Tutorial  Updated

Wii on Wii U Virtual Console: Injecting Games

Requirements:
WiiScrubber v1.40;
nfs2iso2nfs v0.5.4; it may require the Wii common Key. You can use wiiscrubber's key.bin renamed to wii_common_key.bin.
A clean rip of your Wii game;
The extracted contents of a Wii VC title for the Wii U (except the .nfs files);
-the 2 below require java to be installed-
jnustool (requires Wii U common key so you'll have to search online - hint: it begins with D7B0. Open the "config" file in notepad and paste the key inside, replacing [COMMONKEY]);
NUSpacker (must be @ihaveamac's version, requires Wii U common key as well)

Current limitations:
It's possible to use the gamepad to emulate ONLY the Classic Controller.
Wii Remote emulation is possible but there's no gyroscope or infrared commands (at least for now).
(Input emulation patches by @FIX94)

The game must be already compatible with the Classic Controller but that isn't a guarantee that it's going to work.
Here's a compatibility list: http://wiki.gbatemp.net/wiki/WiiU_VC_Wii_inject_compatibility_list

Integrity checks are still in place so only clean disc rips work.
The game iso must be pristine: untrimmed, unscrubbed and the partitions signed.
No homebrew, no mods, no wimmfi patched games until sigpatches are implemented.

Patched isos work now! Original idea by @Tock46!

Homebrew works now, even a special version of Nintendont by @FIX94

Trimmed isos still don't work, at least not isos trimmed by WiiScrubber.



HOW TO DO IT


0. Downloading a Wii VC Title
This may be illegal and I'm just telling you so you don't ever do it by mistake OK?
You can use the command line to download games' contents directly if you know the title id and title key.
I heard you can get them on a certain titlekeys site...

Once you have that, this is the command
Code:
java -jar JNUSTool.jar TITLEID TITLEKEY

NmNYbOu.png


Note: You should get a game that contains the latest revision of fw.img (r590), that's the only version supported by @FIX94's patches.
Here's some info you can use to verify that you have a good file:
Size: 1785497 bytes.
CRC32: E2F27E9B
MD5: 3CAF52A9A440EEE4F125A3AD22E305C8
SHA: A5A75EBF3164874830A1D5992495DE510AB3F74E

Now here's a list of some titles that contain the preferred fw.img (verified mostly by @fejich and @markehmus)
DONKEY KONG JUNGLE BEAT [VBXE01]
Kirby's Epic Yarn [VARE01]
Lost in Shadow [VA8E01]
Mario Strikers Charged [VBFE01]
Mario Super Sluggers [VBHE01]
Pandora's Tower [VAPE01]
PIKMIN 2 [VBTE01]
PIKMIN [VBUE01]
Resident Evil 4 Wii Edition [VBDE01]
Resident Evil The Umbrella Chronicles [VBWE01]
Rhythm Heaven Fever [VAKE01]
Sin and Punishment Star Successor [VALE01]
Super Mario Galaxy [VBKJ01]
Super Paper Mario [VBBE01]
The Legend of Zelda Skyward Sword [VANE01]
Trauma Team [VA6E01]
Wario Land Shake It [VBGE01]
WARIO WARE SMOOTH MOVES [VBVE01]





-----------------------------------------------

1. WiiScrubber
First setup WiiScrubber. Remember it needs the Wii common keys so run MakeKeyBin.exe first and do as it says.
Run it and open you iso. Right-click the UPDATE partition and select "Delete partition". Confirm.
uE02Phr.png


Now click on the + box to expand the DATA partition, then expand partition.bin.
Right click tmd.bin, select "Extract" and save it.
Do the same with ticket.bin.
jJPl3Wy.png


Rename the extracted ticket.bin to rvlt.tik
Rename the extracted tmd.bin to rvlt.tmd

Copy/move both files to the "code" folder of the Wii VC title.

Your iso is now ready and you can close WiiScrubber.


2. nfs2iso2nfs
Move your iso to the "content" folder of the Wii VC. Rename the file to "game.iso".
The content folder should contain only game.iso and the "assets" folder. Delete any nfs files that are still present.

Copy nfs2iso2nfs.exe to the content folder and run it. If everything is in place, it will begin the conversion process.
It should take around 15 minutes. Its console window will close when it's finished.
Once it ends you can delete your iso file and nfs2iso2nfs.exe (and wii_common_key.bin if it exists).
The content folder should contain only the nfs files and the "assets" folder.

Optional: You can enable Classic Controller emulation for playing using only the gamepad.
Open meta.xml (it's in the meta folder) in notepad.
Look for the line
Code:
<drc_use type="unsignedInt" length="4">1</drc_use>

replace it with
Code:
<drc_use type="unsignedInt" length="4">65537</drc_use>
and save the file.
Note that this will only work if the game supports the Classic Controller.
If it doesn't either it won't boot or you won't be able to do anything and only the gamepad's power button will work.
Here's a list of such games: https://wiki.gbatemp.net/wiki/List_of_Wii_games_compatible_with_Classic_Controller


3.NUSpacker
The final part, building the installation files.
NUSpacker requires the Wii U common key. You should find it online and then open the file "encryptKeyWith" with
notepad and paste the key inside (hint: it begins with D7B0)

It's also a command line tool so you'll have to write down the commands, or simply create a new text file,
write the command inside, save it and change the extension from .txt to .bat

I recommend copying the Wii VC folder (that contains the other 3 folders, code, content and meta) to nuspacker's folder.
That will make everything easier.

The command works like this (replace with the names of your own folders)
If you folders have spaces in their names, enclose them in quotation marks, like "Just Dance".
Code:
java -jar nuspacker.jar -in GAME_FOLDER -out INSTALATION_FILES_FOLDER

Wiait until it finishes the process.
Now just copy the folder with the installation data to the "install" folder SD card, run a CFW and install it with WUP Installer GX2!

PS: If you make a nonfunctional game, remember to uninstall it before trying again.
If you install a fiunctional game over a broken installation, it will still appear as broken.
 

Attachments

  • WiiScrubber [V-1.40 A-2009].rar
    528.8 KB · Views: 1,376
  • NUSpacker.zip
    59.6 KB · Views: 1,331
  • jnustool.zip
    99.6 KB · Views: 1,419
  • nfs2iso2nfs v0.5.4.zip
    11.3 KB · Views: 866
Last edited by piratesephiroth, , Reason: updated nfs2nfs2iso

Columbo2811

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That still does not answer my question if he uses a lan adapter. I know that online should work. :P
Well your first question was "can anyone here confirm Wimmfi working" so I just linked you to a post confirming it does. Ask the guy how he's connecting but I'm sure it'll be over wifi too.
 

ShadowOne333

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To add to your list of these working titles:-

Dead Space Extraction (Classic Control does not work)
Silent Hill Shattered Memories (Classic Control does not work)
"Newer" Super Mario Bros Wii works (Classic Control does not work cannot be patched either)
Mario Kart Wii + Wiimmfi (Classic Control works)
Super Smash Bros Brawl + Wiimmfi (Classic Control works)

All ISO's are originally EU and full & clean.
I used Wii EU Xenoblade Chronicles as my base.
I used Jnustool to download the required files.
Everything was accessed with full admin privileges.
Packed up in NUS format with my own little tool I made up.

I hope you can add these to your list :)
Just added those for you in the List :)

Also, guys, I just reworked the entire template for the compatibility list.

I added two new columns:
  • Gamepad: This column should have either Works/Issues/Doesn't work. I made this one so we can be sure if the game injected has compatibility with the Gamepad by changing the XML value to 65537 or not. Write "Issues" if the game DOES support the Classic Controller but for some reason it asks you to connect either the Nunchuck or the CCP at boot.
  • Status: Simply type Works/Issues/Doesn't work. This is the one which should let us know if the game boots up when injected or not. This one is shared with the box for the game's name, so we can easily tell which ISOs work as injections and which ones don't.
For those that have already contributed, please add the Gamepad box accordingly to let others know if the Gamepad works for said game or not. Write details if you want to in the Notes box as well.
 
Last edited by ShadowOne333,
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Somas

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Thanks to the requirement of connecting a Wiimote at startup on some games, support for the GamePad is fewer than listed for compatible classic controller games. I see some people here wasted their time with a game having this requirement and I wasted mine on Opoona. It'd be nice as a heads up to inform people about that and one of us should make a list for actual GamePad support.
 

ShadowOne333

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I thought that's still a work in progress? And some games listed mentions no support for it.
That's because I just added the column like 20 mins ago.
It's better to keep it everything in there for easy viewing as that is now the official Compatibility List for Wii VC injections.
 

Somas

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I wasn't asking for a compatibility list for injections. I was suggesting a list for CC-supported games that don't require Wiimote connectivity at startup, to be used as a reference to know which games to inject for later.
 
Last edited by Somas,

ShadowOne333

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I wasn't asking for a compatibility list for injections. I was suggesting a list for CC-supported games that don't require Wiimote connectivity at startup.
That won't be easy to do.
Some games do require you to press a button on the Wiimote first, but others like for example Baroque, failed to recognize the CCP as connected like what happened to this user:
http://gbatemp.net/threads/wii-on-wii-u-virtual-console-injecting-games.483007/page-28#post-7563685

We won't be able to tell which games ask for Wiimote at boot and which ones don't, and then which ones will be likely to be recognized as CCP by the VC without actually trying them out one by one.
That's the only way to go about it, and we can thank the odd programming the developers of each individual game made.
 
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Supster131

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Which Game did you use for injecting? Can you Post your modifications on code/app_xml and meta/meta_xml?
I used Xenoblade (US) as a base. I'm not home, so I guess I'll post them later, but I didn't really change much. All I changed was the title ID, so it wouldn't interfere with actual Xenoblade.
 

markehmus

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i dont know shit about adding my injects info to the wiki .. where is the tutorial about how to add what info i have to it ?

--------------------- MERGED ---------------------------

That won't be easy to do.
Some games do require you to press a button on the Wiimote first, but others like for example Baroque, failed to recognize the CCP as connected like what happened to this user:
http://gbatemp.net/threads/wii-on-wii-u-virtual-console-injecting-games.483007/page-28#post-7563685

We won't be able to tell which games ask for Wiimote at boot and which ones don't, and then which ones will be likely to be recognized as CCP by the VC without actually trying them out one by one.
That's the only way to go about it, and we can thank the odd programming the developers of each individual game made.
 

ShadowOne333

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i dont know shit about adding my injects info to the wiki .. where is the tutorial about how to add what info i have to it ?
There's no tutorial.
All you need to do is simply go to the starting letter of the game name you want to add.
For example R for Resident Evil, click on the "Edit" link and then simply add the information based on the Template which is at the beginning of the page:

Code:
{{ WiiU VC Wii Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | gamepad = Doesn't Work/Works/Issues | status = Doesn't Work/Works/Issues | notes = Please add a note if needed}}

You add that in between these in case there is nothing in the letter you have selected:

Code:
{{ Table Start/WiiU VC Wii Inject }}

{{ Table End }}

Or simply add what's in the code box if there are more entries already.
 

Saiklex

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There's no tutorial.
All you need to do is simply go to the starting letter of the game name you want to add.
For example R for Resident Evil, click on the "Edit" link and then simply add the information based on the Template which is at the beginning of the page:

Code:
{{ WiiU VC Wii Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | gamepad = Doesn't Work/Works/Issues | status = Doesn't Work/Works/Issues | notes = Please add a note if needed}}

You add that in between these in case there is nothing in the letter you have selected:

Code:
{{ Table Start/WiiU VC Wii Inject }}

{{ Table End }}

Or simply add what's in the code box if there are more entries already.

I dunno if I'm being completely thick, but I can't see anywhere that says edit and nor can I make an account.

I've only got one game to add though, so I'll write it up here and if someone could edit it in, that'd be great :)

{{ WiiU VC Wii Inject | name = Fire Emblem: Radiant Dawn | region = EUR | host = Xenoblade Chronicles (USA) | gamepad = Issues | status = Works | notes = Gamepad works as a WiiMote, is playable like this if you progress to the first battle, go into settings and change WiiMote to Vertical, buttons will work normally (X/Y are 1/2) but analogue sticks and L/R/ZL/ZR are not functional}}
 
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Columbo2811

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All these games work with full gamepad controller support
IMG_6211.jpg
If you'd like to add to the compatibility list. I don't have an account there myself. All the games should be recognizable by there icon but just ask if your unsure

Ps all used super Mario galaxy 2 as base
 
Last edited by Columbo2811,

ShadowOne333

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I dunno if I'm being completely thick, but I can't see anywhere that says edit and nor can I make an account.

I've only got one game to add though, so I'll write it up here and if someone could edit it in, that'd be great :)

{{ WiiU VC Wii Inject | name = Fire Emblem: Radiant Dawn | region = EUR | host = Xenoblade Chronicles (USA) | gamepad = Issues | status = Works | notes = Gamepad works as a WiiMote, is playable like this if you progress to the first battle, go into settings and change WiiMote to Vertical, buttons will work normally (X/Y are 1/2) but analogue sticks and L/R/ZL/ZR are not functional}}
Added ;)
All these games work with full gamepad controller support
IMG_6211.jpg
If you'd like to add to the compatibility list. I don't have an account there myself. All the games should be recognizable by there icon but just ask if your unsure

Ps all used super Mario galaxy 2 as base

Thanks!
I just need to know what game you used as the host (as well as its region), and what region are all of these games so I can add them to the list :)

Btw, @piratesephiroth or @Cyan, could you guys add the Compatibility List to the OP to that people can easily access to it, please?
http://wiki.gbatemp.net/wiki/WiiU_VC_Wii_inject_compatibility_list
 

Columbo2811

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Added ;)


Thanks!
I just need to know what game you used as the host (as well as its region), and what region are all of these games so I can add them to the list :)

Btw, @piratesephiroth or @Cyan, could you guys add the Compatibility List to the OP to that people can easily access to it, please?
http://wiki.gbatemp.net/wiki/WiiU_VC_Wii_inject_compatibility_list
Super Mario galaxy 2 was the euro version I injected into and I've used USA ISO for all injects. I've noticed myself using euro ISO that has given me errors. Errors being that the tool spits out install files larger than 4gb so unable to transfer to fat32 card. These errors may not be because of euro ISO could just be a bad ISO dump so decided to just use USA iso's
 

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