Hacking Discussion Do you think it's possible to change our Switch's serial number ?

Burorī

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I know, i'm a noob to the Switch hacking scene but after contacting Nintendo about my Switch getting banned, I was able to get some information. Usually when I contact them they tell me that they can't lift a ban on a console where the terms of service have been violated. But then there was one guy that was honest enough to tell me that he can't unban me because it's linked to my serial number (that's weird because they can unlink a 3DS NNID from a console using the serial number) So I wanna ask if it's possible to change the console's serial number that's in the console. (Please don't hate me if I say something stupid)
 

Burorī

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Too bad it can't be done, or else people who are stuck with an i-patched Switch they just bought would change their serial to a safe one, and BANG, they get an unpatched Switch and can hack it. :rofl2:
The patch isn't related to the serial number (I hope it's a joke)
 

Garou

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that's weird because they can unlink a 3DS NNID from a console using the serial number
so are you trying to get your console unbanned or simply want to unlink your nintendo account from your banned console?
if you just want to unlink it, try doing it from the nintendo account website
 

smf

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But then there was one guy that was honest enough to tell me that he can't unban me because it's linked to my serial number

What do you mean "honest enough"? They have to use some form of identifier to ban a console, might as well be the serial number (or maybe he was making it up and it's another identifier that we don't see).

There were ways to do it on previous generations of consoles, but unfortunately the hackers told everyone how to do it. Which meant that the manufacturers learnt how to prevent it.
 

blahblah

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What do you mean "honest enough"? They have to use some form of identifier to ban a console, might as well be the serial number (or maybe he was making it up and it's another identifier that we don't see).

There were ways to do it on previous generations of consoles, but unfortunately the hackers told everyone how to do it. Which meant that the manufacturers learnt how to prevent it.

Manufacturers (other than Nintendo, which uses the serial number as the unique identifier as on systems as recent as the Wii U) aren't stupid as shit. They don't need the public to tell them how not to do online security. This is very basic stuff, stuff done correctly on the original Xbox.

Nintendo has long been breathtakingly incompetent in this area, but the Switch is a step in the right direction. And the fundamentals of their system are strong enough that no one will ever unban themselves by changing the serial number, tampering with their unique certificate or anything like that.
 

smf

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Manufacturers (other than Nintendo, which uses the serial number as the unique identifier as on systems as recent as the Wii U) aren't stupid as shit. They don't need the public to tell them how not to do online security. This is very basic stuff, stuff done correctly on the original Xbox.

What about the PS3? They only fixed it after it was hacked.

I haven't had any xbox, but this link suggests they might be a little stupid https://www.businessinsider.com/how...ng-microsofts-banning-system-2012-1?r=US&IR=T
 
Last edited by smf,

Kafluke

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We really need a speculation forum. It's almost unbearable after years of the same thing.

If you're not an experienced developer with hacking skills then your "new idea" or "epiphone" is nothing more than pure in-experienced speculation.

That doesn't mean that you wont have original inspirations but you really need to research the history of the subject first and understand the subject matter.

If all this makes no sense to you then you probably are either too young to understand why people aren't going to take you seriously or too prideful to admit that you did no leg work to study the topic ahead of time.
 

blahblah

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What about the PS3? They only fixed it after it was hacked.

I haven't had any xbox, but this link suggests they might be a little stupid https://www.businessinsider.com/how...ng-microsofts-banning-system-2012-1?r=US&IR=T

Sony is also an incompetent, but the specific flaw they had - the only thing that would offer any hope to banned Switch people - is not a flaw here. And Sony never used the serial number as the online identifier, they used a different piece of data that could be used by more than one person at the same time. Until they blocked that on the backend, anyway.

Nope, that's not an actual thing, it's just bullshit + deals with account bans, not console bans.
 
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Zonark

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This is possible technically but you would be swapping the motherboard and the nand chip so its basically a new unit
 

smf

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And Sony never used the serial number as the online identifier, they used a different piece of data that could be used by more than one person at the same time. Until they blocked that on the backend, anyway.

They blocked the IDPS, which if we're being pedantic it's not "THE SERIAL NUMBER" but each console was assigned an individual one.

First people made up their own, Sony blocked it.
Then someone figured you could use one from a PSP, Sony blocked it.

All you can do now is transplant the IDPS from a dead PS3.
 

blahblah

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They blocked the IDPS, which if we're being pedantic it's not "THE SERIAL NUMBER" but each console was assigned an individual one.

First people made up their own, Sony blocked it.
Then someone figured you could use one from a PSP, Sony blocked it.

All you can do now is transplant the IDPS from a dead PS3.

It's not pedantic. It's the entire point. There is a difference between console specific unique data and a serial number. It matters. Knowing what you are talking about matters.

First Sony was moronic and did not disallow, by default, tampered with device-specific data. Modern devices have a* piece of unique data that is signed with a private key that you will never have. it is validated prior to allowing you onto the network. No playing around with that. No spoofing or altering the value or any of that. You need a real, clean, unbanned cert and a few other things and the relevant CFW patches to even try to reconnect. And you'll just get banned again anyway.

Yes, they did that too! Idiots.

*Many, but let's simplify for the purposes here
 
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smf

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It's not pedantic. It's the entire point. There is a difference between console specific unique data and a serial number.

It's completely and utterly pedantic in regards to what they call the console unique data that is banned. They could add a unique id and call it "super awesome id" if they want.

First Sony was moronic and did not disallow, by default, tampered with secure data.

I only bought up Sony because you claimed it was only Nintendo that were stupid

"Manufacturers (other than Nintendo, which uses the serial number as the unique identifier as on systems as recent as the Wii U) aren't stupid as shit."

Modern devices have a piece of unique data that is signed with a private key that you will never have. it is validated prior to allowing you onto the network. No playing around with that. No spoofing or altering the value or any of that. You need a real, clean, unbanned cert and a few other things and the relevant CFW patches to even try to reconnect.

Yes, I knew that already. What is your point?

You can sign a serial number just as easily as any other piece of data.
 
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blahblah

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It's completely and utterly pedantic in regards to what they call the console unique data that is banned. They could add a unique id and call it "super awesome id" if they want.



I only bought up Sony because you claimed it was only Nintendo that were stupid "Manufacturers (other than Nintendo, which uses the serial number as the unique identifier as on systems as recent as the Wii U) aren't stupid as shit."



Yes, I knew that already. What is your point?

If you don't get it, you don't get it. I can't make you understand.

Even Sony passes my checks. They had a few very silly errors, but ultimately they don't have the Nintendo problems. Nothing like the Wii U or the 3DS.

The point is right versus wrong. The purpose of a serial number is not to gate network access. Yeah, you can validate the integrity of the serial, but that alone doesn't fulfill Nintendo's requirements. This type of system is more complex than you seem to grasp.
 
Last edited by blahblah,

smf

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If you don't get it, you don't get it. I can't make you understand.

I do understand, it's you that has needed to be corrected. I think you're trolling now.

Even Sony passes my checks. They had a few very silly errors, but ultimately they don't have the Nintendo problems. Nothing like the Wii U or the 3DS.

Sony had some very big errors, but they fixed them. We're not talking about the Wii U or 3DS, we're talking about Switch. Nintendo have learned from their own and Sonys past mistakes. Sony learned from theirs during the PS3, we can't tell if they've repeated them in the PS4 or made new ones as you can't go online with a hacked PS4 yet.
 
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