Official [Release] SaveMii - Wii U/vWii savefile manager

Discussion in 'Wii U - Homebrew' started by Ryuzaki_MrL, Apr 4, 2017.

  1. Ryuzaki_MrL
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    Member Ryuzaki_MrL Furry Addict

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    [​IMG]
    SaveMii
    Latest version: v1.2.0 (Apr 09, 2017)​

    You need to run iosuhax/mocha cfw first in order for this homebrew to work.

    This homebrew allows you to backup your Wii U and vWii savegames to the SD card and also restore them. Up to 256 backups can be made per title. Backups are stored in sd:/wiiu/backups.

    This is my first time doing Wii U stuff, so please report any issues that may occur.
    Tested with Super Mario 3D World, Freedom Planet, and Super Mario Galaxy 2.

    TODO:
    - gx2 gui (help wanted)
    - installable package (help wanted)

    Thanks:
    - @dimok, for libiosuhax and libfat for Wii U
    - @rw-r-r_0644, for lib_easy
    - dimok again, because he's awesome :3​

     
    Last edited by Ryuzaki_MrL, Apr 9, 2017
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  2. Master-Killua

    Member Master-Killua GBAtemp Regular

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    So if we restore a save game...can we load it using sysnand? (istead of cfw) or only works for cfw? (I mean restore. I know we need to use CFW for dump the save game)
    BTW Amazing work :)
     
  3. Madridi

    Member Madridi Card Collector

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    This is awesome! I will be sure to try this out when I get some free time :D

    May I suggest renaming the tool to SaveMiiU, since there already is sometching called SaveMii for the Wii. It would be better for search purposes, and well, not to create any confusion among newcomers.
     
  4. Ryuzaki_MrL
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    Member Ryuzaki_MrL Furry Addict

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    It will backup/restore the saves from/to whatever NAND you're currently in.
    You can transfer RedNAND saves to sysNAND if you backup your RedNAND saves and restore them on SysNAND, for example.
     
  5. greenDarkness555

    Newcomer greenDarkness555 Advanced Member

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    This awesome! I don't suppose this tool will work with HaxchiFW?
     
  6. Ryuzaki_MrL
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    Member Ryuzaki_MrL Furry Addict

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    HaxchiFW uses iosuhax, so it should work.
     
  7. lordelan

    Member lordelan GBAtemp Maniac

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    Finally someone made something like SaveGame Manager GX for Wii U, fantastic!
    After you implemented the multi user feature you could also look into Loadiine compatibility.
    Switching savegames between Loadiine (SD:\wiiu\saves) and sysNAND/USB is the only reason to use Saviine for me.

    A note on savegames between Loadiine and NAND:
    Every user seems to have an unique ID that starts with 8000000x and the X seems to be a random number for each user. In my case it's 4 for example and I just found out by dumping a random game's save with Saviine.
    So to implement Loadiine compatibility you just have to "map" those folders (as it has to be done with Saviine right now):
    SD:\wiiu\saves\Game [ID6]\c
    is the common folder for NAND saves
    SD:\wiiu\saves\Game [ID6]\u
    is the user folder (8000000x) for NAND saves

    I dunno how you could let your tool figure out that x (maybe just by dumping something) but once it has it it can move saves between NAND and Loadiine folders on SD without problems I guess. Hope that helped.
     
    Last edited by lordelan, Apr 4, 2017
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  8. greenDarkness555

    Newcomer greenDarkness555 Advanced Member

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    I tested it, and I'm getting a black screen when I try to launch the application. I'm on 5.5.1 U, and I'm running HaxchiFW.
     
  9. rw-r-r_0644

    Member rw-r-r_0644 GBAtemp Fan

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    Nice work! :)
     
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  10. MSco

    Member MSco GBAtemp Regular

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    Is it also possible to inject/extract savegames directly into/from a usb installed game? (Without using saviine anymore?)
     
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  11. xtreemsurf

    Member xtreemsurf GBAtemp Regular

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    I've been waiting for a program like this… Looking forward to trying it! Are the saves able to be moved to a different Wii U? Thanks!
     
  12. Felek666

    Member Felek666 redNAND hate machine // Azu-nya~

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    Nice, i was waiting for a tool like this for a [very] long time!
    Gonna test it in a second.
     
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  13. pwsincd

    Member pwsincd Garage Flower

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    does the app generate the "backup" folder ?

    if so i feel it would be better to have this is the SD root ,it would certainly assist with appstore updates / so as to be careful not to delete the backups directory
     
    Last edited by pwsincd, Apr 4, 2017
  14. Ryuzaki_MrL
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    Member Ryuzaki_MrL Furry Addict

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    Yes, it scans both mlc and usb for titles.

    Technically yes, but the user save folder would needs to be renamed for the other Wii U (at least for now).

    So how about sd:/wiiu/backups to keep the SD root "clean"?
     
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  15. julienbdes

    Member julienbdes GBAtemp Regular

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    Looking forward to this. Would be a better alternative than saviine.
    Could i somehow backup my save, put someone else save and work ? :Ô no pc need ?

    Sd clean +1
     
  16. pwsincd

    Member pwsincd Garage Flower

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    yeah i guess anywhere outside the app dir... is the backups dir auto generated ??

    — Posts automatically merged - Please don't double post! —

    also with regards to gx2 ui ... did u checkout maschells gx2 gui template ??
     
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  17. ItsKipz

    Member ItsKipz l33t hax0r

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  18. MuscleMuscleHust

    Newcomer MuscleMuscleHust Advanced Member

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    I had issues trying to get a save from "Breath of the Wild" it was on a disc.
     
  19. Ryuzaki_MrL
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    What was the issue?
     
  20. 03bgood

    Banned 03bgood Banned

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    Let me know when this works with Loadiine.
     

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