Latest 192 RA release supports (.chd) compressed format. Only tested a few games but haven't noticed frame rate issues.
That's what the Gamecube port adaptors are for (also, the supported USB controllers).This is great,always happy to see new homebrew for our old white emulation box. I just wish there was a wired controller to play retro games on it other than the gamecube. the only reason I stopped gaming on it because batteries or battery packs isn't ideal for the amount of retro gaming I do.
GIven my screen name. you can tell i am an idiot. May I ask for some sources for these devices because I would really like to play homebrew on my wii again? Thank you kindly.That's what the Gamecube port adaptors are for (also, the supported USB controllers).
Sure.GIven my screen name. you can tell i am an idiot. May I ask for some sources for these devices because I would really like to play homebrew on my wii again? Thank you kindly.
I use 7 prototypes/demo/beta, plus 10 hacks.
ClayFighter 2I'm trying to knockout covers for 32x hacks/homebrews/ports before I put out the update, i was wondering if you could list the hacks you have working?
Edit: Here's what I have working for hacks.
Sonic the Hedgehog (USA) (Port)
Sonic the Hedgehog (USA) (Hack)
JagDoom 32X (USA) (Unl)
Rick Dangerous (USA) (Unl)
Here's a cover for Rick Dangerous
Edit: Cover for Virtua Hamster
That is just an unnecessary renaming for the enhanced Sonic The Hedgehog port. One is a pure port, the other uses some 32X features, can't say why someone else renamed it to those. Including:From what others posted, I couldn't find:
Sonic Remastered (Hack) v.2
Though it is a Zaxxon prototype, it is not the same. Different title screens, even...and Motherbase, although I assume it's Zaxxon's Motherbase 2000 (USA) from the no-intro set. Correct me if I'm wrong!
I can try make it soon and test I will make with teconmoonDid anyone by chance try Picodrive on WiiU using Teconmoon's injection method?
Hopefully soon we will see a proper Wii U picodrive!