More PlayStation 5 information reveals $69.99 price point for games, launch lineup, and PS4 versions

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More post-event news is cropping up, after the debut of today's PlayStation Showcase. Not only did we learn that the console will be launching this November, we also got to see the price: $399.99. Sony also revealed that certain PlayStation 5 games will retail for $69.99, while some games thought to be PS5 exclusives will also release on the PS4. These games include Spider-Man: Miles Morales, Sackboy: A Big Adventure, and Horizon Forbidden West. Both the digital and physical versions of these games will offer free upgrades to the PlayStation 5 versions, should you choose to eventually play on the next-gen console.

Additionally, we know that the PS4 community will transition to PS5 at different times, and we’re happy to announce PS4 versions of some of our exclusives. Marvel’s Spider-Man: Miles Morales, Sackboy A Big Adventure, and Horizon Forbidden West will also launch on PS4. While these three games were designed to take advantage of PS5 and its unique next-gen features like the ultra-high-speed SSD and DualSense controller, PS4 owners will also be able to enjoy these experiences when they launch. The PS4 digital versions of launch games include a free upgrade on both PS5 consoles, while the PS4 disc versions of these games include a free upgrade on the PS5 with Ultra HD Blu-Ray disc drive.

The current launch lineup for the PlayStation 5 will focus on 5 titles from first party studious: Astro's Playroom, which comes pre-installed with the console, Demon's Souls which retails for $69.99 in North America, Destruction All Stars, Marvel's Spider-Man: Miles Morales, and Sackboy: A Big Adventure.

PlayStation 5 Launch Day Games from SIE Worldwide Studios

  • Astro’s Playroom (Japan Studio) – pre-installed on PS5
  • Demon’s Souls (Bluepoint Games / Japan Studio) – US$69.99/¥7,900/€79.99 (RRP)
  • Destruction All Stars (Lucid Games / XDEV) – US$69.99/¥7,900/€79.99 (RRP)
  • Marvel’s Spider-Man: Miles Morales (Insomniac Games) – US$49.99/¥5,900/€59.99 (RRP)
  • Marvel’s Spider-Man: Mile Morales Ultimate Edition (Insomniac Games) – US$69.99/¥7,900/€79.99 (RRP)
  • Sackboy A Big Adventure (Sumo Digital / XDEV) – US$59.99/¥6,900/€69.99 (RRP)

:arrow: Source
 

Rafciu

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Im stick with current gen for now, thease prices is robery. Im always buying games at sales or used, the highest ammount of cash i used to buy game is 40$. So in late 2021 i plan to upgrade to xbox one to series X + gamepass is the best option for me.

Gaming are expensive hobby thease days.
 

SonicRings

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I was wondering how it would look like in other regions, but 100 CAD is just $76 USD isn't it? So not a huge delta over the US price. Even worse in Europe apparently though.
You forgot to account for taxes.

70 USD is 92.70 CAD
Games will either be marked down to $90 or up to $100 for "round numbers"
Tax is 13% in my province, so that's either $101.70 or $113.00. For a single game.
 
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sibio

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Which kind of added value can justify a generalized price increase? 4K? No way! I won't buy any game at day one. I usually wait until price drop at least of 30% even today, from next gen I'll wait a bit more.
 
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Cyberfalcon

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Yeah.... I'm gonna wait for ridiculous price drops like I'm doing for this gen.

Not so long a I bought Doom (2016) and Rise of the Tomb Raider for $4.99 and I having tons fun playing these and I still have a lot of PS4 exclusive to get that will keep me in this gen for some time.
 
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ken28

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People really need to stop looking at the number after the dollar sign when it comes to pricing, today's dollar is not the same value as the dollar you grew up with. The $50 NES cartridge some of you got for Christmas was actually $132 contemporary dollars, just to give you an example. Inflation has greatly depreciated the dollar in the last few decades, an eventual increase in price was inevitable, especially considering the mounting development costs. Fear not, there's always sales, and those have been great this generation, plus there's PS Plus, or Games with Gold + Gamepass on the Xbox side. I'm not particularly worried, I'm confident games will sell as well as ever.
Simple solution Stopp the stupid photo realistic brown on brown trend and focus more on making games fun to play.

--------------------- MERGED ---------------------------

Now I hope persona 6 will come to pc too.
80€ for most games? No thank you Sony.
 

p1ngpong

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Simple solution Stopp the stupid photo realistic brown on brown trend and focus more on making games fun to play.

--------------------- MERGED ---------------------------

Now I hope persona 6 will come to pc too.
80€ for most games? No thank you Sony.
Photo realistic brown on brown is pretty much a meme that originated when the Wii U was failing hard by Nintendo followers who were desperate to defend Nintendo. You do get a few games like that mostly real world tactical shooters but it is not really a thing now.

Graphics wise it is pretty exciting to be a gamer in 2020, the 30xx series of Nvidia cards and new consoles are going to really push out some amazing stuff over the next few years. Even Nintendo is hinting at 4k soon, bet it wont be a problem when that happens, and expect to see £70 Nintendo 4K games on the shelves right next to PS5 £70 games. Bare in mind that currently Nintendo first party titles are the most expensive out there compared to almost anything else and they almost never drop in price.

Anyway for every high production tech pushing AAA there are like five indie/ smaller studio titles coming out at the same time. Every digital store front for games is brimming with these smaller titles. Brown on brown photo realism is a minority, and even if that is their style it doesn't mean they are necessarily less fun to the audience they are catered for compared to anything else.
 
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No doubt that 80€ for a game IS a rip-off.
I’m not going to support this with my purchase
No game get‘s much better with latest uber-graphics. I think series S is the most interesting console of the fall lineup + gamepass really owns it.
 

Foxi4

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Photo realistic brown on brown is pretty much a meme that originated when the Wii U was failing hard by Nintendo followers who were desperate to defend Nintendo. You do get a few games like that mostly real world tactical shooters but it is not really a thing now.

Graphics wise it is pretty exciting to be a gamer in 2020, the 30xx series of Nvidia cards and new consoles are going to really push out some amazing stuff over the next few years. Even Nintendo is hinting at 4k soon, bet it wont be a problem when that happens, and expect to see £70 Nintendo 4K games on the shelves right next to PS5 £70 games. Bare in mind that currently Nintendo first party titles are the most expensive out there compared to almost anything else and they almost never drop in price.

Anyway for every high production tech pushing AAA there are like five indie/ smaller studio titles coming out at the same time. Every digital store front for games is brimming with these smaller titles. Brown on brown photo realism is a minority, and even if that is their style it doesn't mean they are necessarily less fun to the audience they are catered for compared to anything else.
Also, ITT: art direction costs money.

Uhh, no - the reason games cost more money to make now than they did 30 years ago is because they're made by hundreds of people when back then they were made by 5. Games have grown by orders of magnitude in every relevant area - it's not just "graphics". I too remember the days when cobbling 5 beeps together passed for a soundtrack, but today an "epic boss battle" requires a composer, an orchestra, a choir and a DJ, judging by the average AAA game.
 
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p1ngpong

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Also, ITT: art direction costs money.

Uhh, no - the reason games cost more money to make now than they did 30 years ago is because they're made by hundreds of people when back then they were made by 5. Games have grown by orders of magnitude in every relevant area - it's not just "graphics". I too remember the days when cobbling 5 beeps together passed for a soundtrack, but today an "epic boss battle" requires a composer, an orchestra, a choir and a DJ, judging by the average AAA game.
Yep, if you have ever sat through the credits at the end of a AAA you really appreciate just how many people were involved in it. Even years back I remember completing Gears of war 2 with a friend and sitting through the credits. We were actually shocked after 15 or more minutes of just an endless list of names scrolling of all the people involved. And this was years ago with a game that had barely any dlc or online components, really puts things in perspective.
 
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tabzer

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I cannot rationalize buying a new system still having a huge backlog. Maybe I can catch up on it as I wait for the inevitable $150 price drop that'll happen over 2 years. But they are releasing FFXVI. Maybe this will be the first one I won't buy day one. If they release FFVII Remake PT. 2, I think I'll have to pull the trigger considering that Spider-Man is among the list of exclusives.

But, there is a desire to play all my PS titles with near to no loading time. I wonder if the load time will be significantly improved for older titles as they will be for PS5 titles.
 

ken28

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Photo realistic brown on brown is pretty much a meme that originated when the Wii U was failing hard by Nintendo followers who were desperate to defend Nintendo. You do get a few games like that mostly real world tactical shooters but it is not really a thing now.

Graphics wise it is pretty exciting to be a gamer in 2020, the 30xx series of Nvidia cards and new consoles are going to really push out some amazing stuff over the next few years. Even Nintendo is hinting at 4k soon, bet it wont be a problem when that happens, and expect to see £70 Nintendo 4K games on the shelves right next to PS5 £70 games. Bare in mind that currently Nintendo first party titles are the most expensive out there compared to almost anything else and they almost never drop in price.

Anyway for every high production tech pushing AAA there are like five indie/ smaller studio titles coming out at the same time. Every digital store front for games is brimming with these smaller titles. Brown on brown photo realism is a minority, and even if that is their style it doesn't mean they are necessarily less fun to the audience they are catered for compared to anything else.
No one doubts that developing got more expensive but they also always make a profit of their game.

But let's assume triple aaa games at 60 dollar don't make or very less any profit for them then why not ofsett them by games that aren't as expansive to make. Why only focus on the big games as triple aaa dev when you also could do some a or aa games on the site. But no they mostly do aaa games cause they already make more then enough money.

Don't fool yourself in thinking that the extra plus of money from the increase will go to the people who are actually directly involved in the game creation progress.
 
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Bladexdsl

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depaul

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You forgot to account for taxes.

70 USD is 92.70 CAD
Games will either be marked down to $90 or up to $100 for "round numbers"
Tax is 13% in my province, so that's either $101.70 or $113.00. For a single game.
That's too much. If you buy games digitally you could find normal prices.
Also most digital games get discounted after a year. I've bought Resident Evil 2, Spiderman and GOW for 20euros. GT Sports for 15...
 
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DbGt

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Well, movies are also made by a whole lot of people, it costs more to make an average movie than the average game, and prices are much much lower for movies than for games

And the gaming industry is bigger and makes more money than the movie industry, so theres no justification for this price increase
 

p1ngpong

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Well, movies are also made by a whole lot of people, it costs more to make an average movie than the average game, and prices are much much lower for movies than for games

And the gaming industry is bigger and makes more money than the movie industry, so theres no justification for this price increase
What are you basing this on? Your average AAA can have a multi million pound budget and even cost more to make than a blockbuster movie. Movies have multiple ways to monetise themselves for years after release also, not just through movie ticket sales, physical sales and so on. There are TV rights, streaming platform rights, rentals, merchandise etc. Games in general make the bulk of their money in a small window after release and then that drops rapidly after almost to a trickle.
 

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