Yet another game has been delayed as Cyberpunk 2077's release moves to September

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This week is a week of rampant delays, with another game falling victim, following the delays of the Final Fantasy VII Remake and Marvel's Avengers. Delayed from its planned launch in April is Cyberpunk 2077, one of the year's most anticipated games. CD Projekt Red, the team behind the game, believes that while Cyberpunk 2077 is fully playable, it still needs more development time, to ensure a quality release with each of its features fully realized, without bugs. This delay has set the game's release date back to September 17, 2020. Considering the fact that the game has been in development since 2012, another five months isn't that long of an extra wait comparatively.

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Subzero100

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This is actually better this way, because now people don't have to worry about buying a game that would be placed in the middle of other releases that will be coming out in the same month.
 

DANTENDO

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This is actually better this way, because now people don't have to worry about buying a game that would be placed in the middle of other releases that will be coming out in the same month.
It's not better lol cyberpunk would of been number one in the charts so what does tht tel you - and can you giv the games list thts gonna be released in September
 

FAST6191

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Good. It means that they're not overworking their developers to push the release date.

For those of you who forgot, CD Projekt Red was under fire for encouraging crunch (forcing developers to work insane hours -think "no weekend, can't see family when home since they're all asleep" shit- release deadlines rather than delaying them) a year or so ago.
Why would a delay not mean crunch? Not that I would view crunch as a bad thing (indeed the bleating about it bored more than anything -- do it or don't, and there is a reason I am not a game developer). If they were whip cracking slave drivers (that run a company people can just quit from if they wanted) then delay just means more time for more crunch.

This is actually better this way, because now people don't have to worry about buying a game that would be placed in the middle of other releases that will be coming out in the same month.
Why buy a game like this at launch? Wait a year and buy the nice game of the year edition for half the price with all the DLC and bug fixes.
 

Silent_Gunner

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Been in development for like 8 years now... by a huge studio... and they still need more time to work out bugs and stuff?:/ 5 months is too long a wait for just bugfixing, especially in today's world where we have games being released out the wazoo, it sounds more like an excuse to hide the fact they don't have something as good as they claimed at this point.

Either that, or this game's going to be cross-generational, and they're trying to optimize all versions of the games!

--------------------- MERGED ---------------------------

This game was only delayed to make a PS5 and XBSX version sadly, when even those versions won't release in September as the Consoles are due a few months later but was done so most people will either hold out for a next-gen version or double dip even

Here's to hoping that both mainstream platforms will allow digital upgrades for a small fee of some kind. I'm not sure if there's a way that it couldn't be abused 100%, but this wouldn't be a problem if games were so night and day better looking, playing, sounding, etc. compared to the previous consoles and were made exclusively for them unlike what they started doing in the transition from PS3-PS4/360-XBONE.
 

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"A delayed game is eventually good, but a rushed game is forever bad."

People being salty about delayed games have never done anything related with game development in their life.
I have done game development on many games, be it personal or with a team, with personal ones starting since I was only 8 years old, so your statement couldn't be any less true. Delayed games aren't guaranteed to be good, especially if it's delayed ports (look at a lot of Capcom's games like Monster Hunter World for PC) and rushed games aren't guaranteed to be bad either, it's not a blanket statement, it depends on the devs and whether they are bullshitting you or not. For example, KH3 development took more than a decade, yet they never bullshitted us or "delayed" the game, they knew what they were doing and waited until they had the perfect game in their minds, with as few bugs as possible, before even announcing a release date which they stuck to, when a studio announces release dates only to not keep them, you know there's more to it, studios will do anything for "hype" nowadays...
 

DANTENDO

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So... It delays until the release time frame of those new consoles?

... Why doesn't this surprise me?
For me tht wouldn't make sense - releasing a game 6 months apart is perfect for 2 different systems as lots of people would play the game twice then and could hav different trophy lists so they would buy both ps4 and ps5 thts how I would see it
 
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The two biggest titles of 2020 have now been delayed. Oh well. A late game is better than a rushed one.
Duke Nukem Forever, Too Human (an N64 game that didn't release until it was ported to the 360), Starfox Adventures (aka Dinosaur Planet on the N64), and not to mention all the delayed games that were given up on and canceled. Pishing a release date back doesn't make a game automatically better, and most release dates and subsequent delays are only done for marketing reasons. Is it a coincidence that Spring 2020 was too packed with anticipated titles? I think not. This is the second studio to shy away from that time period. It's a possibility that feature creep and thus development hell set in (good luck seeing it this year or next if that's the case lol), but I'm thinking it was purely a marketing and competition decision. They aren't confident enough that their product will wipe the floor with their competitors.
I have done game development on many games, be it personal or with a team, with personal ones starting since I was only 8 years old, so your statement couldn't be any less true. Delayed games aren't guaranteed to be good, especially if it's delayed ports (look at a lot of Capcom's games like Monster Hunter World for PC) and rushed games aren't guaranteed to be bad either, it's not a blanket statement, it depends on the devs and whether they are bullshitting you or not. For example, KH3 development took more than a decade, yet they never bullshitted us or "delayed" the game, they knew what they were doing and waited until they had the perfect game in their minds, with as few bugs as possible, before even announcing a release date which they stuck to, when a studio announces release dates only to not keep them, you know there's more to it, studios will do anything for "hype" nowadays...
To be fair, KH3 actually did have its release date moved once for marketing reasons, but they actually admitted that, unlike many others. I feel the game was still rushed and unfinished despite that, yet people still gullibly buy the "polishing" excuse lol.
 
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ThoD

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To be fair, KH3 actually did have its release date moved once for marketing reasons, but they actually admitted that, unlike many others. I feel the game was still rushed and unfinished despite that, yet people still gullibly buy the "polishing" excuse lol.
KH3 had it's release technically pushed back, it was never given a date or even a window until like half a year before release when the game was finished and was in beta testing/debugging. They had simply said they hope to have it out by 2017 or whatever they had said (too long to remember), then admitted that they gave a vague window to get people more excited, so it was good to see some honesty, but again, unlike MANY other studios nowadays, then never moved the release date after it was announced. It makes literally NO sense to announce an exact date if you aren't gonna keep it, exact dates should only be announced after the game has finished development (meaning full Beta and in beta testing/debugging), not while in development.
 
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FAST6191

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"A delayed game is eventually good, but a rushed game is forever bad."

Does this apply now every current game playing method on the market has trivial updates that any dev for them can use, and said market has also been trained to accept alpha software (here going by the moniker of early access)?

Back in the day when cavemen chiselled bits of hand encoded assembly into ROM chips that was almost certainly true (I don't think we ever had an official v1.1 version that made a bad game good for consoles that did not have easy updates, or even a v1.1 in all but name as something gets ported to the new hardware but called a sequel/deluxe version/enhanced version) but today when day 1 patch is a plausible development method I can't get there.

That is not to say it is a good plan and I would rather things be missing too many obvious oversights (the several million hour playtest that most games in turn undergo upon release is bound to shake something loose).
 

Thardus

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But at least their merch is (up to) 30% off!

But seriously, I’m okay with the delay. Maybe I’ll have a chance to finish some other games before then.
 

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