Hacking U_Tility: Update Games, NUS Grabber GUI + AutoDecrypt, LoadIine Helper, Backups,FAT32 Formats + More

Datalogger

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Well the new push you just made about 1/2 hour ago changed it a bit.

On the plus side, Xenoblade is no longer trying to re-update

But Zombi U is still thinking it needs to update after I re-boot, and a few others popped up.

Assassins Creed III: Current version: 8. Newest version available: 80
Disney Infinity 2 0: Current version: 8. Newest version available: 80
NINJA GAIDEN 3 Razors Edge: Current version: 8. Newest version available: 80
Splatoon: Current version: 16. Newest version available: 160

ZombiU: Current version: 16. Newest version available: 32


The one weird one is Zombi U.
I tried deleting everything, including the Meta folder and all the folders/files in my U_Tilitiy directory except U_Tility.exe and no matter what I do, it updates, refresh clears it and says it's up to 32, but when I restart it comes back saying it's at 16.

I look in the app.xml file and it's at 32 (0x20)
" <title_version type="hexBinary" length="2">0020</title_version> "

The others it's some sort of trailing zero issue.

-dl


Update:
Even after I delete the Meta and let U_TIlity create a new one, it's grabbing 16

Here is the version line from Meta.xlm
Code:
  <product_code type="string" length="32">WUP-U-AZUE</product_code>
  <content_platform type="string" length="32">WUP</content_platform>
  <company_code type="string" length="8">0041</company_code>
  <mastering_date type="string" length="32"></mastering_date>
  <logo_type type="unsignedInt" length="4">2</logo_type>
  <app_launch_type type="hexBinary" length="4">00000000</app_launch_type>
  <invisible_flag type="hexBinary" length="4">00000000</invisible_flag>
  <no_managed_flag type="hexBinary" length="4">00000000</no_managed_flag>
  <no_event_log type="hexBinary" length="4">00000000</no_event_log>
  <no_icon_database type="hexBinary" length="4">00000000</no_icon_database>
  <launching_flag type="hexBinary" length="4">00000004</launching_flag>
  <install_flag type="hexBinary" length="4">00000000</install_flag>
  <closing_msg type="unsignedInt" length="4">0</closing_msg>
  <title_version type="unsignedInt" length="4">16</title_version>
  <title_id type="hexBinary" length="8">000500001010DD00</title_id>
  <group_id type="hexBinary" length="4">000010DD</group_id>

I'm going to manually edit it to
<title_version type="unsignedInt" length="4">32</title_version>

and see it it accepts it...
 
Last edited by Datalogger,

Tesa

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Assassins Creed III: Current version: 8. Newest version available: 80
Disney Infinity 2 0: Current version: 8. Newest version available: 80
NINJA GAIDEN 3 Razors Edge: Current version: 8. Newest version available: 80
Splatoon: Current version: 16. Newest version available: 160

Honestly I don't know what I was thinking.. I reverted it in in 1.3.15.


I tried deleting everything, including the Meta folder and all the folders/files in my U_Tilitiy directory except U_Tility.exe and no matter what I do, it updates, refresh clears it and says it's up to 32, but when I restart it comes back saying it's at 16.

I look in the app.xml file and it's at 32 (0x20)
" <title_version type="hexBinary" length="2">0020</title_version>
I'll move away from the meta folder (again).. Thanks a lot for noticing the issue, it should be fixed in 1.3.16 (ZombiU and Xenoblade).

Does it work now correctly?
 
Last edited by Tesa,
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Tesa

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I can't seem to get savegame backup to work. It just shows my sd drive and an empty list.

After you selected your SD Card in the main tab the little checkbox in settings should be checked and you're able to create backups. The initial list is probably empty because you haven't created a backup yet! Once you press "create backup" it'll back all your savegames up into a zip file.
 
Last edited by Tesa,

Loke

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oh i see, thx for the fast reply.

Edit: Oh and thx for the amazing program! It's much easier this way =D
 
Last edited by Loke,

Garou

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Yeah, I'm having the same issue, it seems to trigger some kind of "suspicous" activity check. It came around the time where I changed how it copies files / applies patches.

Hopefully I'll find a workaround / fix for it in the next version.
just letting you know that Kaspersky also raises alert UDS: DangerousObject.Multi.Generic with your exe
nice app otherwise :)
 

Tesa

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just letting you know that Kaspersky also raises alert UDS: DangerousObject.Multi.Generic with your exe
nice app otherwise :)
Yeah, I'm using Kaspersky myself and experincing the same issue. I'll work on that issue on the next days.
 

tmactx4ever

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Link still works fine, most likely your AntiVirus blocking it.
upload_2016-1-24_19-47-20.png


it is pint from my screen
 

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