Sony reveals details about its next home console

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It's no surprise that the next generation of consoles is upon us. But when exactly, we can't say for sure. For Sony, its PlayStation 5 is not going to be retailed this year. Speaking to Wired, Sony's Mark Cerny, the lead system architect for the PS4, provided some juicy details regarding the company's much awaited console, but also noted that their "next-gen console won’t be landing in stores anytime in 2019".

Release date aside, Cerny provided more details regarding the specs of the device. As expected, the latter will boast a better CPU and GPU. More specifically, the home console will pack a CPU based on the third generation of AMD’s Ryzen line with eight cores of the company’s new 7nm Zen 2 microarchitecture, and for its GPU, a custom variant of Radeon’s Navi family, with ray tracing support will be embedded.

Cerny notes that the ray tracing technology will have more use than just improving on the visual aspect on this 8K-compatible device. “If you wanted to run tests to see if the player can hear certain audio sources or if the enemies can hear the players’ footsteps, ray tracing is useful for that,” he says. “It's all the same thing as taking a ray through the environment.”

More than just focusing on the visuals, Sony is also laying emphasis on the audio, stating that the AMD chip also packs a custom unit for 3D audio. “As a gamer,” Cerny says, “it's been a little bit of a frustration that audio did not change too much between PlayStation 3 and PlayStation 4. With the next console the dream is to show how dramatically different the audio experience can be when we apply significant amounts of hardware horsepower to it.”

Of note, the PlayStation 5 will also come with a solid state drive (SSD) which will drastically improve in-game load times. During the interview, Wired had a glimpse of this when Cerny compared fast travel in 2018's Spider-Man between a PS4 Pro and a PS5 dev-kit: it took 15 seconds on the PS4 Pro while it a mere 0.8 seconds on the PS5.

Wait, that's all cool but Spider-Man is getting a re-release on the PS5?! Not quite. According to the interview, this next-gen PlayStation will be partly based on the PS4’s architecture, and will also be backward-compatible with PS4 games. Also compatible with the PS5 will be the current PSVR headset. Moreover, the next generation of PlayStation-branded console will still support physical media instead of being a download-only device.

So what do you think of the next PlayStation so far? Which features do you wish it to support and do you think Sony will implement them?

:arrow: SOURCE
 

smf

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8k LMAO yeah right not for at least another 10 years 4k is barely doable into the console market without using gfx downgrade and performance tricks.

They'll use the same tricks and more to get 8k out of the ps5. As most people won't have an 8k TV anyway, it doesn't seem like a huge problem anyway
 
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guily6669

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More important, games oon ps5 will be programmed with ssd tech in mind! This is to benifit the immense speed improments. ( this was not the case previousely, as switching your current drive in your ps4 for a ssd, did not improve performance a lot. Because the ps4 was not made with ssd in mind )
Actually it improved a gazillion times even though I havent done it BECAUSE, even in the menu with nothing open and basically nothing installed sometimes the PS4 Pro has a HUUUUGE lag, same happens on my friend's PS4's, I dont even remember ever my PS3 or Xbox360 ever lagging in the menus like this, it gets completely screwed and doesnt open anything... and it specially goes to shit when installing updates\games, sometimes even a god damn 1GB update stays more time installing than to download, it takes 4 ever that is even stupid, that is in the HDD, that usually makes the console slow and sometimes freezing for like 30 seconds, my old PS4 latest version before the slim, non Pro also did the same...

With the SSD I think that problem doesnt happen and most games that take almost 5 min see a huge improvement, though yes its not like how thay are claiming in the PS5 loading in just a a second vs 15 on spiderman, I don't think a PS4 Pro with a good Sata III SSD would go that far, but also we have to remind memory bandwidth and CPU counts too, some times its not even HDD\SSD related even though the SSD always improve quite a bit...

Old AMD cores even in the PC will take a huge time to load some games too no matter if they have SSD, though usually most games that take me long to load in my PC usually load a bit faster on the PS4, because its a gaming only console that is made basically to just load the game and not much else (off course depends a lot on the game since some also load way faster in the PC), and my PC is still from 2011 too so yeah...
 
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MagnesG

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I assume they will sell it for $400-500 with loss per console? I mean they business model sure too heavily-skewed at live services right now. First party games being discounted on par price with $20 indies.
 

gnmmarechal

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I resent paying for something which costs them a rounding error, and should probably have gone in the games (to say nothing of a lot of it still being p2p, and awful despite more than a decade to sort it out) as well as only getting relatively cheaper to run.

Being "cheap" is both infinitely more than free and no great consolation.
Are you telling me you don't enjoy paying for P2P multiplayer?
 

foob

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So what do you think of the next PlayStation so far? Which features do you wish it to support and do you think Sony will implement them?

:arrow: SOURCE
100% wired, microwave-free gaming (with bundled wired-capable controllers and a real 'airplane mode' toggle for all.
https://ehtrust.org/science/peer-reviewed-research-studies-on-wi-fi/

That means the choice to have no bluetooth runnng in the background at all. This was a choice that was taken away from us in the last generation consoles and it continues to this day. We can game microwave-free on PC by disabling wifi and bluetooth and plugging in a wired controller. Why can't we do that on the consoles?

Wifi/Bluetooth exposure is harmful, particularly for the young playing for long hours.
 

osaka35

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the tech is the ps4 was dated when it was put out. ps4 pro was as well. this will be bleeding edge (amd bleeding edge, in particular). and that 7nm proces, plus that refined architecture, is going to make for some 5-6x magic you're not expecting.
100% wired, microwave-free gaming (with bundled wired-capable controllers and a real 'airplane mode' toggle for all.
https://ehtrust.org/science/peer-reviewed-research-studies-on-wi-fi/

That means the choice to have no bluetooth runnng in the background at all. This was a choice that was taken away from us in the last generation consoles and it continues to this day. We can game microwave-free on PC by disabling wifi and bluetooth and plugging in a wired controller. Why can't we do that on the consoles?

Wifi/Bluetooth exposure is harmful, particularly for the young playing for long hours.
I have a few problems with that article, as it assumes a few things not in the papers they cite, like cancer from cellphones due to radio (which has been debunked well enough). Really, if radio signals (which are what wifi and bluetooth are) cause problems, people who work at radio stations should be at higher risk. unless it's only these specific frequencies, but you'd have to explain the mechanism allowing those particularl frequencies to do something and not the others. don't see this. those papers do seem legit, though all the papers i searched for showed no problems, including mothers and development of children. so at most it's contentious how it affects children and not adults. this is just a few minutes of research though, I'll do more later.

oh, and WHO and european union assume everything is a carcinogen and it has to be proven beyond a shadow of a doubt to not be in order to be removed. i think their list of non-carcinogens is less than a dozen. the european union also has a problem with gmos, so what do they know.



....but I'm all for options. over-saturation of a frequency can cause tech issues, so I agree. Should be an option.
 
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