"Sonic 3 - Angel Island Revisited" full game released

Screenshot 2019-04-06 at 16.02.21.png

Sonic 3 - Angel Island Revisited (or Sonic 3 A.I.R.) is a project by @Eukaryot to bring the original SEGA Mega-Drive/Genesis classic into the modern age for Windows PCs by natively incorporating 16:9 widescreen, new mechanics, smooth rotation, bug fixes, pixel filters, a time attack mode and more.

The project has been in development since early 2018 and uses its own custom engine written in Visual Studio to "translate" the original games source code on-the-fly which enables it to be completely faithful to the original game in regards to details like physics, whilst adding a slew of new features that would have been impossible on original hardware.

Sonic 3 A.I.R. Features said:
  • 100% accurate Sonic 3 & Knuckles physics
  • Sonic, Tails, Knuckles fully playable, including Sonic & Tails co-op
  • Widescreen display
  • Additional effects like 360° rotation
  • Optional high quality pixel filter xBRZ
  • Controller support
  • Experimental Time Attack mode
  • Many fixes and small gameplay tweaks
  • Added movement options like Tails Assist and Flight Cancel

Release trailer


The full release now includes all zones through Sonic the Hedgehog 3 (1994) and Sonic & Knuckles (1994) including all special and bonus stages.

You must already own a copy of Sonic 3 & Knuckles on Steam to play.

:arrow: Sonic 3 & Knuckles on Steam
:arrow: Project homepage
 

Tomy Sakazaki

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Would someone explain how i play this on my switch? Thanks
You can't, this is a PC "custom emulator" tailored to bring improvements on S3&K, it's different from a ROM hack.
But you can try downloading a genesis core for retroarch and emulate Sonic 3 Complete, that's actually a very good ROM hack of S3&K with lots of welcome changes.
 
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Kwyjor

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Is there something similar to this for the other 3 Sonic games?
There's Sonic 1 and 2 for iOS and Android, which uses the same Retro Engine as Sonic Mania and Sonic CD on Steam. I'm not sure why exactly those versions haven't been released for other platforms yet. There was some speculation that Nintendo somehow had exclusive rights to Sonic 1 and 2, but nothing concrete.

On that note, the 3D versions of Sonic 1 and 2 for the 3DS are apparently very good products, if you can stand 3D at all.

--------------------- MERGED ---------------------------

Isn't the S3&K Collection entirely an x86 port, and has nothing to do with the Megadrive/Genesis?
I've read that uses some of the original code, but does weird things like using m68k CPU registers as variables.
 
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GuyInDogSuit

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There's Sonic 1 and 2 for iOS and Android, which uses the same Retro Engine as Sonic Mania and Sonic CD on Steam. I'm not sure why exactly those versions haven't been released for other platforms yet. There was some speculation that Nintendo somehow had exclusive rights to Sonic 1 and 2, but nothing concrete.

On that note, the 3D versions of Sonic 1 and 2 for the 3DS are apparently very good products, if you can stand 3D at all.

I've got both of those as well as CD on Android. They were a blast to play on my Shield Portable.
 

raxadian

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[QUOTE="raxadian, post: 8583633, member: By the way, here is another Sonic 3 remake:

http://info.sonicretro.org/Sonic_3_Complete
It's not really a remake, more a romhack with a lot of time and extra features being put into it.[/QUOTE]

True, but you do not need to buy a game on steam to play it. And it should also work on a real Sega Genesis if you have a rom loader thing for it.
 
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CMDreamer

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I don't know if it's against the rules to share that information here. But if you search some rom hacks with patching instructions/info they do tell what the statistics you should use to patch with. :ninja:

A good copy of the rom would normally have a "!" in the file name. If it has anything else like "b" or "f" it's not legit.
W = stands for world, usually mean not region locked when region locked games would have J,U,E in the title to represent which region console it works for.
! = usually is the best sign of a good rom copy.
b = bad rom dump, probably due to dusty contact problems or something.
f = I assume means something was modified in the code to fix a issue, not sure if it was a rom hacker or what.

Most likely, if your rom works with ips patches with no issues, it's the proper rom. The rom I have has "(W) [!].BIN" In the name, which is a good copy.

Thanks for the info.
But when I said legally obtained, I meant dumped from a real cartridge I got some time ago. Never played any Genesis game when it was competing with SNES on the 16 bit era, so started searching for some of them and I found it by... luck?

Can't see what's wrong with asking for a hash, I'm not asking for a rom file at all, so no legal concern here.

Thanks a lot for the info anyway. Best regards.

fba0677fde9f76df93f3e98d6310d8af68b9847bde16e253d73cd4dd8134ed23 Sonic and Knuckles & Sonic 3 (W) [!].gen

Thank you!, my file matches this hash. Great news!

Someone please explain to me why Sega wont release an all in one HD Genesis Sonic compilation. Sega milks the Sonic franchise for all its worth, and yet wont capitalize on easy Sonic nostalgia.

I don't think Nintendo has ever upconverted SNES content to HD either. Seems like there's tons of games from that era which would get people interested in an HD upgrade.

Sega is not Microsucks or that lame brand owner that tried to mount the Classic console bandwheel and miserably failed at it.
Classic games should be played as they originally meant to be (as much as possible).
 

Prior22

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Thanks for the info.
But when I said legally obtained, I meant dumped from a real cartridge I got some time ago. Never played any Genesis game when it was competing with SNES on the 16 bit era, so started searching for some of them and I found it by... luck?

Can't see what's wrong with asking for a hash, I'm not asking for a rom file at all, so no legal concern here.

Thanks a lot for the info anyway. Best regards.



Thank you!, my file matches this hash. Great news!



Sega is not Microsucks or that lame brand owner that tried to mount the Classic console bandwheel and miserably failed at it.
Classic games should be played as they originally meant to be (as much as possible).


The PSX Spyro series being remade for an all in one release was a great idea. If you prefer playing the original PSX versions you can. But having a graphically superior release, in my opinion, is fantastic.

Sega should consider the same thing for all the Sonic games from the original to S&K. I'd suspect it would sell really well.
 

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