huh, weird. that dumper that @AnalogMan shared splits it into 2gb parts. at least it did for meThey do and I think the limit is 4 GB parts.
huh, weird. that dumper that @AnalogMan shared splits it into 2gb parts. at least it did for meThey do and I think the limit is 4 GB parts.
Dev here. Can you ask which NS functions are called to install a NSP? The exact arguments to the ns:am2 service commands are largely undocumented on switchbrew, as is what exactly the flow is to install NSP package using ns:am2.
Care to share what you found out?There available just do a better search had the same problem yesterday but found what was needed to atlest begin
Sorry if I was unclear. I wasn't referring to the public tool. I was simply stating it should be possible to split it into 4 GB files according to TX.huh, weird. that dumper that @AnalogMan shared splits it into 2gb parts. at least it did for me
Yes. 4GB is the limit but Nintendo splits their own files into 2GB parts, so I think the dev of the dumper was trying to mimic that.huh, weird. that dumper that @AnalogMan shared splits it into 2gb parts. at least it did for me
Oh, ok. You can use the Unix command "split" to choose the amount of bytes to make each segment, so it's a non-issue.Sorry if I was unclear. I wasn't referring to the public tool. I was simply stating it should be possible to split it into 4 GB files according to TX.
i think i remember seeing you around 3ds scene.. the flow is weird and has some anomalies.. but even then im trying to document a good majority of ns because why not.. would be nice to actually have a complete lib this time. Thats how this homebrew came to be, its a test bed.Dev here. Can you ask which NS functions are called to install a NSP? The exact arguments to the ns:am2 service commands are largely undocumented on switchbrew, as is what exactly the flow is to install NSP package using ns:am2.
I know you have been asked this a million times but do you plan on releasing it and if you do when do you think you will be able to release it?i think i remember seeing you around 3ds scene.. the flow is weird and has some anomalies.. but even then im trying to document a good majority of ns because why not.. would be nice to actually have a complete lib this time. Thats how this homebrew came to be, its a test bed.
I've got a good handful implemented but theres 2 in particular that are stubborn.
0/10 questionI know you have been asked this a million times but do you plan on releasing it and if you do when do you think you will be able to release it?
You are the lucky one and he will answer to you!I know you have been asked this a million times but do you plan on releasing it and if you do when do you think you will be able to release it?
Eternal September is comingJezus Christ, what is up with all these newcomers that just became a member as soon as they heard piracy became a thing on the switch and have zero knowledge about the scene in a whole and come with a while bunch of claims. Thinking that their opinion is better then people who have been on this site for years
Hmmm.Dev here. Can you ask which NS functions are called to install a NSP? The exact arguments to the ns:am2 service commands are largely undocumented on switchbrew, as is what exactly the flow is to install NSP package using ns:am2.
No.I have the feeling that on the 15th, a few more than interesting things will be released.
Hmmm.
It has to be asked, are you a gateway team member?
- says a dev but no public work.
- vigorously defends gateway at every twist and turn.
- join date almost exactly the day gateway is released.
Of course, I'm not expecting any chance you would ever confirm it ;p
please open source gw firm pls
I'd rather wait for warmboot on 3.0.0Why are people so adverse to RCM? It ain't hard to get in RCM. I see loads of people acting like RCM is a deal breaker on hacking solutions. I just don't get it. It's one of the easiest early-stage scene entrypoints I've ever witnessed.
i think i remember seeing you around 3ds scene.. the flow is weird and has some anomalies.. but even then im trying to document a good majority of ns because why not.. would be nice to actually have a complete lib this time. Thats how this homebrew came to be, its a test bed.
I've got a good handful implemented but theres 2 in particular that are stubborn.