Homebrew Pokemon Virtual Console Patches (Debug Menu, Speed Up, Full Screen)

LooneyNoons

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Thanks for the reply. Yes, I did, but still doesnt create the titles folder. Maybe I should reinstall luma?

I don't think that's the problem. I also don't had a titles folder, so I created it by myself and everything works. Maybe check if you have used the right title ID? What game do you want to use?
 

SICKNOSIS

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Thanks for these patches. Would Pokemon Fire Red work with the speed patch? Or is there any other way to increase the speed or add frame skip option for gba games?

Thanks
 

Helix Fossil

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Thanks for these patches. Would Pokemon Fire Red work with the speed patch? Or is there any other way to increase the speed or add frame skip option for gba games?

Thanks

No, this is for the gen 1 and 2 Pokemon games, specifically their VC emulators. GBA games are run natively, the 3DS reboots into "GBA mode" when you launch a GBA game.
 

SICKNOSIS

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No, this is for the gen 1 and 2 Pokemon games, specifically their VC emulators. GBA games are run natively, the 3DS reboots into "GBA mode" when you launch a GBA game.

Oh okay thanks. I've got Pokemon Yellow working but Pokemon Crystal don't working for me. Could someone let me know the titleid for Crystal EU? That's the only thing I can think of which is wrong as yellow works fine

Thanks
 

dman1987

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How does the button repeat work?

I'm playing Red, facing Gary at Nugget Bridge. Used Rage with my Charmeleon on his Pigeotto that Sand-Attacked me twice, then took him out. I'm now facing his Abra who is using Teleport, not working, then Rage which is missing every single time. I want to have the button repeat on so I don't have to keep hitting A over and over until the attack hits.

Mind you, I've been doing it for 10 minutes straight and I don't think my PP is going down... So maybe I'm in an eternal loop. I haven't saved my game since Pewter City Gym, :rofl2:
 

Kigiru

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Rage move in Gen 1 is a horrible thing and never use it - It locks you, never runs out of PP and thanks to a bug after miss its accuracy drops to 1/255.
 

BOBdotEXE

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Awesome Patches!
That full width takes me right back to the Old GBA days,
Some people hated wide mode, but I used it all the time.


--
Also, since no one seems to be posting the ID's I'll list mine:

USA Pokemon red [eshop-English]: 0004000000171000
USA pokemon Crystal [eshop-English]:0004000000172800
 
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Steinyamite

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Hey!

A few days ago, I was digging through a VC disassembly and found what looked like a debug menu. I'm not the first person to find these, but I had never seen it before and decided to make some patches for it.

The best use for this is being able to speed up or slow down virtual console games. You can download the patches below. :)

Patches:
- Full Width Screen
- Touch bottom screen for debug menu
- Touch bottom Screen for debug menu, and have `Emulator Speed` patched to have a max of 10 (regular is 4)

EDIT: If you want full width and the speed 10 debug menu in one patch, LooneyNoons has combined them into one patch that you can download here.

Usage:
To use these patches, you'll need the latest Luma CFW.
1. Download the zip file below
2. Pick out a patch you want to use and rename it to code.ips
3. Place your code.ips in '/luma/titles/<title id>/code.ips'
- Your title id will be different depending on the game you wish to use this patch for

Notes:
- Gen 1 and Gen 2 virtual console games have different patches - do not mix them up
- Gen 1 games are Red, Blue, and Yellow
- Gen 2 games are Gold, Silver, and Crystal
- I have not tested them for all regions, but they should work
- These should only work for Pokemon virtual console games

Have fun! :D

Hey so when I go to /luma/titles/ the titles for any of the pokemon games don't appear. I made sure to open them and create save files. Any ideas why they aren't showing up?
 

ManuelKoegler

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Create them yourself... they're not supposed to appear "magically" :)

Can I just recommend everyone to make use of Lasagna? It’ll automatically create folders of all your games (that have save files), so no having to bother with Title ID’s yourself, and it’s a convenient way to manage patches on the 3DS itself, can easliy activate and deactivate desired patches with no need for a pc there.


Sent from my iPhone using Tapatalk
 

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