Emulation [RELEASE] Cemu - Wii U emulator

  • Thread starter Thread starter Exzap
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Splatoon's Battle Dojo is a lot of fun, basically only one person can see at a time, and it plays like a normal cover shooter except nobody can scale even slightly inclined surfaces.
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On another note, MKTV is just crashing here now. (white screen, 60 fps)
 
Last edited by RHY3756547,
Controller mapping is broken with Xbox One Controller. Looks related to the trigger addition. Now as soon as I click the button, it maps to Z Axis+ (right trigger). I can't find a workaround. If I hold the left trigger it just maps to Z Axis-.

No one has this mapping issue?? Everything is working fine for your guy's controllers with triggers?

For the XOne pad users here, please post your results so we can hopefully get a patch to fix this pretty big regression (I'm forced to use the keyboard now).
 
No one has this mapping issue?? Everything is working fine for your guy's controllers with triggers?

For the XOne pad users here, please post your results so we can hopefully get a patch to fix this pretty big regression (I'm forced to use the keyboard now).
Here are my mapping
11110919322e72a350abe603a032b3be.jpg
 
Last edited by icanic,
What? My controller isn't supported on 1.5.0?
It worked on 1.4.2! But not on 1.5.0?

My controller is a simple Generic USB Controller. Not Xbox 360 nor PS3 and other controller emulations like Xpadder or DS3 won't work.
 
What? My controller isn't supported on 1.5.0?
It worked on 1.4.2! But not on 1.5.0?

My controller is a simple Generic USB Controller. Not Xbox 360 nor PS3 and other controller emulations like Xpadder or DS3 won't work.
Maybe @Exzap or @Petergov are working in DirectInput support for the next version then any Generic USB controller can work with Cemu :)
That's something that is very anticipated!
 
Here are my mapping
11110919322e72a350abe603a032b3be.jpg
Thanks! Just grabbed my old x360 wireless adapter and tried my X360 controller and sure enough it works fine, like yours.

The problem seems to be so far just Xbox One controllers and not supporting their triggers properly, which prevents any kind of input mapping.
 
Maybe @Exzap or @Petergov are working in DirectInput support for the next version then any Generic USB controller can work with Cemu :)
That's something that is very anticipated!
Thanks though. Hopefully, DirectInput will be added in the Public Version.

BTW. Am I suppose to buy a receiver for my Xbox 360 Wireless Controller? I'm just curious and wanted to use my Xbox 360 as a controller for Cemu without Xpadder.
 

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