If they manage to sell me on the virtues of Steam then they have the good feelings that come along with changing someone's mind or whatever. Are we not into rather metaphysical concepts at this point? Failing that forums, kind of noted for having discussions on them.
It's not really a discussion though when it just goes around and around in circles. You ask why people don't like Epic, people tell you, just for you to keep posting "but why".
As far as I can see though most of the things are trivially replicated by extant technologies that don't even require so much as a hex editor to install and configure.
A lot, but not all and certainly not with the convienace and reliablity of Steam. Lets take two that are "easily replicated"
Universal controller support
So you can use any controller you like, rather than just something that is xinput. Can you replicate it, sure, is it as convineant, no.
X360ce
xpadder
DS4windows (something like can't, can't remember the name)
joy2key
Sure some combination will get likely get it working in your game, but it's not guaranteed. Maybe it can't hook the game, why? now you have to troubleshoot that. Maybe there's an incompatablity, again, why? more hassle. Maybe the anti-cheat is blocking it, then you're fucked.
On the other, Steam controller support. Universal, set it up once and it works on every game on steam.
Maybe you don't care about messing around with other shit, but just having it work means a lot to people.
Cloud saves.
Again, sure you can manually back up to where ever. That means:
Find the save for whatever game. Some are in documents, some are in my games, some are in the game folder, others are in the Steam folder. Work out where it is and what's it called, the you can back it up. Now remember to back up your save everytime you finish. Now do it for every game you play and it quickly becomes a big hassle.
Steam.
Launch game, save is backed up when you finish.
Then there is stuff you can't replicate.
Take big picture mode.
Lots of people play on tvs now. You can kill explorer and have the system boot straight into it, just like a console. Steam is also the only storefront with 100% controller support for everything. If you can do it on keyboard/mouse, you can do it on controller. The others stores have limited if any controller support.
You can't replicate that on any other store.
People have provided me with reasons. I have yet to find any especially good though, or at least warranting of the position many find themselves in. At one point it was noted that Epic's CEO is a raging arsehole but so is every CEO and we seem to get along OK with things anyway. To go all pitchforks and torches over that, and the reasons thus far provided, seems a bit strange, as do the other reasons thus far provided. Maybe someone really does get such great value out of Steam trading cards and had talked about how they were that they are now disappointed not being able to (initially?) enjoy it.
Why does it matter if you find the reasons to warrant the position people take? No one is out to convince you.
You ask "why", no reason to think you aren't asking in good faith, you get your answer, just to be at a loss again and then keep asking, because it doesn's satisfy you.
I probably should also refer back to the earlier comment wherein I noted that that the "I'm at a loss", "explain," "tell me why", "sell me on a concept" type phrasing is an attempt to get people to think through why they hold the positions they do. It might be like when we debate religious types and "you will never get the hardcore" but if the as yet undecided get to see other lines of though then I am OK with that. That said I truly am at a loss for why you seemingly find this style of phrasing so infuriating.
People do think it through though. People know why they hold these positions, they tell you, just for you to go back to well you can sort of bodge the same with X, so it doesn't matter. Why do people hate epic. You want others to think it through, but you give Steam features a cursory glance and because you can bodge something that sorta works similar, but not as well, proclaim it's the same.
Infuriating, no. Tiresome yes. Every topic with Epic we get the same old "it's just a launcher, why people mad", hiding it behind "just asking questions and wanting people to think about it" doesn't change it.
On the final bit no idea about what, if any, otherwise DRM free game sellers allowing resale in their enforceable T&Cs. Still don't find it especially relevant, though "lose access" might be something of a red herring -- just the same as I can dump my copy of barbie horse adventures and sell it on tomorrow then one can presumably... fail to destroy a copy of the installer. While I am quite content with the honour system I imagine the most likely iteration (unless we experience some kind of free the MP3s moment again) will be some kind of ledger, though it does not have to be so. Not where we are going with this one though.
It's relevant because ,you wanted to use no reselling as stick to beat Valve with, when it's all digital sellers. Not just valve.
Lose access is releavant, because that's "reselling". Sure with physical you could make a backup and sell it on, but haven't "resold" it in that case, you've made yourself a pirate copy and sold the original. No one would argue that's right.
If all the matters to you is you can resell it and some sort of honour system. Then buy physical steam copies/codes, don't activate and use a cracked copy instead. Your free to "resell" your steam copy then and delete the cracked one afterwards.
Both are basically the same, using your "honour" system, but I think when it comes to Valve that won't satisfy you.