Hacking NOOB PARADISE - ask away

BFarmer1980

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Thanks for this thread!

I modded my Wii for Homebrew awhile back, but just discovered Nintendont a couple of days ago. Seems to work pretty well, but I'm still learning the ropes, and have a couple of questions.

I've read on the app's page that USB-HID controllers can be custom mapped, but I'm not sure how to do that. I managed to find a page full of ini files, and copied the code and created one for my Dualshock 4. However, I'm not sure where I'm supposed to put it. Is there a controllers folder somewhere in the app's files on the SD card?

Second question is related to this. Can a controller be mapped so that one button on the controller is equivalent to a two-button combination that a GC game used for the original controller? For example, I'm playing through Metal Gear Solid: The Twin Snakes, and where start was pause and select brought up the codec on the PS1 version, it's Start+B to pause and Start+A to bring up the codec. Can I map the buttons on my Dualshock 4 so that, say, the Options button maps to Start+B to pause and the Share button maps to Start+A to bring up the codec? It's not a deal breaker or anything but it'd be much more convenient.
 

Yan3

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Yep already did that.
Maybe bad wads

--------------------- MERGED ---------------------------

Thanks for this thread!

I modded my Wii for Homebrew awhile back, but just discovered Nintendont a couple of days ago. Seems to work pretty well, but I'm still learning the ropes, and have a couple of questions.

I've read on the app's page that USB-HID controllers can be custom mapped, but I'm not sure how to do that. I managed to find a page full of ini files, and copied the code and created one for my Dualshock 4. However, I'm not sure where I'm supposed to put it. Is there a controllers folder somewhere in the app's files on the SD card?

Second question is related to this. Can a controller be mapped so that one button on the controller is equivalent to a two-button combination that a GC game used for the original controller? For example, I'm playing through Metal Gear Solid: The Twin Snakes, and where start was pause and select brought up the codec on the PS1 version, it's Start+B to pause and Start+A to bring up the codec. Can I map the buttons on my Dualshock 4 so that, say, the Options button maps to Start+B to pause and the Share button maps to Start+A to bring up the codec? It's not a deal breaker or anything but it'd be much more convenient.
Post your question on the nintendont thread :
https://gbatemp.net/threads/nintendont.349258/
 

xenphor

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Hello, I seem to be having the common issue of not being able to load wads (specifically only tried wiiware for now) from an sd/usb location. I've looked at several different search results for this issue and don't know what else I can do.

I just modded my Wii only 2 days ago with the softmod guide so I believe everything should be up to date with the correct cios versions 249 and 250 and usb loader gx installed to homebrew channel. Gamecube and Wii games load and play fine through usb so I wanted to then get wiiware titles working. I followed these steps in usb loader gx:

set path for emunand channel folder to usb path
full nand dump to channel folder
set emunand channel to full emulation
enabled emunand in menu
used emunand wad manager to install wad

Following that, I can install a wad file (gradius rebirth) to the emunand fine, but upon launching, it will just go back to the homebrew channel. If I try to put emunand on the sdcard instead and install the game there, I just get a black screen and have to power cycle the wii. I've tried setting game IOS to either 249 or 250 in the settings but neither works. Usb loader gx by default is set to use 249 in the settings.

I'm not sure what else to do at this point, thank you.
 
Last edited by xenphor,

JoyBunny

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I have a System Menu v1.0 Wii I recently bought secondhand. I thought this my be a rare, never-updated Wii console, but I have no idea how to get a nand dump from it without hardmods. Anyone have ideas?
 

XFlak

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you can make a nand backup on a virgin wii before even installing the homebrew channel or bootmii. Inside ModMii's support folder is a file called "Casper2BootMii.bat", run it and ModMIi will save Casper and bootmii files to the right places so that you can make a nand backup directly from an exploit.

I'm not sure which exploits (if any) will work for you without having to do an update.

Edit: apparently there's plenty of demand for this so I removed my suggestion to just update
 
Last edited by XFlak,

x65943

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you can make a nand backup on a virgin wii before even installing the homebrew channel or bootmii. Inside ModMii's support folder is a file called "Casper2BootMii.bat", run it and ModMIi will save Casper and bootmii files to the right places so that you can make a nand backup directly from an exploit.

I'm not sure which exploits (if any) will work for you without having to do an update.

I'm not sure if there's a need for this kind of nand dump though, so you can just update then use ModMii as per usual to mod your wii.
I know @Trash_Bandatcoot would be interested and willing to help you dump it
 

XFlak

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@JoyBunny, if no one chimes in to suggest an exploit to launch casper/bootmii then the only way to dump this nand is with a modchip. @DeadlyFoez can assist but you would need to physically send him the Wii. Normally he charges for this service but given he wants the nand dump it's a safe bet he'll do it for free (not counting shipping).

So if/when we determine it can't be done without hardware mods, msg DeadlyFoez to work something out (if you want).
 

MaxiBash

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I have a System Menu v1.0 Wii I recently bought secondhand. I thought this my be a rare, never-updated Wii console, but I have no idea how to get a nand dump from it without hardmods. Anyone have ideas?
I know @Trash_Bandatcoot would be interested and willing to help you dump it
I'm now more after DSi nands, but holy moly, so many v1.0 Wii's started popping up in such a short time! Unfortunatly, there are no v1.0 exploits, not even LetterBomb or TwilightHacks works. The least we can do is a hardmod and dump the nand that way, but then we also must remember v1.0 is very weak.
I thought of modifying a ISO and replace the bool.elf with something like BootMii2 or Yet Another Blue Dump Mod. This does require a modchip, but it could work, since the trucha bug isn't patched.
 

chrisa1978

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Just a quick question. Are the DNS blocker servers working still on the wiiU ?. Is it safe just to use normal DNS now and allow games to be updated as normal ? I think minecraft has an online update due out very soon.

Sent from my SM-N920I using Tapatalk
 

Davve_DP

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Is there any way to have it all on the hdd
The homebrew launcher looks for the "apps" folder on your usb/sd device. So if you create a folder named "apps" and put all your homebrew apps in there it should detect it fine ( as long as it's formatted in FAT32 with 16 kilobyte clusters).

My hdd which is the only thing I have connected to my wii (no SD card) looks like this:

apps --> all my homebrew apps (e.g USB loader GX and nintendont)
controllers --> controller configurations (installed by nintendont) *this folder doesn't matter"
games --> where I have all my Gamecube games which are launched through USB loader GX using nintendont
saves --> All Gamecube memory card saves
wad --> where I put the wads I want to install
wbsf --> all my wii games installed using wii backup manager

If yo have any more questions I'm happy to help. I was just as confused as you not too long ago.
 

Agronur

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@killertaz17 its happen to all my sandisk memory products. because of this i quit using sandisk.

i have 2 problems. i have 4.3e. i am using hdmi adapter.
1. i've installed metal slug wad file to my wii. when i run it, i get no signal error on my tv but pressing home button shows me the game menu. how can i solve this.
2. i bought second hand wii controller pro. when i connect controller, black screen crash wellcomes me after a while. is this controller fail.
 

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