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Dev here. Can you ask which NS functions are called to install a NSP? The exact arguments to the ns:am2 service commands are largely undocumented on switchbrew, as is what exactly the flow is to install NSP package using ns:am2.

There available just do a better search had the same problem yesterday but found what was needed to atlest begin
 
huh, weird. that dumper that @AnalogMan shared splits it into 2gb parts. at least it did for me
Sorry if I was unclear. I wasn't referring to the public tool. I was simply stating it should be possible to split it into 4 GB files according to TX.
 
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Sorry if I was unclear. I wasn't referring to the public tool. I was simply stating it should be possible to split it into 4 GB files according to TX.
Oh, ok. You can use the Unix command "split" to choose the amount of bytes to make each segment, so it's a non-issue.
 
Dev here. Can you ask which NS functions are called to install a NSP? The exact arguments to the ns:am2 service commands are largely undocumented on switchbrew, as is what exactly the flow is to install NSP package using ns:am2.
i think i remember seeing you around 3ds scene.. the flow is weird and has some anomalies.. but even then im trying to document a good majority of ns because why not.. would be nice to actually have a complete lib this time. Thats how this homebrew came to be, its a test bed.
I've got a good handful implemented but theres 2 in particular that are stubborn.
 
Last edited by Reisyukaku,
i think i remember seeing you around 3ds scene.. the flow is weird and has some anomalies.. but even then im trying to document a good majority of ns because why not.. would be nice to actually have a complete lib this time. Thats how this homebrew came to be, its a test bed.
I've got a good handful implemented but theres 2 in particular that are stubborn.
I know you have been asked this a million times but do you plan on releasing it and if you do when do you think you will be able to release it?
 
Jezus Christ, what is up with all these newcomers that just became a member as soon as they heard piracy became a thing on the switch and have zero knowledge about the scene in a whole and come with a while bunch of claims. Thinking that their opinion is better then people who have been on this site for years
 
Jezus Christ, what is up with all these newcomers that just became a member as soon as they heard piracy became a thing on the switch and have zero knowledge about the scene in a whole and come with a while bunch of claims. Thinking that their opinion is better then people who have been on this site for years
Eternal September is coming
 
Dev here. Can you ask which NS functions are called to install a NSP? The exact arguments to the ns:am2 service commands are largely undocumented on switchbrew, as is what exactly the flow is to install NSP package using ns:am2.
Hmmm.
  • says a dev but no public work.
  • vigorously defends gateway at every twist and turn.
  • join date almost exactly the day gateway is released.
It has to be asked, are you a gateway team member?
Of course, I'm not expecting any chance you would ever confirm it ;p
please open source gw firm pls
 
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Hmmm.
  • says a dev but no public work.
  • vigorously defends gateway at every twist and turn.
  • join date almost exactly the day gateway is released.
It has to be asked, are you a gateway team member?
Of course, I'm not expecting any chance you would ever confirm it ;p
please open source gw firm pls


since when does a dev need public work?

PS: gateway 4 ever, they are the best 3ds hackers that ever lived
 
Why are people so adverse to RCM? It ain't hard to get in RCM. I see loads of people acting like RCM is a deal breaker on hacking solutions. I just don't get it. It's one of the easiest early-stage scene entrypoints I've ever witnessed.
I'd rather wait for warmboot on 3.0.0
 
i think i remember seeing you around 3ds scene.. the flow is weird and has some anomalies.. but even then im trying to document a good majority of ns because why not.. would be nice to actually have a complete lib this time. Thats how this homebrew came to be, its a test bed.
I've got a good handful implemented but theres 2 in particular that are stubborn.

if you want we can take this to DM and bounce some ideas, i'm trying to get something working myself here too
 
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