So I installed A9LH,and WTF the speed oO
It's very fast for boot oO
MasterRace
Welcome
It's very fast for boot oO
MasterRace
Welcome
4.2 has agb_firm patch! GBA title works fine on my 10.7 sysnand. Delete old patched firmware and try again.Shouldn't aureinand 4.2 have agb_firm patching? all of my gba games give the error has occured screen.
Master boot and master cfw race with Aurora!So I installed A9LH,and WTF the speed oO
It's very fast for boot oO
MasterRace
Welcome
I know I saw this somewhere in this thread, I don't want to have to go through all the pages.
How do I (I guess) Allocate memory on the SD Card to make the 3DS boot faster? 64kb of space is what I remember people talking about.
That's just one answer. There is speculation that formatting your SD card to 64KB clusters helps load times. But I myself haven't been able to figure this out either. Would be cool if someone could figure out how to do this and to see if it actually is faster.Hold select at boot
"Use pre-patched FIRMs": If you wish to have a slightly faster boot at the expense of up to 3 MBs of SD space, you can enable this setting.
http://gbatemp.net/index.php?threads/420787/I'm trying to compile the source code, but the following problem occurs . what am I doing wrong?
That's just one answer. There is speculation that formatting your SD card to 64KB clusters helps load times. But I myself haven't been able to figure this out either. Would be cool if someone could figure out how to do this and to see if it actually is faster.
It's not that easy. I have a 128GB card and requires a program to format. Formatting secondary partition (Storage) renders the entire SD card unreadable by windows although the Emunand is still picked up by my N3DS.Make a backup of your SD card and format using 64KB cluster size. Then copy your crap across and see if there's a difference.
You don't really need (an A9LH fork with) screen-init with AuReiNAND, since its boot manager includes screen init.What's the difference between noscreeninit and screeninit? I have no idea if I even use screeninit, or if I don't need it. Could someone explain? Thank you.
You don't really need (an A9LH fork with) screen-init with AuReiNAND, since its boot manager includes screen init.
You don't really need (an A9LH fork with) screen-init with AuReiNAND, since its boot manager includes screen init.
I just got a9lh working with Plailect's guide, is there any benefit to switching to
Aurora's noscreeninit version?
You can change the brightness, no flickering during boot (without splash)...I just got a9lh working with Plailect's guide, is there any benefit to switching to
Aurora's noscreeninit version?
No flickering on boot, closer to stock behavior, possibly saves some wear on the screen and/or backlight circuitry.I just got a9lh working with Plailect's guide, is there any benefit to switching to
Aurora's noscreeninit version?
Aurora has updated the noscreeninit arm9loaderhax again 16hours ago just noticed this;
https://github.com/AuroraWright/arm9loaderhax/commit/dc00fe0c9386a78ba1fee5b3dbe8328d07c2aad8
Anyways, here it is;
Commits on Apr 6, 2016
@AuroraWright
Clean-up
AuroraWright committed 16 hours ago
Update: I have tested this latest update on my 3DS, all working great! Thank you Aurora