Patch isn't out yet. You'll still have to wait since almost everyone is busy with RL things. (I.E. school, work and exams)how to download????
Get this first:no problem thk for respond
So how is the texture mod going?
Its going along nicely. I would say over 50% of the replaceble attack animation textures has been replaced.
I have just uploaded some new screenshots to my dropbox share as well (https://www.dropbox.com/sh/hgvbqmj1xr1r3kk/AAB1QwoDjQCEiVo-o93OhDL_a?dl=0).
That would be for the texture mod, but it might also count for the translation project.Is that a regular site for your uploaded images for this project?
Is that a regular site for your uploaded images for this project?
Regarding texture mods, is anybody here capable perhaps making a pull request to PPSSPP that will allow for native texture dumping and replacing like in Dolphin and N64 emulators? It'd make making HD textures for PPSSPP helluva easier.Its going along nicely. I would say over 50% of the replaceble attack animation textures has been replaced.
I have just uploaded some new screenshots to my dropbox share as well (https://www.dropbox.com/sh/hgvbqmj1xr1r3kk/AAB1QwoDjQCEiVo-o93OhDL_a?dl=0).
Yes it is, when I make more screenshots I will upload them there too. The translation project has no central place for the screenshots, they are mostly in the first post of this thread (and in some other post scattered around).
Very nice images man your an artist. keep up the amazing work digital da vinci xD
We know the pseudocode for texture dumping already:
1) Insert color table data into an image (PPSSPP already knows the address of the color table, color format and number of colors)
2) Insert texture data into an image (PPSSPP already knows the address, dimensions, and bits per pixel for the texture data)
3) Save the image
I don't think it'd be that hard, but I'm not a "real" programmer so I can't do it myself. I'm also not sure when PPSPP should do those steps. Maybe in GE debugger when the texture is up?