Homebrew Official [Release] SaveMii - Wii U/vWii savefile manager

lordelan

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I created a channel forwarder for SaveMii Mod that loads SaveMii from your Wii U menu if anyone is interested.
Must have haxchi installed or available on your SD card, and a Nintendo DS game (CFW or legit) installed on your System memory that you wii install the program into
Instructions:
1. Download the file "savemii mod (haxchi).7z" and extract the folder content (it will have 5 files in it)
2. Insert your SD card into your computer and open it up
3. on the root of your SD card, open the haxchi folder and delete the content or back it up to your computer.
4. Put the 5 files from the downloaded "savemii mod (haxchi).7z" folder, into the haxchi folder on your SD card
5. MAKE SURE YOU HAVE A DS GAME THAT YOU DON'T MIND OVERWRITING INSTALLED ON YOUR SYSTEM NAND THAT IS DIFFERENT THAN THE GAME YOU INSTALLED HAXCHI OR ANY OTHER CHANNEL FORWARDER TOO!!!! if you don't, install one (can be downloaded or legit) through WUP installer
6. Insert your SD card to your Wii U, start up your system, and start homebrew launcher
7. Start haxchi installer and select the DS game you wish to install into.
8. Make sure you are running CFW before selecting the icon.

if you run into problems, go to your SD card and make sure your folder structure looks like this for savemii:
sd:wiiu/apps/savemii_mod/savemii_mod.elf
Very nice. Thx. Would you mind writing a guide how you did that so we can make Forwarders for everything? :)
 

cagerhager

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Hope this helps!

1: download the haxchi base files

2: in the config text, set default to whatever app you want to forward too. So for instance I made one for c2w patcher and my config had this in it: default=wiiu/apps/sign_c2w_patcher/sign_c2w_patcher.elf Make sure that the path is correct. you are telling what program to start, most apps are .elf files so make sure your path directs it to the correct file.

3. in title.txt, name it whatever the app is: example: [sign c2w patcher]. doesn't need anything but the name of the program.

4. this is where it gets tempermental. for the bootdrctex.tga and boottvtex.tga and icontex.tga, you have to follow specifics from Dakota Nix (shout outs to him) to a T. Seriously, this is where shit can get messed up and the program won't run. I used the program GIMP 2.8 to edit the pics and icon. https://gbatemp.net/threads/how-to-create-edit-tga-files-for-haxchi.465027/

5. Once you have the three pics/icons and the two text files, move them into your haxchi folder on the root of your sd card. and i always delete the previous files in the haxchi folder then copy the new ones in rather than overwriting.

6. There ya have it, the files you need to copy over a DS game of choice.
 
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JakobKG

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JakobKG

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My changes and the "MOD" changes have all been pulled into the original github repo by Ryuzaki_MrL, might as well wait for him to decide it's time for a new release. Besides, I was having troubles with the freetype libraries, so my build might not be perfect. I think some of the rendering is a bit off, like things are being slightly offset on some of the screens.
 
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enricojacko

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Hello, I am not able to see the savegame for "Paper Mario: The Thousand Year Door" that I installed through Wii U USB Helper (00050000-FF384D50). The game is not listed in Wii U titles and even not in the vWii titles inside Savemii.
How can I be able to backup/restore these kind of savegames? (I need to replace my partial faulty console - graphic problems - with another one). Thanks for your help.
 

Ryuzaki_MrL

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Hello, I am not able to see the savegame for "Paper Mario: The Thousand Year Door" that I installed through Wii U USB Helper (00050000-FF384D50). The game is not listed in Wii U titles and even not in the vWii titles inside Savemii.
How can I be able to backup/restore these kind of savegames? (I need to replace my partial faulty console - graphic problems - with another one). Thanks for your help.

This is completely normal, the title is just a forwarder. Nintendon't stores Gamecube savefiles on the SD card already, under a "saves" folder.

Does anyone know how to compile this with the latest changes, since @Ryuzaki_MrL merged the latest changes from the mod and @JakobKG's changes?

For some reason I can't get savemii to work with latest devkitPPC. It compiles but stays at a black screen. I was doing a rewrite, but it's on the fridge due to lack of time.
 
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JacobM

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Does anyone know how to compile this with the latest changes, since @Ryuzaki_MrL merged the latest changes from the mod and @JakobKG's changes?

I'm pretty sure he posted a compiled version a few posts above yours. Am I missing something more recent than March? See post linked below!

Seems like I'm late to my own party here, I'll upload a .elf if GBATemp lets me.

e: Had to zip it since they don't allow .elf files, but here it is.
 

Ailuros27

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My changes and the "MOD" changes have all been pulled into the original github repo by Ryuzaki_MrL, might as well wait for him to decide it's time for a new release. Besides, I was having troubles with the freetype libraries, so my build might not be perfect. I think some of the rendering is a bit off, like things are being slightly offset on some of the screens.

I think this means that his version is linked, not the one from the GitHub. It sounds like this has just his changes as well. I may be misunderstanding, though.

--------------------- MERGED ---------------------------

This is completely normal, the title is just a forwarder. Nintendon't stores Gamecube savefiles on the SD card already, under a "saves" folder.



For some reason I can't get savemii to work with latest devkitPPC. It compiles but stays at a black screen. I was doing a rewrite, but it's on the fridge due to lack of time.
Oh. You couldn't get it to compile? I saw something about that on Discord the other day. Something about the original hello world having an include that it shouldn't have?
 

RogerTheShrubber

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Do you really mean vWii saves and not saves if Wii games injected into Wii U title VC thingy? :D
If yes, then -> Save Manager GX.

Yes I mean saves, and Save Manager GX is I only bringing up only two of the 17 titles on the vWii. I tried doing the backup on SaveMii but it won't appear on the original Wii through Save Game Manger either (I expected it wouldn't but hey, desperate times call for desperate measures).
 

Yan3

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So here’s the problem, I got watch dogs on wii u and completed it, and backed up the save with savemii, to install it and have free space, I told myself that if I would want to play again, I would just have to re install it and reinstall the save, and that’s what I did, but now the save is like protected from modification. The game can’t save over it, I can’t delete it, even the wipe data option won’t work, and I can’t move it to my USB ( it is in the nand ). I don’t want to reformat the hole console so how can I delete it ? And put back the save without doing this again ? (I can’t delete the profile save and the common save but I can delete the game and the dlc)

EDIT: damn, is it because you need to create a save before insert the old save back ? Shit, what ? Because I didn’t create a save before restoring it, could it be that ?
 
Last edited by Yan3,

lordelan

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EDIT: damn, is it because you need to create a save before insert the old save back ? Shit, what ? Because I didn’t create a save before restoring it, could it be that ?
Yep. Only solution now is to use ftpiiu everywhere but that's risky.
 

Yan3

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Yep. Only solution now is to use ftpiiu everywhere but that's risky.
Ok i’ll try. Thanks.

P.S. it should warn you of that before restoring a save.

EDIT :Can you give me the path to the saves or is obvious ?
 
Last edited by Yan3,

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