Homebrew [RELEASE] BootAnim9 - Custom boot animations for your 3DS!

Status
Not open for further replies.

Dexter

Member
Newcomer
Joined
Sep 21, 2015
Messages
22
Trophies
0
Age
36
XP
108
Country
Poland
Change the name of arm9loaderhax.bin from BootAnime9.zip to arm9leaderhax_si.bin and put it to the root of the SD card. Also put the arm9loaderhax.bin from Luma3DSv6.6.7z (important) to /anim/ and change the name to arm9payload.bin

For some reason the latest arm9loaderhax.bin from LumaUpdater does not work every time.
 

BlueFox gui

SOMEONE
Member
Joined
Feb 4, 2016
Messages
2,962
Trophies
1
Age
24
Location
NAS TERRAS DE HUE BR
XP
3,165
Country
Brazil
Change the name of arm9loaderhax.bin from BootAnime9.zip to arm9leaderhax_si.bin and put it to the root of the SD card. Also put the arm9loaderhax.bin from Luma3DSv6.6.7z (important) to /anim/ and change the name to arm9payload.bin

For some reason the latest arm9loaderhax.bin from LumaUpdater does not work every time.
i need to MOVE or COPY the file from root to anim folder?
 

Dexter

Member
Newcomer
Joined
Sep 21, 2015
Messages
22
Trophies
0
Age
36
XP
108
Country
Poland
MOVE.

It should look like:

OK:
SDCARD:/arm9loaderhax_si.bin
SDCARD:/anim/arm9payload.bin

WRONG:
SDCARD:/arm9loaderhax.bin
SDCARD:/arm9loaderhax_si.bin
SDCARD:/anim/arm9payload.bin
 
Last edited by Dexter,

CyberMario

Well-Known Member
Newcomer
Joined
Jan 10, 2016
Messages
87
Trophies
0
Location
???
XP
191
Country
United States
NOTE: Requires screen init arm9loaderhax - if you have a newer stage2 try renaming it to "arm9loaderhax_si.bin".

How to install
Place the downloaded/compiled payload in root and place the payload to chainload as "/anim/arm9payload.bin".

It also supports loading BootCTR9 - just drop "arm9bootloader.bin" into the SD card root as well as its configuration file and you're good to go. Please note that BootCTR9 will only load if neither "arm9payload.bin" nor "luma.bin" exist.

Your word choice is a little vague and confusing. Your download has a payload and arm9 uses another payload. So which payload are you referring to in your directions? I suggest you rename your custom payload as "anim-arm9haxloader" and then tell us to rename it to "arm9haxloader" in your directions as the final step so we have a better sense of how to organize these files.

I already messed up my configuration. Now to take the SD out of the N3DS...
 

Docmudkipz

Novice
Member
Joined
Mar 16, 2016
Messages
327
Trophies
0
Location
Staring at my computer case's window
XP
297
Country
United States
Your word choice is a little vague and confusing. Your download has a payload and arm9 uses another payload. So which payload are you referring to in your directions? I suggest you rename your custom payload as "anim-arm9haxloader" and then tell us to rename it to "arm9haxloader" in your directions as the final step so we have a better sense of how to organize these files.

I already messed up my configuration. Now to take the SD out of the N3DS...

Place the downloaded/compiled payload in root and place the payload to chainload as "/anim/arm9payload.bin".

Not sure how much more clear this can be. You put the downloaded arm9loaderhax.bin at root and rename your old one to arm9payload.bin and put it in the anim folder. Not sure what's so hard about that.
 

CyberMario

Well-Known Member
Newcomer
Joined
Jan 10, 2016
Messages
87
Trophies
0
Location
???
XP
191
Country
United States
Not sure how much more clear this can be. You put the downloaded arm9loaderhax.bin at root and rename your old one to arm9payload.bin and put it in the anim folder. Not sure what's so hard about that.

Looking closer now, I did two things wrong. I misnamed the payloads like you mentioned. And it's Luma. Not sure what that changes exactly...
 

Docmudkipz

Novice
Member
Joined
Mar 16, 2016
Messages
327
Trophies
0
Location
Staring at my computer case's window
XP
297
Country
United States
Looking closer now, I did two things wrong. I misnamed the payloads like you mentioned. And it's Luma. Not sure what that changes exactly...
The luma thing is a bit old iirc, but it did things to prevent Luma from soft resetting into ba9, assuming you're using Luma. The BootCTR9 thing is completely self explanatory and if you dont use bootctr9 then dont even worry about it.
 

CyberMario

Well-Known Member
Newcomer
Joined
Jan 10, 2016
Messages
87
Trophies
0
Location
???
XP
191
Country
United States
Even with simple instructions I can't get this work. I black screen on every time I try to boot.

Below is how my files look. Maybe you see something I don't see.
7926f3e6770abefde64129d22cc34598.png

f7292b3c6b1f3ff67c9ac4a3af2d026b.png

bc61ed3989a9d3168fe62b3d37fedf36.png
 

lonewolf08

Well-Known Member
Member
Joined
Feb 4, 2016
Messages
427
Trophies
0
Age
33
XP
315
Country
United States
Even with simple instructions I can't get this work. I black screen on every time I try to boot.

Below is how my files look. Maybe you see something I don't see.
7926f3e6770abefde64129d22cc34598.png

f7292b3c6b1f3ff67c9ac4a3af2d026b.png

bc61ed3989a9d3168fe62b3d37fedf36.png
You need to have screen init a9lh, so if you have an old one installed it may not have it, if you done it recently then rename arm9loaderhax.bin on root to arm9loaderhax_si.bin
 
  • Like
Reactions: Wolfvak

CyberMario

Well-Known Member
Newcomer
Joined
Jan 10, 2016
Messages
87
Trophies
0
Location
???
XP
191
Country
United States
You need to have screen init a9lh, so if you have an old one installed it may not have it, if you done it recently then rename arm9loaderhax.bin on root to arm9loaderhax_si.bin

I'm using the Luma3DS CFW a9lh. So, I guess renaming to arm9loaderhax_si.bin is the way to go? I also have the option in Luma to use a custom path for the Luma3DS payload.
 

Wolfvak

nyaa~
OP
Member
Joined
Oct 25, 2015
Messages
918
Trophies
1
XP
3,486
Country
Uruguay
Even with simple instructions I can't get this work. I black screen on every time I try to boot.

You're obviously using the wrong files. The arm9loaderhax.bin on root is supposed to be between 15 and 25 kB. You forgot to copy the binary from the redistribution zip to the SD card root.
 
Last edited by Wolfvak, , Reason: opera mobile

CyberMario

Well-Known Member
Newcomer
Joined
Jan 10, 2016
Messages
87
Trophies
0
Location
???
XP
191
Country
United States
You're obviously using the wrong files. The arm9loaderhax.bin on root is supposed to be between 15 and 25 kB. You forgot to copy the binary from the redistribution zip to the SD card root.

I did do that originally. Those were screenshots of me using the backup arm9hax so I can get my 3DS to boot up again.
 

Wolfvak

nyaa~
OP
Member
Joined
Oct 25, 2015
Messages
918
Trophies
1
XP
3,486
Country
Uruguay
Alright, news time:

I managed to add some stuff like screen init and code correctness™ to BAX. I've asked @stijntje51 to test it for me and found a bit of an oddity - the exception handler wasn't getting triggered properly.

So, why am I writing this? Well, I need help with testing, that's why. If you have a couple of free minutes and want to help out, please download and compile https://github.com/Wolfvak/BootAnim9/tree/bax. If you use git, remember to switch the branch with "git checkout bax".

I'll post a screenshot of what's it supposed to look like and in case that you don't get the same result as I do, please post a picture here. Thanks!

UBhETSZ.jpg

Higher quality pic:
n8PvmD8.png
Keep in mind that the value after "PRNG returned <X>" will always be different.
In the event that your build throws a different result than either of the above, please post here the result, what system it is, how are you running it (as in, a9lh version) and any other details you can.
 
  • Like
Reactions: CyberMario

lonewolf08

Well-Known Member
Member
Joined
Feb 4, 2016
Messages
427
Trophies
0
Age
33
XP
315
Country
United States
If someone can send me the compiled test branch I can test if after I eat. I don't have the environment to compile nor do I know how to set it up.
 
Status
Not open for further replies.

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • AncientBoi @ AncientBoi:
    ooowwww a new way for me to beat NFS 510 :D @SylverReZ
    +1
  • SylverReZ @ SylverReZ:
    @AncientBoi, Yeah, believe you can do PSP games as well. But a Pi5 is much powerful in comparison.
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    Not sure about other models of Pi4 but the Pi 4 B with 8GBs OCed to 2Ghz handles PSP really great except like 1 game I found and it is playable it just looks bad lol Motor Storm Arctic something or other.
  • Psionic Roshambo @ Psionic Roshambo:
    Other games I can have turned up to like 2X and all kinds of enhancements, Motorstorm hmmm nope 1X and no enhancements lol
  • Veho @ Veho:
    Waiting for Anbernic's rg[whatever]SP price announcement, gimme.
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    I will admit that one does seem more interesting than the usual Ambernic ones, and I already liked those.
  • Veho @ Veho:
    I dread the price point.
    +1
  • Veho @ Veho:
    This looks like one of their premium models, so... $150 :glare:
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    To me that seems reasonable.
  • Psionic Roshambo @ Psionic Roshambo:
    I mean since basically all the games are errmmm free lol
  • Veho @ Veho:
    I mean yeah sure but the specs are the same as a $50 model, it's just those pesky "quality of life" things driving up the price, like an actually working speaker, or buttons that don't melt, and stuff like that.
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    I think all in my Pi 4 was well north of 200 bucks 150ish for the Pi 4 the case the fancy cooler, then like 70 for the 500GB MicroSD then like 70 for the Xbox controller. But honestly it's a nice set up I really enjoy and to me was worth every penny. (even bought more controllers for 2 or 4 player games.) hmmm have never played any 2 player games yet :(
  • Veho @ Veho:
    Yeah that's what I hate about the RPi, it's supposedly $30 or something but it takes an additional $200 of accessories to actually turn it into a working something.
  • Psionic Roshambo @ Psionic Roshambo:
    yes that's the expensive part lol
  • Veho @ Veho:
    I mean sure it's flexible and stuff but so is uremum but it's fiddly.
  • Psionic Roshambo @ Psionic Roshambo:
    Yeah a lot of it I consider a hobby, using Batocera I am constantly adjusting the collection adding and removing stuff, scraping the artwork. Haven't even started on some music for the theme... Also way down the road I am considering attempting to do a WiiFlow knock off lol
  • Veho @ Veho:
    I want everything served on a plate plz ktnx, "work" is too much work for me.
  • Veho @ Veho:
    Hmm, with that in mind, maybe a complete out-the-box solution with all the games collected, pacthed and optimized for me would be worth $150 :unsure:
  • Psionic Roshambo @ Psionic Roshambo:
    Yeah it's all choice and that's a good thing :)
  • Bunjolio @ Bunjolio:
    animal crossing new leaf 11pm music
  • Bunjolio @ Bunjolio:
    avatars-kKKZnC8XiW7HEUw0-KdJMsw-t1080x1080.jpg
    wokey d pronouns
  • SylverReZ @ SylverReZ:
    What its like to do online shopping in 1998: https://www.youtube.com/watch?v=vwag5XE8oJo
    SylverReZ @ SylverReZ: What its like to do online shopping in 1998: https://www.youtube.com/watch?v=vwag5XE8oJo