Hacking (Alpha) BFRES Vertex Tool - AKA most Nintendo Models

Cyber Akuma

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As someone who is still new to blender, the usage of this add-on confuses me.

First of all, is this the same tool as "Blender NUD Tool"? Or are they separate tools? If they are the same, which one is the newer version that I should be using?

And I got stuck on the step after clearing the scene. I can see the plugin appear under the Scene tab (though it calls itself NUD tool, not BFRES Tool), and can clear the scene.... but when I go to File>Import, there is no option anywhere to import a bfres file.
 
D

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Hi I don't know how to do/import/export bfres models for character in mk8 : is there any tutorial to do that in blender ? I'm seriously lost .... X(
textures, audio, byaml (XML) are not to complicated, but vertex mods are really hard. :-(
some help would be great thanks !

edit : sorry I forget to say that I downloaded 3DS max on my new pc and It works :-) but I need some skills .
(and sorry for my English)
 
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Perfect One

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How to set up / use this thing in Blender

First of all, download this: https://mega.nz/#!TBUWBajQ!uUNxFc9b_zWVCejsByrMVsgryQ-ztW1C74yXp80tjqM
It's a more recent / stable version of the plugin that smb123w64gb gave to me on Discord to fix some issues, OP wasn't updated with it yet.


Step 1: Installing the Plugin

Extract the folder in the zip to C:\Program Files\Blender Foundation\Blender\2.7x\scripts\addons (2.7x being the Blender version you have, probably 2.77 or 2.78)
Your folder should be like this:

a8a89fe1174340c0a80d2ff52ac4bc32.png



Step 2: Enabling the Plugin

Enable the plugin in Blender by going to File -> User Preferences (Ctrl+Alt+U) and into the Add-ons tab. Scroll down until you find the plugin:
7ecdda7d96b847e697555e3382a452e7.png
and then click Save User Settings, then close and reopen Blender.


Step 3: Clearing the Scene

Before doing anything, you must clear the current scene in Blender. To do this, on the very right side of the program you will see this:
505ad7a03eb84c36b77a8fc181972717.png


You MUST be in this Scene tab (the one the arrow is pointing to). From here, scroll down to the bottom where you'll find this BFRES Tool panel:
49b6b0a739964d3f8a5d9cff919fcbf2.png

Click 'Clear Scene' and you will now be able to import your BFRES file.



Step 4: Importing the BFRES

Import the BFRES you want to edit by going to File -> Import -> Nintendo BFRES (.bfres) and locate the file. Once you've done that, go back to where you clicked Clear Scene. Right above it you will see Model Directory and a folder icon. Click the folder icon and locate the BFRES you are editing so the script has somewhere to inject the edits into.

Now, right click your model and enter Edit Mode to do any vertex editing you'd like to it.
b2da95c39bb4401fbc133e08df65af5d.png

12f26a7786974636a1d0975b93cbbb24.png

Vertex editing is not something I'll be covering in this tutorial, I'm sure you can find tips elsewhere. Just know how to use basic Blender functions and you should be good.

WARNING: Keep in mind that you CANNOT add or delete vertices. It will not work. You can only edit the existing vertices of your model.


Step 5: Saving Your Vertex Edits

Once you're done editing the model as you'd like, go back into Object Mode and then to the BFRES Tool panel. Simply click Inject (and wait a bit if it's a large model e.g. a course from MK8) and you're done! Convert your BFRES back to SZS if needed and test it in game with Cafiine.

This file: https://mega.nz/#!TBUWBajQ!uUNxFc9b_zWVCejsByrMVsgryQ-ztW1C74yXp80tjqM was removed, so, can you reupload it?

Thanks.
 

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