When did that happen?Gon an error on the menu the game icons are just "?" And when I try to navigate it it white screens
When did that happen?Gon an error on the menu the game icons are just "?" And when I try to navigate it it white screens
After downloading some boxarts with the updaterWhen did that happen?
Sounds like something happened to your SD card, and corrupted the ROMs.After downloading some boxarts with the updater
I'm on the dsi and 3ds theme and going to the back folder and back to DS ROMs seems to fix the issue, happens only on the first 40 ROMs, may be a bug?, also the ROMs load after going back and then again to the DS ROMsSounds like something happened to your SD card, and corrupted the ROMs.
Try replacing the ROMs.
Is the AP patch for Sideswiped present?
The game does not contain AP.Is the AP patch for Sideswiped present?
I'm on the dsi and 3ds theme and going to the back folder and back to DS ROMs seems to fix the issue, happens only on the first 40 ROMs, may be a bug?, also the ROMs load after going back and then again to the DS ROMs
Edit: Ioaded the first boot I'm the first 40s row and now it loops constantly since it white screens when the cursor is over the ? Icon
arm7 is the only CPU that can access the SD card, and requires hooking arm7 IRQ for the homebrew for SD access to work, and that does not work for all homebrew.The ramdisk thing made a lot of old DS homebrew work once more. how does it work?
EDIT: heads up about Dataram RAMDisk: if you previously saved to the sd card or another removable storage device, and don't have it plugged in when saving another img, it'll crash.
ah ok, that makes sense. neat workaround!arm7 is the only CPU that can access the SD card, and requires hooking arm7 IRQ for the homebrew for SD access to work, and that does not work for all homebrew.
By using a RAM disk, hooking IRQs is not required, thus increasing homebrew compatibility, and arm9 can read the data as if it we're an actual Slot-1 flashcard, which arm9 itself can access.
As Robz8 said, you're somehow enabling the Redshift filter.
In your .bat file you should have, like in the OP, the following text:
Code:mkpatch_b asd 1010
That means the last four characters on the line are a one (1), a zero (0), another one (1), and another zero (0).
You don't really need to understand exactly what the ones and zeroes mean, but basically each "1" is a feature you want on and each "0" is a feature you want off. It works like this:
Or if this helps you visualize it better:Code:1010 ||||_Redshift |||_Debug text ||_Trainer |_Widescreen
As long as the last digit is a zero, Redshift shouldn't be getting enabled. Is it possible your .bat file has something like "101" instead of "1010", meaning the Trainer and Redshift are enabled but widescreen is not?Code:Widescreen v v Debug text 1010 Trainer ^ ^ Redshift
Err, why are you editing the .bin file, instead of the .bat file?Thank you so much for your time and patience. I tried again both ways and all I'm getting is the orange color temperature. Kinda weird. Still no widescreen.
OMG hahahahaha where it says "open notepad" I thought it was Open it with Notepad. Give me a sec! Thank youErr, why are you editing the .bin file, instead of the .bat file?
Thank you so much. It works <3Err, why are you editing the .bin file, instead of the .bat file?
Wait theres a redshift patch.OMG hahahahaha where it says "open notepad" I thought it was Open it with Notepad. Give me a sec! Thank you
- Copy "exefs.bin" file in "sd:/gm9/out/", to the same folder as "mkpatch_b.exe".
- Rename the .bin file to "section0.bin".
- Open Notepad.
- Put this in Notepad"
--------------------- MERGED ---------------------------
Thank you so much. It works <3
It should work. What region is the ROM?So, I installed TW++ and NDS Bootstrap via the Updater, and when I try to play Zelda: Spirit Tracks, the Gearbox and Whistle are missing (ie, the AP issue). Does the built in AP Patcher not work on the Rev 1 version of the game?