What is the diference use this or use in homebrew?
Hey fellas,
I'm running Nintendo DS games via loadiine-gx it was working via booting from the home brew channel. So i searched for a forwarder and found the one posted in this thread. The problem is when i replaced my elf with the one that comes in the zip with the forwarder, i get a blue screen.
when i tried to boot that replacement elf with the home brew channel, it doesn't work at all.
Anyone have a fix?
You don't need internet at all once Haxchi is set up and running.dumb question, if i launch haxchi first and then launch the forwarder it will work? and can i launch the forwarder without internet ?
Question: Can I customize the icon and loading screen for this Loadiine GX2 Forwarder? How would I do that? Is there a way to decrypt the files and edit them before installing it with the wud installer?
(I'm sorry if this answer is posted somewhere else, I tried searching first...)
No, no system files at all are being altered.It is possible, like every app on the homemenu, i will search a tutorial there later...
It is however, in a very specific format and requires edit of system files WHICH ISN'T RECOMMENDED AND CAN LEAVE YOUR CONSOLE BRICKED IF YOU CAN'T FOLLOW INSTRUCTIONS.
True.No, no system files at all are being altered.
You just use ftpiiu everywhere, find the folder of the installed channel (by title id), head to the meta folder and swap the images.
However it is necessary that the images have the same resolution (obviously) and (way more important) the exact bit depth.
So the easiest way would be to take the original files from there, transfer them to a PC, use Photoshop or Gimp, paste the image in another layer over the original image, merge the layers and save, to be sure it's the exact same picture format.
you're right, what a nasty bug, why is that ? this needs to be fixed, no hid2vpad then.Hi guys,
I had long debug time because of freezing Wiiu (Haxchi) before discovering that :
sd:/wiiu/controller/ folder existence is a cause for that
(Issue coming from Loadiine, not the forwarder)
I think this info should be on page 1
if (OSGetTitleID != 0 &&
OSGetTitleID() != 0x000500101004A200 && // mii maker eur
OSGetTitleID() != 0x000500101004A100 && // mii maker usa
OSGetTitleID() != 0x000500101004A000 && // mii maker jpn
OSGetTitleID() != 0x0005000013374C44 && // forwarder
OSGetTitleID() != 0x0005000013374842) // hbl channel
if(GAME_LAUNCHED &&
( ((strncasecmp("ffl_app.rpx", xmlKernelInfo->rpx_name, FS_MAX_ENTNAME_SIZE) == 0) && (LOADIINE_MODE == LOADIINE_MODE_MII_MAKER))
|| ((strncasecmp("homebrew_launcher.rpx", xmlKernelInfo->rpx_name, FS_MAX_ENTNAME_SIZE) == 0) && (LOADIINE_MODE == LOADIINE_MODE_MII_MAKER))
|| ((strncasecmp("loadiine_gx2.rpx", xmlKernelInfo->rpx_name, FS_MAX_ENTNAME_SIZE) == 0) && (LOADIINE_MODE == LOADIINE_MODE_MII_MAKER))
|| ((strncasecmp("cross_f.rpx", xmlKernelInfo->rpx_name, FS_MAX_ENTNAME_SIZE) == 0) && (LOADIINE_MODE == LOADIINE_MODE_SMASH_BROS))
|| ((strncasecmp("app.rpx", xmlKernelInfo->rpx_name, FS_MAX_ENTNAME_SIZE) == 0) && (LOADIINE_MODE == LOADIINE_MODE_KARAOKE))
|| ((strncasecmp("Treasure.rpx", xmlKernelInfo->rpx_name, FS_MAX_ENTNAME_SIZE) == 0) && (LOADIINE_MODE == LOADIINE_MODE_ART_ATELIER))))
Cool, thx for your work.Hi
I made a version of latest loadiine build that works with the forwarder here (I've recompiled the c++ code of loadiine_gx2 to new elf file)
as i'm a newbie here I cannot post links but you can find my attached new loadiine_gx2.elf, based on build nightly 2ae7fe4) in github on dimok789 / loadiine_gx2 page, issue number #177 (just google it)
and I can now play all loadiine ready games copied directly (without any mods) on my FAT32 formatted SSD drive, with loadiine_gx2 (with help of MOCHA CFW FAT 32 version that I autoload at start with CBHC 1.6)
As it's a SSD drive, not HDD, games are loading pretty fast !
details
added code lines in loadiine_gx2 source:
adding forwarder in loadiine_gx2\src\entry.cpp:
and also in src\kernel\kernel_functions.c: loadiine_gx2.rpxCode:if (OSGetTitleID != 0 && OSGetTitleID() != 0x000500101004A200 && // mii maker eur OSGetTitleID() != 0x000500101004A100 && // mii maker usa OSGetTitleID() != 0x000500101004A000 && // mii maker jpn OSGetTitleID() != 0x0005000013374C44 && // forwarder OSGetTitleID() != 0x0005000013374842) // hbl channel
Code:if(GAME_LAUNCHED && ( ((strncasecmp("ffl_app.rpx", xmlKernelInfo->rpx_name, FS_MAX_ENTNAME_SIZE) == 0) && (LOADIINE_MODE == LOADIINE_MODE_MII_MAKER)) || ((strncasecmp("homebrew_launcher.rpx", xmlKernelInfo->rpx_name, FS_MAX_ENTNAME_SIZE) == 0) && (LOADIINE_MODE == LOADIINE_MODE_MII_MAKER)) || ((strncasecmp("loadiine_gx2.rpx", xmlKernelInfo->rpx_name, FS_MAX_ENTNAME_SIZE) == 0) && (LOADIINE_MODE == LOADIINE_MODE_MII_MAKER)) || ((strncasecmp("cross_f.rpx", xmlKernelInfo->rpx_name, FS_MAX_ENTNAME_SIZE) == 0) && (LOADIINE_MODE == LOADIINE_MODE_SMASH_BROS)) || ((strncasecmp("app.rpx", xmlKernelInfo->rpx_name, FS_MAX_ENTNAME_SIZE) == 0) && (LOADIINE_MODE == LOADIINE_MODE_KARAOKE)) || ((strncasecmp("Treasure.rpx", xmlKernelInfo->rpx_name, FS_MAX_ENTNAME_SIZE) == 0) && (LOADIINE_MODE == LOADIINE_MODE_ART_ATELIER))))
this is based on mod by billy-acuna but ported to latest loadiine_gx2 build