For the viewer you download the zip from the github, open it, and with it open a bfres file. You'll need a game dump which can be done with either nca dumper or dumping your nand via linux which dumps all the games you have installed on that. Then for keys to decrypt those it's a bit tricky and needs it's own tutorial. The model viewer also may not work on alot of PCs atm, i've been working on a far much better alternative recently anyways.how do i open and use this?
Yes the csv files are the same. Texture injecting has no public tools ATM but hopefully will soon.as for porting, we just use our old csv file? and inject into switch bfres?
what about textures?
how do we inject those?
aHR0cHM6Ly93d3cuZHJvcGJveC5jb20vc2gvNzhtNnd3ZDFqdDJ2aHR2L0FBQkVyZFYwN1pnczFIblMzRWZrRTBRdWE/ZGw9MA==
A Match! Mustache__HairMT
CSV Vertex Count:218
BFRES Max VertCount:248
Traceback (most recent call last):
File "C:\Users\Foo\Downloads\00_SWITCH_MESH\BFRES-Model-Importer-master\LauchBFRESInjector(NoGUI).py", line 19, in <module>
readBFRES(f, args.indexfmdl)
File "C:\Users\Foo\Downloads\00_SWITCH_MESH\BFRES-Model-Importer-master\BFRES_Vertex.py", line 1133, in readBFRES
writeByte(f,binx[0])
IndexError: list index out of range


