Hello Comrades.
There I present to you my glorious theory about the future of the Wii U and why it's not possible for it to succeed.
Let us first look at sales of previous Nintendo console sales before the Wii:
NES: 62 million
SNES: 49 million
N64: 33 million
GameCube: 22 million
Before the Wii, Nintendo did not target the super casual gamers. Therefore, these numbers represents the true core Nintendo fans. The number of Nintendo fans have been going down over the years.
For the Wii, Nintendo targets the super casual gamers.
Wii: 100 million
However, I know for a fact that over 80% those 100 million people are super causual. Why you ask me? I tell you. Let's see the sales of core Wii games.
Mario Galaxy: 12 million
Super Smash Bros Brawl: 11 million
Zelda Skyward Sword: 3.5 million
Zelda Twlight Princess: 5.8 million
Metroid Prime 3: 1.3 million
Now, just tell me. If 100 million people own Wii, why is there not even close to 20 million copies sold of ANY core Nintendo game? Because most people who buy Wii got it for Wii Fit or Wii Party. Super casual people, not Nintendo fans.
Now keep in mind, the number of core Nintendo fans is even smaller than the GameCube due to the decreasing trend. If you extend the trend ignoring the Wii, there's only about 12 million total core Nintendo fans to buy the Wii U at this moment in time.
Now, you may be wondering where that about the super casual gamers are? Well, let me tell you
1) They are okay with the Wii they own and don't care to upgrade
2) They don't know the Wii U exist because they super causal and Nintendo doesn't do good marketing
3) They moved on to smartphones and tablets
4) Nintendo hasn't been targeting the super causal market with the Wii U anyway
Therefore, the Wii U is failing because it's not possible for it to not fail. There's only about 12 million people still left to buy the system.
There I present to you my glorious theory about the future of the Wii U and why it's not possible for it to succeed.
Let us first look at sales of previous Nintendo console sales before the Wii:
NES: 62 million
SNES: 49 million
N64: 33 million
GameCube: 22 million
Before the Wii, Nintendo did not target the super casual gamers. Therefore, these numbers represents the true core Nintendo fans. The number of Nintendo fans have been going down over the years.
For the Wii, Nintendo targets the super casual gamers.
Wii: 100 million
However, I know for a fact that over 80% those 100 million people are super causual. Why you ask me? I tell you. Let's see the sales of core Wii games.
Mario Galaxy: 12 million
Super Smash Bros Brawl: 11 million
Zelda Skyward Sword: 3.5 million
Zelda Twlight Princess: 5.8 million
Metroid Prime 3: 1.3 million
Now, just tell me. If 100 million people own Wii, why is there not even close to 20 million copies sold of ANY core Nintendo game? Because most people who buy Wii got it for Wii Fit or Wii Party. Super casual people, not Nintendo fans.
Now keep in mind, the number of core Nintendo fans is even smaller than the GameCube due to the decreasing trend. If you extend the trend ignoring the Wii, there's only about 12 million total core Nintendo fans to buy the Wii U at this moment in time.
Now, you may be wondering where that about the super casual gamers are? Well, let me tell you
1) They are okay with the Wii they own and don't care to upgrade
2) They don't know the Wii U exist because they super causal and Nintendo doesn't do good marketing
3) They moved on to smartphones and tablets
4) Nintendo hasn't been targeting the super causal market with the Wii U anyway
Therefore, the Wii U is failing because it's not possible for it to not fail. There's only about 12 million people still left to buy the system.