Controller mapping is broken with Xbox One Controller. Looks related to the trigger addition. Now as soon as I click the button, it maps to Z Axis+ (right trigger). I can't find a workaround. If I hold the left trigger it just maps to Z Axis-.
Here are my mappingNo one has this mapping issue?? Everything is working fine for your guy's controllers with triggers?
For the XOne pad users here, please post your results so we can hopefully get a patch to fix this pretty big regression (I'm forced to use the keyboard now).
Here is New Super Mario Bros U, working after some extra files put in cemu\mlc01\sys\title\0005001b\10056000\content folder thanks to Air_chandler on reedit forum at https://www.reddit.com/r/cemu/comments/41d6q5/new_ super_mario_bros_u_crashing_after_start_screen/ where you can download files.
Maybe @Exzap or @Petergov are working in DirectInput support for the next version then any Generic USB controller can work with CemuWhat? My controller isn't supported on 1.5.0?
It worked on 1.4.2! But not on 1.5.0?
My controller is a simple Generic USB Controller. Not Xbox 360 nor PS3 and other controller emulations like Xpadder or DS3 won't work.
Thanks! Just grabbed my old x360 wireless adapter and tried my X360 controller and sure enough it works fine, like yours.Here are my mapping
Thanks though. Hopefully, DirectInput will be added in the Public Version.