Hacking Loadiine GX2

  • Thread starter Cyan
  • Start date
  • Views 2,476,345
  • Replies 6,197
  • Likes 132

BurningDesire

Well-Known Member
Member
Joined
Jan 27, 2015
Messages
4,999
Trophies
1
Location
Behind a screen reading news
XP
4,885
Country
United States

Supster131

(づ。◕‿‿◕。)づ *:・゚✧
Member
Joined
Jan 19, 2016
Messages
3,315
Trophies
1
Location
My Computer
XP
2,758
Country
United States
  • Like
Reactions: BurningDesire

Vahkiti

Well-Known Member
Member
Joined
Oct 7, 2009
Messages
114
Trophies
1
Age
32
Location
Canadialand
Website
www.youtube.com
XP
397
Country
Canada
I have one question:

Seeing how Loadiine is able to load Virtual Console titles too (and injected ones also), I was wondering if we could have an option to stretch the image to fit the entire screen?
Having the original 4:3 output tends to be a nuance in certain titles, mostly N64 and DS, since some N64 games do have Widescreen native settings in-game, but seeing how Nintendo locked the damn resolution, we cannot enjoy such wonder.

I did manage to change the DS resolution by changing the "configuration_cafe.json" file with the following code almost at the end:
  • Code:
    {
                        "screen": [
                            {
                                "source": "upper",
                                "rotation": 0,
                                "size": "1280 720",
                                "target": "tv",
                                "position": "0 0"
                            },
                            {
                                "source": "lower",
                                "rotation": 0,
                                "size": "854 480",
                                "target": "drc",
                                "position": "0 0"
                            }
                        ],
                        "desc_string_id": "VCM_LAYOUT_10_EXPLANATION",
                        "background": [
                            {
                                "position": "0 0",
                                "rotation": 0,
                                "resource": "//content_dir/assets/textures/tvback.png",
                                "target": "tv",
                                "size": "1280 720"
                            },
                            {
                                "position": "0 0",
                                "rotation": 0,
                                "resource": "//content_dir/assets/textures/drcback.png",
                                "target": "drc",
                                "size": "854 480"
                            }
                        ],
                        "name_string_id": "VCM_LAYOUT_10_NAME"
    }
    That code changes the screen setting for Upper Screen in TV and Lower Screen in Gamepad to fill the entire screen.
    The important part there is changing the "upper" part to 1280x720 (TV res) and the "lower" to 854x480 (Gamepad's res).
    It originally had offsets and different resolutions to match the original DS ones.
Unfortunately, the N64 doesn't have anything of that sort, and I'm afraid the resolution is locked up inside the RPX file.

How feasible would an option to change the output setting be in Loadiine?

A bit late to the party on this one, but is it possible to have both screens displayed on the TV, but only one on the gamepad? Every attempt I've made to do this with the provided Json file have crashed, regardless of validity.
 

darkangel84

Active Member
Newcomer
Joined
Aug 2, 2011
Messages
39
Trophies
1
Age
39
Website
Visit site
XP
2,120
Country
Italy
I've an idea for the DS Virtual Console to use with loadiine...

- user make a folder with zipped nds backups
- user copy a ds vc game to wiiu/games
- loadiine instead of showing this game show a "nds vc" item
- loadiine show a list of the files from nds backups folder
- user choose a nds game from the list
- loadiine copy the chosen game zip to wiiu/games/dsgame/content/0000/rom.zip before start the game
- loadiine start the game

doing so we can load any ds backup and in the save folder every save/state is different

what do you think? ^^
 
  • Like
Reactions: ShadowOne333

BurningDesire

Well-Known Member
Member
Joined
Jan 27, 2015
Messages
4,999
Trophies
1
Location
Behind a screen reading news
XP
4,885
Country
United States
I've an idea for the DS Virtual Console to use with loadiine...

- user make a folder with zipped nds backups
- user copy a ds vc game to wiiu/games
- loadiine instead of showing this game show a "nds vc" item
- loadiine show a list of the files from nds backups folder
- user choose a nds game from the list
- loadiine copy the chosen game zip to wiiu/games/dsgame/content/0000/rom.zip before start the game
- loadiine start the game

doing so we can load any ds backup and in the save folder every save/state is different

what do you think? ^^
I think you should learn to code or Dimok should get on it! I love it ^^
 

darkangel84

Active Member
Newcomer
Joined
Aug 2, 2011
Messages
39
Trophies
1
Age
39
Website
Visit site
XP
2,120
Country
Italy
I think you should learn to code or Dimok should get on it! I love it ^^
I'm a programmer but i've no spare time :/
I know that it works 'cause i've tested my theory with manual steps today.

We can also edit the emulator setting to customize how the ds screen are shown on tv or gamepad screen.
 

Attachments

  • clipimage.jpg
    clipimage.jpg
    66.5 KB · Views: 272

Jakic007

Well-Known Member
Newcomer
Joined
Feb 17, 2015
Messages
99
Trophies
0
Age
26
XP
406
Country
Croatia
Is it possible to use microSD 128 GB card with adapter? And is it possible to run loadiine on 5.5.1. without internet connection?

Sent from my ONE A2003 using Tapatalk
 

N28582R

Well-Known Member
Newcomer
Joined
Apr 30, 2016
Messages
60
Trophies
0
XP
289
Country
Gambia, The
Is it possible to use microSD 128 GB card with adapter? And is it possible to run loadiine on 5.5.1. without internet connection?

Sent from my ONE A2003 using Tapatalk
I think it's possible to use a microSD card 128GB that is formatted to FAT32.
You can launch Loadiine without a internet connection but you will still need a network connection.
 
Last edited by N28582R,

Jakic007

Well-Known Member
Newcomer
Joined
Feb 17, 2015
Messages
99
Trophies
0
Age
26
XP
406
Country
Croatia
How to have network connection without internet connection? I want to use my Wii U when I go on holiday but I don't have internet access there so I don't know how to boot loadiine?

Sent from my ONE A2003 using Tapatalk
 

ShadowOne333

QVID PRO QVO
Editorial Team
Joined
Jan 17, 2013
Messages
12,200
Trophies
2
XP
33,878
Country
Mexico
I'm a programmer but i've no spare time :/
I know that it works 'cause i've tested my theory with manual steps today.

We can also edit the emulator setting to customize how the ds screen are shown on tv or gamepad screen.
Havig an option to stretch the image or even enable the filters and scaling for DS titles in Loadiine would be neat!
 

N28582R

Well-Known Member
Newcomer
Joined
Apr 30, 2016
Messages
60
Trophies
0
XP
289
Country
Gambia, The
How to have network connection without internet connection? I want to use my Wii U when I go on holiday but I don't have internet access there so I don't know how to boot loadiine?

Sent from my ONE A2003 using Tapatalk
You can host the exploit without a internet connection but you'll need to host it in a local network. (Like creating a accesspoint with android and host the files there.)
 
Last edited by N28582R,

wimpykid456

New Member
Newbie
Joined
Aug 19, 2015
Messages
2
Trophies
0
Age
33
XP
49
Country
United States
Heyo, you guys know if there's any way to change the native resolution of N64 VC games in Loadiine? I figured it was technically possible since every common emulator can do this.
 

wowwow

Active Member
Newcomer
Joined
Sep 20, 2009
Messages
43
Trophies
0
XP
654
Country
United States
is there a way to use loadiine to dump a system save file with saviine?
i have a hyrule warriors save i want to dump but that game was lent by a friend, so i dont have the disk
 

Kourin

Touhou Maniac
Member
Joined
Jan 24, 2016
Messages
1,018
Trophies
0
Age
28
Location
Ripple Star
XP
1,236
Country
Australia
I've got Twilight Princess HD downloaded but the load times are awful, like 10-15 seconds between areas.
Is there any way to fix this completely or at least make things load somewhat quicker?
I think the game might be a US copy and I'm using a EUR console though, so if there's something I can do there I'm not sure.
 

Supster131

(づ。◕‿‿◕。)づ *:・゚✧
Member
Joined
Jan 19, 2016
Messages
3,315
Trophies
1
Location
My Computer
XP
2,758
Country
United States
I've got Twilight Princess HD downloaded but the load times are awful, like 10-15 seconds between areas.
Is there any way to fix this completely or at least make things load somewhat quicker?
I think the game might be a US copy and I'm using a EUR console though, so if there's something I can do there I'm not sure.
Depends on the SD card really.
Also make sure you formatted it to 32KB or 64KB of allocation size.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    SylverReZ @ SylverReZ: @OctoAori20, Thank you. Hope you're in good spirits today like I am. :)