TV Signal.
Tetris Party was Region Free already, so I didnt bother patching and that doesnt even come up with anything! It just comes up with a black screen.
BTW I have a PAL wii and its 3.3E.
Does anyone know why this is and/or How to make these games work on PAL Consoles?
P.S If the freethewads creator is here, I think it may be time to update freethewads to work on these new games...
 

MickeyBlue

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Lafie said:
I'd like to paint everybody a picture in this post, of what the future of Wii Backup Loading will probably be like. I'm basing this on my knowledge of the Wii and pure speculation
tongue.gif
. However, I can with confidence say that the below scenario is not technically impossible.

The future of DVD based Wii Backup Loading:
Loading of backups will eventually be possible to same way you are launching your retail Wii games right now, through the Disc Channel. However, for that to be possible, the System Menu has to be modified. Instead, a clone of the System Menu will be placed on either the SD card or on the Wii itself. This clone will be loaded through BootMii, and will start up just like the System Menu right now.
The System Menu clone will have a modified Disc Channel, which is capable of detecting both real Wii discs, as well as Backup discs. In both cases it will load the banner of the game, but when you click Start with a Backup disc in the drive, a cIOS will be loaded. This cIOS will detect the IOS the game requires and then on the fly patches a DIP module into that IOS. The Wii will reboot into this modified IOS and will then be able to load the Backup disc. [The above step is necessary to ensure full compatibility with all games, however the modified System Menu may be able to patch the required IOS itself, without an intermediate cIOS.]
All of the above will be fully region free, but the Backups will still be read at 3x speed. [But, as Wiigator has shown us, 3x speed doesn't have to feel slow.]

For the above scenario to become reality, this still has to happen:
- BootMii has to be released [Basically just a waiting game]
- Properly modified clone of the System Menu. [Shouldn't be hard, considering that there is already a video of a modified System Menu floating around (HERE), with close to the right modifications]
- Software to patch a DIP module into any IOS and reboot into that. [May not be very easy, considering that every IOS is different.]

Although I'm probably wrong about the technical specifics, this will most likely be the future of backup loading (for DVD's) and I personally like the look of it.

The future of non-DVD based Wii Backup Loading:
Loading Backups without the use of DVD's will eventually be possible. The bases for this is the development of modules (for the Wii) capable of reading SDHC cards and USB2.0 devices. Both of these approaches are not technically impossible, and both have the potential to be faster at loading games than a DVD at 6x speed. [the SDHC card has to be of Class6 to be able to handle such speeds].
Practically this will mean a new Channel in your System Menu or a Homebrew program launched through Homebrew Channel or BootMii. Launching the program or Channel will get you to a new menu which shows the Backups you have on your USB2.0 storage device or SDHC card. This menu will show small banners of the Backups you have, just like those little banners you see in the Disc Channel right now. [It will look PRETTY
tongue.gif
]
Clicking a banner will launch the Backup and run it at DVD 6x speed or even faster.

For the above scenario to become reality, this still has to happen:
- Modules for reading SDHC and/or USB2.0. [A lot of work, and will probably not happen for some time now]
- Something to modify an IOS on the fly, because games require different IOS's. [Not easy]
- A neat menu capable of reading Backup files and extracting the banners and rendering them in a pretty way. [Not difficult]
- A Windows/Linux/Mac program that 'scrubs' Wii Backups, but instead of replacing junk data with 0's, it will remove it altogether. This will cut down the size of the Wii Backups so you can fit more onto your USB2.0 storage device or SDHC card. [Very Easy]

This is of course the future of Backup Loading, since it doesn't require you to waste DVD's.

Disclaimer: the above post is for your reading pleasure only, it doesn't give any warranty that the above scenario will ever happen.

Great theory
wink.gif
 

LAA

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kremmy said:
LAA said:
Sorry if this is too much off topic, but...
Maybe you should post that in its own thread (or making a post in the existing one)? This thread has nothing at all to do with wiiware or wad patching.

I know, sorry.
But, the moderator, said that it was OK, to post a few off topic questions, so I'm just making conversation...
 

goku1980

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so what kanoeyes said is the same i sad a few pages back basicly its a wole new type of cios with the loader as the disc channel
 

hetster

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QUOTE said:
I know, sorry.
But, the moderator, said that it was OK, to post a few off topic questions, so I'm just making conversation...
a few questions lol..i dont think theres been a backuploader 0.1 question for around 100 pages..
 

LAA

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OK...I guess I'm not allowed to post a few off topic questions then...
OK, well I've got a question.
Although, no-one can really answer it because it isnt out yet, so just give me your opinions.
Theres a game coming out next year that looks absolutely amazing, and I've got a question about it.
The game is called "The Conduit" and is has the best graphics on wii (Fact).
My question is will this still be playable on the backup loader, despite its incredible graphics?
Also, This will be a game which uses WiiSpeak and WiiMotionPlus, can these accesories still be used on the backup loader?
Again, I know they're not out yet, so I just want your opinion about my questions.
Thanks!
 

--=ZerO=--

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psycon said:
...
OCT 16
more great news. 0.2 has already been outdone by 0.3. no more decrypting isos
...

Sorry if this question was asked before...

Does this include Scrubbed ISOs? I scrubbed all ISOs of my dumped games to save some space.
redump would take me some weeks... ...again...
smile.gif
 

zidane_genome

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Scrubbed ISO's have no relevence... all it does is replace garbage data with 0's so when it's compressed, it takes up less space...

when you burn it, it's the same as unscrubbed.
 

kanoeyes

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yesterday-jokes
today-no news
tomorrow-nothing?
in couple of weeks-release of the loader
this is the future ,i´m a god(lol)
 

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