Hacking WIP BFRES Model Importer (and viewer)

  • Thread starter Thread starter KillzXGaming
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how do i open and use this?
For the viewer you download the zip from the github, open it, and with it open a bfres file. You'll need a game dump which can be done with either nca dumper or dumping your nand via linux which dumps all the games you have installed on that. Then for keys to decrypt those it's a bit tricky and needs it's own tutorial. The model viewer also may not work on alot of PCs atm, i've been working on a far much better alternative recently anyways.

For importing models you just need to launch the launcher py files either no gui (console) or with gui (GUI needs QT4 installed) and follow this tutorial.
 
Last edited by KillzXGaming,
as for porting, we just use our old csv file? and inject into switch bfres?

what about textures?

how do we inject those?
 
Last edited by Don Jon,
Great work. Works amazingly but I am having an issue with yoshi from odyssey.

Link to Yoshi SZS and BFRES files on dropbox Base64 encoded
Code:
aHR0cHM6Ly93d3cuZHJvcGJveC5jb20vc2gvNzhtNnd3ZDFqdDJ2aHR2L0FBQkVyZFYwN1pnczFIblMzRWZrRTBRdWE/ZGw9MA==

Code:
A Match! Mustache__HairMT
CSV Vertex Count:218
        BFRES Max VertCount:248
Traceback (most recent call last):
  File "C:\Users\Foo\Downloads\00_SWITCH_MESH\BFRES-Model-Importer-master\LauchBFRESInjector(NoGUI).py", line 19, in <module>
    readBFRES(f, args.indexfmdl)
  File "C:\Users\Foo\Downloads\00_SWITCH_MESH\BFRES-Model-Importer-master\BFRES_Vertex.py", line 1133, in readBFRES
    writeByte(f,binx[0])
IndexError: list index out of range
 
Last edited by CdnBloodlust18,

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