You can't really be so definitive. There could be market shifts or other reasons why Nintendo might eventually change their mind (and they're fully entitled to it). For instance, if the number of games supporting the CPP grew to 80%, they may reconsider adding it when components or battery life could be improved due to technological advancements. Publishers would be unlikely to force current owners to buy a CPP, and Nintendo would likely make it a licensing requirement that dual analogue must be optional.For those of you waiting for an actual revision of the 3DS.
There will never, ever be a model with a second analog slider.
Nintendo has already said that they wouldn't make other 3DS revisions, the XL is exactly the same as the 3DS just bigger. Remember the DSi XL? Same thing, it's just a DSi but bigger.
They're both alternatives.
The 3DS XL is going to be sold alongside the normal model and whichever you pick won't have any huge advantage over the other.
Releasing a model with two dual analog sliders would result in developers making games that actually requires them, as of now there isn't a single game out for the system that requires you to have the CPP. What about us with the standard model? We would all have to buy CPP's, rendering the standard model useless for those games.
Nintendo don't want to split the user base and piss on people for buying the normal 3DS, It's bad business and besides that the only reason to why the CPP exists in the first place is thanks to Capcom wanting it for Monster Hunter as a completely optional control scheme. The game is still 100% playable without it.
In RE:R you could use the touchscreen to control the in game camera for example. The only genre that would benefit from a second analog slider would be FPS's but even then you still have a touch screen that you can use.
The CPP is just a peripheral for those who play at home and aren't good at adapting to touchscreen controls whether it's with a stylus or thumb stylus.
It's a completely unnecessary item, and Nintendo won't ever develop a single game that will use it unless it's for left handed controls.
And about the bigger resolution...
Resolution means the amount of pixels displayed on screen, no matter how big the screen is the resolution remains the same on a 3DS.
The XL has the same resolution as the standard 3DS in order to display the games properly.
A bigger resolution would render regular 3DS games with tons of graphical glitches and making newer games in a bigger resolution would render those games unplayable on the standard 3DS or 3DS XL. Again this would be extremely bad business for Nintendo.
Don't wait and get one now if you really want one cuz none of the things you said will happen. That is unless you wait another 5-6 years for the successor which will probably be backwards compatible.
Copypasted from another thread but it covers some of the reasons why we won't be seeing dual analog sliders etc.
Make that highly unlikely instead then.You can't really be so definitive. There could be market shifts or other reasons why Nintendo might eventually change their mind (and they're fully entitled to it). For instance, if the number of games supporting the CPP grew to 80%, they may reconsider adding it when components or battery life could be improved due to technological advancements. Publishers would be unlikely to force current owners to buy a CPP, and Nintendo would likely make it a licensing requirement that dual analogue must be optional.For those of you waiting for an actual revision of the 3DS.
There will never, ever be a model with a second analog slider.
Nintendo has already said that they wouldn't make other 3DS revisions, the XL is exactly the same as the 3DS just bigger. Remember the DSi XL? Same thing, it's just a DSi but bigger.
They're both alternatives.
The 3DS XL is going to be sold alongside the normal model and whichever you pick won't have any huge advantage over the other.
Releasing a model with two dual analog sliders would result in developers making games that actually requires them, as of now there isn't a single game out for the system that requires you to have the CPP. What about us with the standard model? We would all have to buy CPP's, rendering the standard model useless for those games.
Nintendo don't want to split the user base and piss on people for buying the normal 3DS, It's bad business and besides that the only reason to why the CPP exists in the first place is thanks to Capcom wanting it for Monster Hunter as a completely optional control scheme. The game is still 100% playable without it.
In RE:R you could use the touchscreen to control the in game camera for example. The only genre that would benefit from a second analog slider would be FPS's but even then you still have a touch screen that you can use.
The CPP is just a peripheral for those who play at home and aren't good at adapting to touchscreen controls whether it's with a stylus or thumb stylus.
It's a completely unnecessary item, and Nintendo won't ever develop a single game that will use it unless it's for left handed controls.
And about the bigger resolution...
Resolution means the amount of pixels displayed on screen, no matter how big the screen is the resolution remains the same on a 3DS.
The XL has the same resolution as the standard 3DS in order to display the games properly.
A bigger resolution would render regular 3DS games with tons of graphical glitches and making newer games in a bigger resolution would render those games unplayable on the standard 3DS or 3DS XL. Again this would be extremely bad business for Nintendo.
Don't wait and get one now if you really want one cuz none of the things you said will happen. That is unless you wait another 5-6 years for the successor which will probably be backwards compatible.
Copypasted from another thread but it covers some of the reasons why we won't be seeing dual analog sliders etc.
Although I doubt that a revised 3DS with increased resolution is likely, it's entirely do-able. Scaling graphics would require a boost in CPU/GPU, though, which would increase cost and require a lot of testing. Also, 3D graphics would be improved, but 2D graphics would be blurry, making it an unlikely change. Those, along with cost, are more likely to be the reason the 3DS XL doesn't have increased resolution.
Also, the 3DS XL does contain some revised features, for example the buttons below the touch screen are different and less annoying; the stylus, headphone jack and WiFi LED have been moved to (arguably) better positions. So, whilst not exactly a revision, it's not 'exactly the same, just bigger' either.
Yeah, I'd recommend not waiting either. In fact, I'm tempted to trade my 3DS in for an XL.Make that highly unlikely instead then.
Yes, it isn't exactly the same but other than some different design choices it has all the same features which is what I was trying to say.
Both models have their ups and downs.
The reason why I wrote that the way I did was because someone was waiting for a revision with those features. Of course I can't be 100% certain, I just wanted to avoid giving false hopes to the guy.
I already gave in.Yeah, I'd recommend not waiting either. In fact, I'm tempted to trade my 3DS in for an XL.Make that highly unlikely instead then.
Yes, it isn't exactly the same but other than some different design choices it has all the same features which is what I was trying to say.
Both models have their ups and downs.
The reason why I wrote that the way I did was because someone was waiting for a revision with those features. Of course I can't be 100% certain, I just wanted to avoid giving false hopes to the guy.
it was never named gba sp liteGBA > GBA SP > GBA SP AGS-101> GBMicro
DS > DSLite > DSi > DSiXL
3DS > 3DSXL
I think Nintendo has a few models up their sleeves.
Yes, it was. Officially, too.it was never named gba sp liteGBA > GBA SP > GBA SP AGS-101> GBMicro
DS > DSLite > DSi > DSiXL
3DS > 3DSXL
I think Nintendo has a few models up their sleeves.
Source? I can't find anything that says that. All I saw of the AGS-101 model is that the box advertised "now with a BRIGHTER backlit screen!"Yes, it was. Officially, too.