Official [RELEASE] Loadiine Forwarder Channel

brienj Jan 5, 2017.

  1. satel

    satel Luigi's Big Brother

    Member
    7
    Nov 3, 2004
    Laos
    nvm thanks
     
    Last edited by satel, May 5, 2018
  2. morpheous

    morpheous GBAtemp Regular

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    Apr 2, 2009
    United States
    Hey fellas,

    I'm running Nintendo DS games via loadiine-gx it was working via booting from the home brew channel. So i searched for a forwarder and found the one posted in this thread. The problem is when i replaced my elf with the one that comes in the zip with the forwarder, i get a blue screen.

    when i tried to boot that replacement elf with the home brew channel, it doesn't work at all.

    Anyone have a fix? ;)
     
    Last edited by morpheous, Sep 25, 2018
  3. EmulateLife

    EmulateLife GBAtemp Psycho!

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    May 30, 2016
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    Just a shortcut to access it directly from Wii U menu without having to access Homebrew Channel first.
     
  4. morpheous

    morpheous GBAtemp Regular

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    Apr 2, 2009
    United States

    Anyone??
     
  5. morpheous

    morpheous GBAtemp Regular

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    Apr 2, 2009
    United States
    Could someone make this custom loadine-GX forwarder work with the latest version of Loadiine-GX, please?

    I would do it myself but there isn't a tutorial or write up on how its done from start to finish on gbatemp.
     
    Last edited by morpheous, Oct 5, 2018
  6. milo1924

    milo1924 Newbie

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    Nov 22, 2018
    Colombia
    dumb question, if i launch haxchi first and then launch the forwarder it will work? and can i launch the forwarder without internet ?
     
  7. lordelan

    lordelan GBAtemp Psycho!

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    Jan 4, 2015
    Germany
    You don't need internet at all once Haxchi is set up and running.
     
    milo1924 likes this.
  8. milo1924

    milo1924 Newbie

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    Nov 22, 2018
    Colombia
    Thanks buddy
     
    lordelan likes this.
  9. ivan13x

    ivan13x Newbie

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    1
    Jan 12, 2019
    Brazil
    There is any way to fix the home button so it always go to the console main menu?

    The power button doesn't work on Loadiine menu.

    Also, have a blue screen that flashes once every time Loadiine opens, it is possible to change into black or adding an splash image?

    Thank you!
     
  10. richardZeldaModder

    richardZeldaModder Member

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    Sep 11, 2018
    United States
    Question: Can I customize the icon and loading screen for this Loadiine GX2 Forwarder? How would I do that? Is there a way to decrypt the files and edit them before installing it with the wud installer?

    (I'm sorry if this answer is posted somewhere else, I tried searching first...)
     
  11. HRudyPlayZ

    HRudyPlayZ GBAtemp Regular

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    Dec 29, 2016
    France
    It is possible, like every app on the homemenu, i will search a tutorial there later...
    It is however, in a very specific format and requires edit of system files WHICH ISN'T RECOMMENDED AND CAN LEAVE YOUR CONSOLE BRICKED IF YOU CAN'T FOLLOW INSTRUCTIONS.

    You can also edit the files directly before installing them , it is safer.
     
  12. lordelan

    lordelan GBAtemp Psycho!

    Member
    12
    Jan 4, 2015
    Germany
    No, no system files at all are being altered.
    You just use ftpiiu everywhere, find the folder of the installed channel (by title id), head to the meta folder and swap the images.
    However it is necessary that the images have the same resolution (obviously) and (way more important) the exact bit depth.
    So the easiest way would be to take the original files from there, transfer them to a PC, use Photoshop or Gimp, paste the image in another layer over the original image, merge the layers and save, to be sure it's the exact same picture format.
     
  13. HRudyPlayZ

    HRudyPlayZ GBAtemp Regular

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    Dec 29, 2016
    France
    True.
    By system file, i meant the files on your internal nand.
     
    lordelan likes this.
  14. Garcimak

    Garcimak Advanced Member

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    Nov 30, 2006
    Belgium
    Belgium
    you're right, what a nasty bug, why is that ? this needs to be fixed, no hid2vpad then.
     
    lordelan likes this.
  15. xavave

    xavave Newbie

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    1
    Apr 3, 2019
    France
    Hi
    I made a version of latest loadiine build that works with the forwarder here (I've recompiled the c++ code of loadiine_gx2 to new elf file)
    as i'm a newbie here I cannot post links but you can find my attached new loadiine_gx2.elf, based on build nightly 2ae7fe4) in github on dimok789 / loadiine_gx2 page, issue number #177 (just google it)
    and I can now play all loadiine ready games copied directly (without any mods) on my FAT32 formatted SSD drive, with loadiine_gx2 (with help of MOCHA CFW FAT 32 version that I autoload at start with CBHC 1.6)

    As it's a SSD drive, not HDD, games are loading pretty fast !


    details
    added code lines in loadiine_gx2 source:

    adding forwarder in loadiine_gx2\src\entry.cpp:
    Code:
     if (OSGetTitleID != 0 &&
            OSGetTitleID() != 0x000500101004A200 && // mii maker eur
            OSGetTitleID() != 0x000500101004A100 && // mii maker usa
            OSGetTitleID() != 0x000500101004A000 && // mii maker jpn
        OSGetTitleID() != 0x0005000013374C44 && // forwarder
            OSGetTitleID() != 0x0005000013374842)   // hbl channel
    and also in src\kernel\kernel_functions.c: loadiine_gx2.rpx
    Code:
    if(GAME_LAUNCHED &&
          (   ((strncasecmp("ffl_app.rpx", xmlKernelInfo->rpx_name, FS_MAX_ENTNAME_SIZE) == 0) && (LOADIINE_MODE == LOADIINE_MODE_MII_MAKER))
           || ((strncasecmp("homebrew_launcher.rpx", xmlKernelInfo->rpx_name, FS_MAX_ENTNAME_SIZE) == 0) && (LOADIINE_MODE == LOADIINE_MODE_MII_MAKER))
           || ((strncasecmp("loadiine_gx2.rpx", xmlKernelInfo->rpx_name, FS_MAX_ENTNAME_SIZE) == 0) && (LOADIINE_MODE == LOADIINE_MODE_MII_MAKER))
           || ((strncasecmp("cross_f.rpx", xmlKernelInfo->rpx_name, FS_MAX_ENTNAME_SIZE) == 0) && (LOADIINE_MODE == LOADIINE_MODE_SMASH_BROS))
           || ((strncasecmp("app.rpx", xmlKernelInfo->rpx_name, FS_MAX_ENTNAME_SIZE) == 0) && (LOADIINE_MODE == LOADIINE_MODE_KARAOKE))
           || ((strncasecmp("Treasure.rpx", xmlKernelInfo->rpx_name, FS_MAX_ENTNAME_SIZE) == 0) && (LOADIINE_MODE == LOADIINE_MODE_ART_ATELIER))))
    
    this is based on mod by billy-acuna but ported to latest loadiine_gx2 build
     
    Garcimak and lordelan like this.
  16. lordelan

    lordelan GBAtemp Psycho!

    Member
    12
    Jan 4, 2015
    Germany
    Cool, thx for your work.
     
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