Homebrew RELEASE Chiaki (PS5 & PS4 remote play) homebrew

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ElPePaS

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La última actualización de PS5 hizo que Chiaki interpretara incorrectamente la versión de la consola, lo que resultó en la selección del protocolo RP incorrecto para PS5.
Mientras esperaba el parche oficial, hice algunos cambios en el código para arreglar esto temporalmente y también hice posible la conexión remota usando la dirección DDNS en lugar de la IP pública.

¡Aquí tienes!
how do you connect remotely through the internet with dns, what parameters do I have to add in the chiaki.conf file?
 

Geier

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how do you connect remotely through the internet with dns, what parameters do I have to add in the chiaki.conf file?
The easiest way to do this is to register your PS5 in LAN. Then duplicate the corresponding part in the config file and change the host_addr from IPv4 address to the DDNS address. You have to change the name as well.
Last open the ports as described before on your router.
That's all!
 
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ElPePaS

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The easiest way to do this is to register your PS5 in LAN. Then duplicate the corresponding part in the config file and change the host_addr from IPv4 address to the DDNS address. You have to change the name as well.
Last open the ports as described before on your router.
That's all!

I have entered all the data, creating my ddns address to enter as a host and I get the RP-version mismatch error message when I connect online, locally it continues to work correctly. do you have any idea what could happen?
 

GetRektKid

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Hello I'm new to this but I'm having a bit problem when I'm getting my account id. It says

Traceback (most recent call last): File "/tmp/sessions/4cf4a3f987c9b09c/main.py", line 79, in <module> api_auth = requests.auth.htpBasicAuth(CLIENT_ID, CLIENT_SECRET) Attribute Error: module 'requests' has no attribute 'auth'

Any Suggestions on how to fix this.
 

Flaya

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GetRektKid

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Hello its me again for some reason Chiaki does not want to connect to my switch it says registration failed. I put my information correct but nothin seems to work, it work last time.


Any suggestions on how to stream on my switch

PS: I'm using a PS5
 
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Palidino

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I have entered all the data, creating my ddns address to enter as a host and I get the RP-version mismatch error message when I connect online, locally it continues to work correctly. do you have any idea what could happen?
I just went through this, I think it started after a recent PS5 update. I did find a fix though.

Add your PlayStation through add host but make sure to make the display name different from the name that shows up when searching for available PlayStations.

For example, my PS5 is named "PSPali" and showed as such automatically in chiaki. I added it instead through add host and just gave it the name "PS5" and registered it. I see my added "PS5" and "PSPali" below it as unregistered. The registered "PS5" works.

Add host and using your consoles name does not work either, you have to make the display name different
 

GetRektKid

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I just went through this, I think it started after a recent PS5 update. I did find a fix though.

Add your PlayStation through add host but make sure to make the display name different from the name that shows up when searching for available PlayStations.

For example, my PS5 is named "PSPali" and showed as such automatically in chiaki. I added it instead through add host and just gave it the name "PS5" and registered it. I see my added "PS5" and "PSPali" below it as unregistered. The registered "PS5" works.

Add host and using your consoles name does not work either, you have to make the display name different
Thank you so much man it works
 

Palidino

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Is there a way to use sys-clk with this without a forwarder? I mean is there any way to change it specifically for an nro or would I have to adjust OC before and after using chiaki if I don't use a forwarder?
 

hippy dave

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Is there a way to use sys-clk with this without a forwarder? I mean is there any way to change it specifically for an nro or would I have to adjust OC before and after using chiaki if I don't use a forwarder?
If you don't use a forwarder, and instead run it through the homebrew menu the same as your other homebrew, your options are to set the OC on and off each time, or have the OC always set on for all homebrew (plus the game you use for title takeover).

I guess the other option would be to mod the Chiaki source code to do its own overclocking.
 

Noisekick

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Hi guys, just installed Chiaki on my windows, connected my controller via bluetooth or cable but still cannot get it working after starting the remote session.
I hope you can help somehow with this - the PS remote app had no problems with the inputs
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Hi guys, just installed Chiaki on my windows, connected my controller via bluetooth or cable but still cannot get it working after starting the remote session.
I hope you can help somehow with this - the PS remote app had no problems with the inputs
 

DanCue

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The latest PS5 update made Chiaki incorrectly interprets console version resulting in selecting wrong RP protocol for PS5.
While waiting for the official patch, I did some change to the code to temporarily fix this and also made it possible to connect remotely by using DDNS address instead of public IP.

Here you go!
Had to register to comment on this. I was scouring the web for a solution to this issue and came across this post. This worked beautifully. Thank you!
 
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condector

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The latest PS5 update made Chiaki incorrectly interprets console version resulting in selecting wrong RP protocol for PS5.
While waiting for the official patch, I did some change to the code to temporarily fix this and also made it possible to connect remotely by using DDNS address instead of public IP.

Here you go!
could you please share the code snippet of how you do that please? Probably is something to use a hostbyname I guess, but I don't really was able to reach that part of the code that do that. If you could...
 
Last edited by condector,

spiderpie

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The latest PS5 update made Chiaki incorrectly interprets console version resulting in selecting wrong RP protocol for PS5.
While waiting for the official patch, I did some change to the code to temporarily fix this and also made it possible to connect remotely by using DDNS address instead of public IP.

Here you go!
Thanks for your work.

I'm on Atmosphere 14 and firmware 15 and I'm almost crashing all the time for some reason I can't explain.
I can then go back to hetake and launch fuse.bin again.

Very few times it works and I don't crash.

edit: seems like using hbmenu is what makes me crash...
I managed to make it work going through the picture shortcut.
DDNS is finally working. For those using cloudfare, make sure to removed the "proxied" option and use DNS Only to be able to make it work.

Cheers
 
Last edited by spiderpie,

fejich

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I hope that hardware decoding can finally be realized, thank you for your efforts in the forum
 

Jonny_Tsoonami

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I keep getting registration failed. I grabbed my ps5s ip from system info and I got my user ID from psn.flipscreen.games, but no dice. Any ideas?
 

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